Player Matchup

Kuzenbo
Kuzenbo
Gold I
Grubbington
Kuzenbo
Gold I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 106L
1,671 MMR
Solo
Raijin
Raijin
Platinum IV
MrMendivil
Raijin
Platinum IV
Level 144
God Stats
13W - 10L
1,761 SR
Queue Stats
263W - 261L
1,680 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
OcularRoom
Sun Wukong
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 138L
1,666 MMR
Solo
Cernunnos
Cernunnos
Gold II
RemarkableWolf
Cernunnos
Gold II
Level 91
God Stats
0W - 1L
1,740 SR
Queue Stats
537W - 536L
1,541 MMR
Party 2
Ravana
Ravana
Platinum V
treywea
Ravana
Platinum V
Level 123
God Stats
23W - 17L
1,500 SR
Queue Stats
371W - 343L
1,774 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,600 SR
1,666 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,552 SR
1,643 MMR
Khepri
Khepri
Platinum V
AdrianPro205
Khepri
Platinum V
Level 142
God Stats
7W - 3L
1,731 SR
Queue Stats
39W - 31L
1,769 MMR
Party 1
Ra
Ra
Gold V
Cycler
Ra
Gold V
Level 125
God Stats
1W - 0L
1,239 SR
Queue Stats
12W - 13L
1,540 MMR
Party 3
Anhur
Anhur
Gold III
JPirro
Anhur
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
ThineFoo
Cu Chulainn
Gold I
Level 134
God Stats
12W - 5L
1,791 SR
Queue Stats
36W - 33L
1,758 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold II
UnkleBunklesTTV
Tsukuyomi
Gold II
Level 128
God Stats
10W - 7L
1,500 SR
Queue Stats
463W - 452L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Grubbington
Kuzenbo
16
2 / 7 / 8
10,678
464
8,623
19,775
21,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Raijin
MrMendivil
Raijin
19
3 / 4 / 7
11,865
516
11,391
13,652
5,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
OcularRoom
Sun Wukong
18
4 / 8 / 4
12,345
537
11,058
22,941
17,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
RemarkableWolf
Cernunnos
18
0 / 8 / 3
11,374
495
11,364
20,264
9,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
treywea
Ravana
19
5 / 6 / 5
11,914
518
9,689
14,982
8,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
PersephoneDanzaburouJanusCthulhuScylla

VS

Bans
SetCupidIzanamiApolloNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 3 / 17
11,125
484
4,517
17,811
17,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ra
19
8 / 3 / 4
13,192
574
12,548
9,965
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
JPirro
Anhur
20
8 / 2 / 4
14,781
643
14,983
15,660
6,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
ThineFoo
Cu Chulainn
20
12 / 2 / 5
15,712
683
20,808
22,707
21,118
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
UnkleBunklesTTV
Tsukuyomi
19
5 / 4 / 16
12,779
556
17,343
17,584
7,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
79
14
Kills
33
33
Deaths
14
27
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
3
17
2.83
W
Ra
8
3
4
3.33
L
Kuzenbo
Grubbington
Kuzenbo
2
7
8
0.86
W
Anhur
JPirro
Anhur
8
2
4
5
L
Raijin
MrMendivil
Raijin
3
4
7
1.63
L
Sun Wukong
OcularRoom
Sun Wukong
4
8
4
0.75
L
Cernunnos
RemarkableWolf
Cernunnos
0
8
3
0.19
W
Cu Chulainn
ThineFoo
Cu Chulainn
12
2
5
7.25
W
Tsukuyomi
UnkleBunklesTTV
Tsukuyomi
5
4
16
3.25
L
Ravana
treywea
Ravana
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,125
Damage
70,199
91,614
Taken
83,727
62,291
Mitigated
56,277
19,962
Healing
34,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,517
373
0
2,053
17,811
17,330
166
6,545
11,034
19,458
0
W
Ra
12,548
460
4,078
4,135
9,965
4,123
1,138
3,637
6,136
86,278
0
L
Kuzenbo
Grubbington
Kuzenbo
8,623
3,059
0
2,402
19,775
21,330
145
3,558
15,739
29,061
0
W
Anhur
JPirro
Anhur
14,983
6,410
0
5,378
15,660
6,698
2,862
2,615
12,971
0
136,386
L
Raijin
MrMendivil
Raijin
11,391
825
0
1,988
13,652
5,727
152
4,557
8,931
89,024
0
L
Sun Wukong
OcularRoom
Sun Wukong
11,058
3,120
0
5,707
22,941
17,426
484
2,953
19,836
0
70,403
L
Cernunnos
RemarkableWolf
Cernunnos
11,364
5,807
0
6,343
20,264
9,772
3,463
1,139
19,125
0
93,426
W
Cu Chulainn
ThineFoo
Cu Chulainn
20,808
6,992
0
13,526
22,707
21,118
5,487
2,320
20,352
593
123,904
W
Tsukuyomi
UnkleBunklesTTV
Tsukuyomi
17,343
4,693
0
5,464
17,584
7,008
1,612
4,191
13,220
0
82,148
L
Ravana
treywea
Ravana
9,689
2,901
0
3,522
14,982
8,036
0
4,392
10,400
0
88,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,176
Gold Earned
67,589
631
Minions Killed
704
0
Camps Cleared
0
2,014,095
Distance Traveled
2,219,359
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,125
484
23
1
0
438,491
5
W
Ra
13,192
574
148
6
0
458,444
12
L
Kuzenbo
10,678
464
29
1
0
434,656
2
W
Anhur
14,781
643
217
9
0
410,380
4
L
Raijin
11,865
516
171
7
0
405,258
8
L
Sun Wukong
12,345
537
134
6
0
384,587
6
L
Cernunnos
11,374
495
172
7
0
335,269
3
W
Cu Chulainn
15,712
683
216
9
0
438,126
1
W
Tsukuyomi
12,779
556
100
4
0
473,918
4
L
Ravana
11,914
518
125
5
0
454,325
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role