Player Matchup

Sobek
Sobek
LuckyDrunk21
Sobek
Level 16
God Stats
1W - 2L
1,467 SR
Queue Stats
63W - 60L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
PandyKun
Danzaburou
Level 28
God Stats
2W - 4L
1,547 SR
Queue Stats
19W - 16L
1,453 Elo+
Solo
Apollo
Apollo
SkoomTenno
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,141 Elo+
Solo
Loki
Loki
TreWoods
Loki
Level 8
God Stats
8W - 8L
1,692 SR
Queue Stats
43W - 43L
1,349 Elo+
Solo
Merlin
Merlin
Yaztrox
Merlin
Level 16
God Stats
1W - 1L
1,616 SR
Queue Stats
49W - 46L
1,506 Elo+
Party 1
Team Averages
Level 14
1,565 SR
1,363 Elo+

VS

Team Averages
Level 34
1,587 SR
1,569 Elo+
Chernobog
Chernobog
AvoidingTuba141
Chernobog
Level 105
God Stats
7W - 2L
1,737 SR
Queue Stats
379W - 382L
1,579 Elo+
Party 2
Janus
Janus
Joragu1
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,657 Elo+
Solo
Baron Samedi
Baron Samedi
MungwellTF
Baron Samedi
Level 5
God Stats
5W - 2L
1,743 SR
Queue Stats
5W - 5L
1,657 Elo+
Party 2
Erlang Shen
Erlang Shen
Spartamonster
Erlang Shen
Level 27
God Stats
8W - 2L
1,474 SR
Queue Stats
30W - 28L
1,497 Elo+
Solo
Susano
Susano
emosupersensible
Susano
Level 18
God Stats
10W - 11L
1,479 SR
Queue Stats
308W - 342L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,626
402
2,385
8,052
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
PandyKun
Danzaburou
10
2 / 5 / 3
6,893
492
6,047
9,092
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
SkoomTenno
Apollo
9
1 / 5 / 1
5,889
421
3,339
9,174
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
9
0 / 6 / 1
5,353
382
1,629
8,164
3,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Yaztrox
Merlin
11
3 / 5 / 0
6,632
474
4,969
9,282
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AvoidingTuba141
Chernobog
12
2 / 1 / 7
7,065
505
6,368
9,191
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Joragu1
Janus
14
9 / 1 / 6
9,080
649
13,224
7,541
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
MungwellTF
Baron Samedi
11
3 / 1 / 1
7,122
509
2,346
3,387
1,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Spartamonster
Erlang Shen
14
7 / 2 / 2
8,295
593
6,608
7,232
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 2 / 2
6,624
473
1,809
6,138
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
23
23
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AvoidingTuba141
Chernobog
2
1
7
5.5
W
Janus
Joragu1
Janus
9
1
6
12
L
0
2
1
0.25
W
Baron Samedi
MungwellTF
Baron Samedi
3
1
1
3.5
L
Danzaburou
PandyKun
Danzaburou
2
5
3
0.7
L
Apollo
SkoomTenno
Apollo
1
5
1
0.3
W
Erlang Shen
Spartamonster
Erlang Shen
7
2
2
4
L
Loki
0
6
1
0.08
L
Merlin
Yaztrox
Merlin
3
5
0
0.6
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,369
Damage
30,355
43,764
Taken
33,489
17,937
Mitigated
13,205
8,965
Healing
13,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AvoidingTuba141
Chernobog
6,368
4,030
0
4,566
9,191
2,754
543
1,932
7,259
0
41,771
W
Janus
Joragu1
Janus
13,224
1,394
0
2,653
7,541
2,553
505
2,533
4,983
58,779
0
L
2,385
281
0
1,956
8,052
5,768
0
2,248
5,744
7,899
0
W
Baron Samedi
MungwellTF
Baron Samedi
2,346
631
185
863
3,387
1,202
141
890
2,472
14,795
0
L
Danzaburou
PandyKun
Danzaburou
6,047
3,204
0
2,396
9,092
2,804
0
3,003
5,981
0
30,800
L
Apollo
SkoomTenno
Apollo
3,339
1,996
0
2,410
9,174
2,921
0
1,445
7,651
0
29,921
W
Erlang Shen
Spartamonster
Erlang Shen
6,608
3,441
0
2,691
7,232
4,834
1,812
773
6,349
0
36,695
L
Loki
1,629
343
0
175
8,164
3,476
110
2,840
5,192
0
11,388
L
Merlin
Yaztrox
Merlin
4,969
432
0
2,028
9,282
2,968
258
5,286
3,626
27,125
0
W
1,809
390
0
2,187
6,138
1,862
0
1,226
4,912
0
24,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,393
Gold Earned
38,186
196
Minions Killed
323
0
Camps Cleared
0
1,248,077
Distance Traveled
1,302,074
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,065
505
81
6
0
277,664
1
W
Janus
9,080
649
103
7
0
279,740
4
L
Sobek
5,626
402
6
0
0
276,790
4
W
Baron Samedi
7,122
509
24
2
0
236,559
0
L
Danzaburou
6,893
492
65
5
0
231,854
2
L
Apollo
5,889
421
58
4
0
225,277
1
W
Erlang Shen
8,295
593
73
5
0
229,831
2
L
Loki
5,353
382
28
2
0
270,906
1
L
Merlin
6,632
474
39
3
0
243,250
2
W
Susano
6,624
473
42
3
0
278,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role