Player Matchup

Tiamat
Tiamat
ChowLowMane
Tiamat
Level 147
God Stats
11W - 11L
1,653 SR
Queue Stats
432W - 494L
1,589 Elo+
Party 1
Chiron
Chiron
CoakMachine
Chiron
Level 108
God Stats
22W - 26L
1,376 SR
Queue Stats
233W - 218L
1,464 Elo+
Solo
Set
Set
Danny_Banned
Set
Level 86
God Stats
4W - 2L
1,841 SR
Queue Stats
172W - 167L
1,450 Elo+
Solo
Hades
Hades
Slayher Pro
Hades
Level 110
God Stats
10W - 7L
1,497 SR
Queue Stats
31W - 28L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
TahdControl
Zhong Kui
Level 156
God Stats
6W - 4L
1,711 SR
Queue Stats
88W - 112L
1,404 Elo+
Party 1
Team Averages
Level 121
1,616 SR
1,470 Elo+

VS

Team Averages
Level 102
1,498 SR
1,531 Elo+
Chernobog
Chernobog
AnonymousFox777
Chernobog
Level 75
God Stats
7W - 16L
1,500 SR
Queue Stats
322W - 305L
1,496 Elo+
Party 2
King Arthur
King Arthur
Gary The Goo
King Arthur
Level 126
God Stats
5W - 10L
1,798 SR
Queue Stats
442W - 446L
1,539 Elo+
Party 2
Nemesis
Nemesis
HydroRip420
Nemesis
Level 124
God Stats
5W - 2L
1,602 SR
Queue Stats
9W - 9L
1,674 Elo+
Solo
Merlin
Merlin
KE3PER JR
Merlin
Level 120
God Stats
0W - 4L
1,298 SR
Queue Stats
284W - 280L
1,532 Elo+
Party 2
Jormungandr
Jormungandr
LuxordNort X
Jormungandr
Level 66
God Stats
0W - 1L
1,293 SR
Queue Stats
8W - 12L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
5 / 2 / 10
9,835
579
8,347
12,464
13,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
15
6 / 4 / 7
9,261
545
11,077
13,864
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 3 / 1
9,925
584
11,140
14,118
6,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 1 / 4
8,601
506
6,602
10,193
4,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
TahdControl
Zhong Kui
17
2 / 2 / 2
10,047
591
5,354
10,996
7,821
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AnonymousFox777
Chernobog
13
0 / 4 / 4
7,840
461
5,845
9,703
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Gary The Goo
King Arthur
13
1 / 4 / 0
8,088
476
7,967
13,297
8,356
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
HydroRip420
Nemesis
13
2 / 3 / 5
8,220
484
4,709
14,708
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
KE3PER JR
Merlin
15
5 / 4 / 2
9,787
576
10,685
8,346
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
LuxordNort X
Jormungandr
12
3 / 8 / 1
7,786
458
7,451
14,716
10,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
23
Kills
11
12
Deaths
23
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AnonymousFox777
Chernobog
0
4
4
0.5
W
Tiamat
5
2
10
5
W
Chiron
6
4
7
2.38
W
9
3
1
3.17
L
King Arthur
Gary The Goo
King Arthur
1
4
0
0.25
L
Nemesis
HydroRip420
Nemesis
2
3
5
1.5
L
Merlin
KE3PER JR
Merlin
5
4
2
1.5
L
Jormungandr
LuxordNort X
Jormungandr
3
8
1
0.44
W
1
1
4
3
W
Zhong Kui
TahdControl
Zhong Kui
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,520
Damage
36,657
61,635
Taken
60,770
36,864
Mitigated
30,077
32,531
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AnonymousFox777
Chernobog
5,845
3,530
0
1,856
9,703
2,642
918
2,922
6,781
0
47,073
W
Tiamat
8,347
1,471
388
6,236
12,464
13,270
590
5,200
7,190
47,153
0
W
Chiron
11,077
4,723
857
7,510
13,864
4,092
486
4,454
9,296
0
52,206
W
11,140
4,111
0
6,567
14,118
6,718
0
2,841
11,077
0
67,131
L
King Arthur
Gary The Goo
King Arthur
7,967
1,676
0
500
13,297
8,356
454
4,198
9,099
0
46,253
L
Nemesis
HydroRip420
Nemesis
4,709
925
270
5,167
14,708
5,141
333
4,010
10,698
0
32,526
L
Merlin
KE3PER JR
Merlin
10,685
564
0
750
8,346
3,113
0
4,351
3,995
64,487
0
L
Jormungandr
LuxordNort X
Jormungandr
7,451
1,415
0
312
14,716
10,825
0
4,822
9,894
25,320
0
W
6,602
338
137
6,659
10,193
4,963
1,944
237
9,956
42,876
0
W
Zhong Kui
TahdControl
Zhong Kui
5,354
640
0
4,177
10,996
7,821
333
4,684
5,980
69,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,669
Gold Earned
41,721
521
Minions Killed
429
0
Camps Cleared
0
1,560,164
Distance Traveled
1,553,556
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,840
461
97
6
0
302,354
10
W
Tiamat
9,835
579
79
5
0
278,082
0
W
Chiron
9,261
545
88
5
0
304,742
5
W
Set
9,925
584
112
7
0
367,521
1
L
King Arthur
8,088
476
93
5
0
306,997
1
L
Nemesis
8,220
484
69
4
0
359,900
1
L
Merlin
9,787
576
127
7
0
301,171
5
L
Jormungandr
7,786
458
43
3
0
283,134
4
W
Hades
8,601
506
92
5
0
295,242
0
W
Zhong Kui
10,047
591
150
9
0
314,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role