Player Matchup

Cupid
Cupid
All4one791
Cupid
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,200 Elo+
Solo
Chaac
Chaac
Kekuby7
Chaac
Level 12
God Stats
29W - 34L
1,401 SR
Queue Stats
165W - 209L
1,283 Elo+
Party 1
Cthulhu
Cthulhu
MVP_OBITO-
Cthulhu
Level 16
God Stats
30W - 30L
1,373 SR
Queue Stats
92W - 125L
1,281 Elo+
Party 1
Apollo
Apollo
MVP_RIKUDO-
Apollo
Level 22
God Stats
11W - 14L
1,081 SR
Queue Stats
181W - 223L
1,278 Elo+
Party 1
Set
Set
Young4KeyZz
Set
Level 13
God Stats
2W - 1L
1,663 SR
Queue Stats
120W - 137L
1,187 Elo+
Party 1
Team Averages
Level 14
1,404 SR
1,246 Elo+

VS

Team Averages
Level 8
1,477 SR
1,482 Elo+
Ymir
Ymir
Crazygamer45889
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
D3ATHBLADE3761
Danzaburou
Level 28
God Stats
16W - 22L
1,385 SR
Queue Stats
57W - 55L
1,410 Elo+
Solo
Cabrakan
Cabrakan
KynX_MisS
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
LetitFlyKel
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
scorpiohead
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
6
0 / 0 / 3
6,560
345
58
1,010
287
Chaac
Kekuby7
Chaac
15
16 / 4 / 4
11,063
582
16,407
16,481
18,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MVP_OBITO-
Cthulhu
12
5 / 2 / 5
8,708
458
2,954
11,400
10,235
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
12
9 / 1 / 4
8,884
468
8,755
10,337
3,362
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 5 / 7
9,413
495
5,354
13,517
5,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 1
5,921
312
702
8,185
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
D3ATHBLADE3761
Danzaburou
13
2 / 9 / 2
8,514
448
10,618
12,425
4,515
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
KynX_MisS
Cabrakan
10
0 / 9 / 2
7,703
405
4,610
15,324
10,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
LetitFlyKel
Bellona
15
8 / 5 / 1
10,257
540
9,464
14,506
10,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
scorpiohead
Jormungandr
7
0 / 11 / 0
6,249
329
1,543
12,647
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
34
Kills
10
12
Deaths
42
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
0
0
3
1.5
L
0
8
1
0.06
L
Danzaburou
D3ATHBLADE3761
Danzaburou
2
9
2
0.33
W
Chaac
Kekuby7
Chaac
16
4
4
4.5
L
Cabrakan
KynX_MisS
Cabrakan
0
9
2
0.11
L
Bellona
LetitFlyKel
Bellona
8
5
1
1.7
W
Cthulhu
MVP_OBITO-
Cthulhu
5
2
5
3.75
W
Apollo
9
1
4
11
W
4
5
7
1.5
L
Jormungandr
scorpiohead
Jormungandr
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,528
Damage
26,937
52,745
Taken
63,087
37,711
Mitigated
33,770
15,486
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
58
58
0
0
1,010
287
0
646
364
0
1,695
L
702
359
0
12
8,185
3,356
48
200
7,985
10,772
0
L
Danzaburou
D3ATHBLADE3761
Danzaburou
10,618
7,168
0
2,109
12,425
4,515
714
885
11,540
0
42,368
W
Chaac
Kekuby7
Chaac
16,407
6,770
0
5,258
16,481
18,123
683
1,372
15,109
0
44,484
L
Cabrakan
KynX_MisS
Cabrakan
4,610
1,020
0
589
15,324
10,125
184
1,328
13,996
17,396
0
L
Bellona
LetitFlyKel
Bellona
9,464
4,825
0
2,776
14,506
10,354
746
489
14,017
0
55,114
W
Cthulhu
MVP_OBITO-
Cthulhu
2,954
517
0
2,160
11,400
10,235
973
1,833
9,567
15,672
0
W
Apollo
8,755
6,275
0
2,903
10,337
3,362
4,591
1,471
8,866
0
33,518
W
5,354
3,056
269
4,896
13,517
5,704
1,045
1,533
11,984
0
43,003
L
Jormungandr
scorpiohead
Jormungandr
1,543
352
0
120
12,647
5,420
328
52
12,595
18,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,628
Gold Earned
38,644
200
Minions Killed
226
0
Camps Cleared
0
1,582,906
Distance Traveled
1,500,688
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,560
345
3
0
0
184,982
0
L
Ymir
5,921
312
19
1
0
247,301
0
L
Danzaburou
8,514
448
72
4
0
280,241
0
W
Chaac
11,063
582
57
3
0
347,727
0
L
Cabrakan
7,703
405
24
1
0
317,296
2
L
Bellona
10,257
540
94
5
0
388,637
0
W
Cthulhu
8,708
458
25
1
0
342,144
0
W
Apollo
8,884
468
38
2
0
363,131
0
W
Set
9,413
495
77
4
0
344,922
2
L
Jormungandr
6,249
329
17
1
0
267,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role