Player Matchup

Tiamat
Tiamat
BigJiquez
Tiamat
Level 13
God Stats
7W - 3L
1,956 SR
Queue Stats
70W - 67L
1,530 Elo+
Solo
Artemis
Artemis
Gatorgirlie1
Artemis
Level 12
God Stats
74W - 75L
1,606 SR
Queue Stats
131W - 165L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Millanomics
Cthulhu
Level 18
God Stats
23W - 21L
1,607 SR
Queue Stats
288W - 316L
1,500 Elo+
Solo
Set
Set
TTV-MellSoClutch
Set
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 106L
1,477 Elo+
Solo
Chaac
Chaac
ley_hueca
Chaac
Level 18
God Stats
22W - 16L
1,459 SR
Queue Stats
65W - 63L
1,460 Elo+
Solo
Team Averages
Level 15
1,626 SR
1,497 Elo+

VS

Team Averages
Level 20
1,446 SR
1,485 Elo+
Set
Set
DubiousOni
Set
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 40L
1,516 Elo+
Solo
Cupid
Cupid
NicTaRace
Cupid
Level 18
God Stats
5W - 8L
1,611 SR
Queue Stats
14W - 16L
1,576 Elo+
Solo
Raijin
Raijin
XCEFG
Raijin
Level 15
God Stats
0W - 1L
1,303 SR
Queue Stats
18W - 45L
1,373 Elo+
Solo
Anubis
Anubis
juan490
Anubis
Level 24
God Stats
4W - 6L
1,288 SR
Queue Stats
60W - 50L
1,549 Elo+
Solo
Heimdallr
Heimdallr
lil_mio
Heimdallr
Level 25
God Stats
4W - 5L
1,529 SR
Queue Stats
49W - 62L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BigJiquez
Tiamat
12
4 / 2 / 5
7,745
553
6,652
7,851
4,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Gatorgirlie1
Artemis
12
6 / 2 / 1
7,301
522
7,003
8,500
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Millanomics
Cthulhu
13
4 / 1 / 3
8,001
572
5,805
10,647
5,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 2
7,821
559
2,432
6,218
2,526
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
ley_hueca
Chaac
12
8 / 1 / 6
7,837
560
8,598
10,082
7,320
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,632
474
2,298
10,594
3,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
NicTaRace
Cupid
9
0 / 7 / 2
5,839
417
2,312
9,133
2,745
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
XCEFG
Raijin
6
0 / 4 / 1
4,988
356
1,893
4,162
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
juan490
Anubis
11
3 / 6 / 0
6,552
468
9,258
11,046
4,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
lil_mio
Heimdallr
10
1 / 6 / 1
6,102
436
3,129
9,822
2,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
27
Kills
5
6
Deaths
27
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BigJiquez
Tiamat
4
2
5
3.25
L
1
4
0
0.25
W
Artemis
Gatorgirlie1
Artemis
6
2
1
3.25
W
Cthulhu
Millanomics
Cthulhu
4
1
3
5.5
L
Cupid
NicTaRace
Cupid
0
7
2
0.14
W
5
0
2
6
L
Raijin
XCEFG
Raijin
0
4
1
0.13
L
Anubis
juan490
Anubis
3
6
0
0.5
W
Chaac
ley_hueca
Chaac
8
1
6
11
L
Heimdallr
lil_mio
Heimdallr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,490
Damage
18,890
43,298
Taken
44,757
22,896
Mitigated
14,898
12,284
Healing
9,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BigJiquez
Tiamat
6,652
985
0
4,208
7,851
4,870
492
5,063
2,788
33,740
0
L
2,298
951
0
2,240
10,594
3,691
0
1,555
9,039
0
29,799
W
Artemis
Gatorgirlie1
Artemis
7,003
3,654
0
3,241
8,500
2,356
1,357
2,737
5,763
0
32,957
W
Cthulhu
Millanomics
Cthulhu
5,805
392
0
1,556
10,647
5,824
910
744
9,903
28,423
0
L
Cupid
NicTaRace
Cupid
2,312
1,266
216
943
9,133
2,745
242
1,843
7,290
0
20,700
W
2,432
890
330
1,028
6,218
2,526
444
362
5,856
0
32,520
L
Raijin
XCEFG
Raijin
1,893
712
0
0
4,162
796
0
243
3,919
9,427
0
L
Anubis
juan490
Anubis
9,258
703
0
3,593
11,046
4,782
692
5,141
5,905
34,099
0
W
Chaac
ley_hueca
Chaac
8,598
2,057
0
1,921
10,082
7,320
1,544
2,245
7,837
0
32,048
L
Heimdallr
lil_mio
Heimdallr
3,129
1,884
0
2,262
9,822
2,884
0
3,675
6,147
0
24,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,705
Gold Earned
30,113
267
Minions Killed
216
0
Camps Cleared
0
1,270,923
Distance Traveled
987,367
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,745
553
43
3
0
273,122
0
L
Set
6,632
474
62
4
0
257,610
1
W
Artemis
7,301
522
49
4
0
230,422
0
W
Cthulhu
8,001
572
57
4
0
276,857
0
L
Cupid
5,839
417
39
3
0
219,634
4
W
Set
7,821
559
68
5
0
303,526
0
L
Raijin
4,988
356
12
1
0
123,852
0
L
Anubis
6,552
468
56
4
0
193,202
1
W
Chaac
7,837
560
50
4
0
186,996
0
L
Heimdallr
6,102
436
47
3
0
193,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role