Player Matchup

Medusa
Medusa
Gadafibinladen7
Medusa
Level 67
God Stats
4W - 4L
1,408 SR
Queue Stats
81W - 66L
1,492 Elo+
Party 2
Tiamat
Tiamat
Magna Effectz
Tiamat
Level 58
God Stats
5W - 11L
1,453 SR
Queue Stats
135W - 145L
1,086 Elo+
Solo
Yemoja
Yemoja
joey-sosa23
Yemoja
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 120L
1,608 Elo+
Party 2
Team Averages
Level 76
1,454 SR
1,396 Elo+

VS

Team Averages
Level 83
1,528 SR
1,406 Elo+
Cu Chulainn
Cu Chulainn
Fireflies29
Cu Chulainn
Level 93
God Stats
44W - 40L
1,645 SR
Queue Stats
525W - 609L
1,517 Elo+
Party 1
Chang'e
Chang'e
HereticOfBlood
Chang'e
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,189 Elo+
Solo
Apollo
Apollo
SpecialOpz_IIx
Apollo
Level 53
God Stats
8W - 12L
1,440 SR
Queue Stats
157W - 143L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
4,536
567
0
0
0
9
0 / 2 / 0
4,950
619
5,472
6,321
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
9
0 / 2 / 0
5,400
675
3,359
6,875
3,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fireflies29
Cu Chulainn
10
3 / 0 / 1
6,265
783
3,980
6,475
3,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 0 / 4
5,785
723
1,404
4,505
1,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 0 / 1
5,868
734
2,236
3,704
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
4
4
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Fireflies29
Cu Chulainn
3
0
1
3.5
L
0
0
0
0
W
0
0
4
2
L
0
2
0
0
W
1
0
1
1.5
L
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,831
Damage
7,620
13,196
Taken
14,684
7,201
Mitigated
5,538
5,040
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Fireflies29
Cu Chulainn
3,980
216
540
2,013
6,475
3,027
295
3,368
2,829
0
16,195
L
0
0
0
0
0
0
0
0
0
0
0
W
1,404
0
2,784
2,122
4,505
1,370
308
2,694
1,623
19,980
0
L
5,472
318
441
2,110
6,321
3,834
0
900
5,326
14,829
0
W
2,236
1,273
0
1,841
3,704
1,141
736
2,139
1,349
0
11,519
L
Yemoja
3,359
509
587
1,902
6,875
3,367
0
656
6,069
16,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,886
Gold Earned
17,918
46
Minions Killed
99
0
Camps Cleared
0
238,126
Distance Traveled
418,836
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,265
783
33
4
0
162,975
1
L
Medusa
4,536
567
0
0
0
0
0
W
Chang'e
5,785
723
33
4
0
143,202
0
L
Tiamat
4,950
619
25
3
0
116,192
0
W
Apollo
5,868
734
33
4
0
112,659
0
L
Yemoja
5,400
675
21
3
0
121,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role