Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
BABE_Phoenix
Athena
Level 28
God Stats
16W - 16L
1,596 SR
Queue Stats
67W - 92L
1,418 Elo+
Party 3
Tiamat
Tiamat
WHAMREX
Tiamat
Level 71
God Stats
17W - 10L
1,588 SR
Queue Stats
45W - 53L
1,471 Elo+
Party 3
Pele
Pele
oJellyJokero
Pele
Level 68
God Stats
16W - 5L
1,709 SR
Queue Stats
385W - 351L
1,560 Elo+
Party 2
Team Averages
Level 56
1,579 SR
1,490 Elo+

VS

Team Averages
Level 68
1,432 SR
1,427 Elo+
Janus
Janus
 
Janus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
AHime96
Set
Level 43
God Stats
5W - 6L
1,500 SR
Queue Stats
47W - 44L
1,318 Elo+
Solo
Izanami
Izanami
Sarcon06
Izanami
Level 28
God Stats
42W - 31L
1,499 SR
Queue Stats
65W - 73L
1,412 Elo+
Party 1
Tyr
Tyr
Soft_Girl-
Tyr
Level 62
God Stats
0W - 1L
1,169 SR
Queue Stats
24W - 18L
1,391 Elo+
Party 1
Fafnir
Fafnir
TheBoss79752
Fafnir
Level 109
God Stats
1W - 2L
1,489 SR
Queue Stats
366W - 347L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
6 / 1 / 2
8,032
669
7,151
4,130
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
 
Danzaburou
10
1 / 3 / 1
6,214
518
3,672
5,927
1,854
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
9
1 / 1 / 2
6,216
518
1,163
7,702
3,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
WHAMREX
Tiamat
12
2 / 0 / 3
7,109
592
2,726
3,164
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
5 / 1 / 2
7,375
615
4,901
5,315
1,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 3 / 0
6,233
519
1,307
5,079
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
9
1 / 5 / 2
5,530
461
2,813
9,087
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Sarcon06
Izanami
10
0 / 2 / 3
5,394
450
3,877
3,740
816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 3 / 1
5,846
487
1,304
7,440
2,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
9
3 / 2 / 1
6,208
517
3,451
9,179
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
15
Kills
6
6
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
2
7
W
Danzaburou
 
Danzaburou
1
3
1
0.5
L
Janus
 
Janus
2
3
0
0.67
L
Set
1
5
2
0.4
W
Athena
1
1
2
2
L
Izanami
Sarcon06
Izanami
0
2
3
0.75
L
0
3
1
0.17
L
Fafnir
3
2
1
1.75
W
Tiamat
WHAMREX
Tiamat
2
0
3
3.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,613
Damage
12,752
26,238
Taken
34,525
9,770
Mitigated
14,200
8,679
Healing
7,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,151
528
219
2,008
4,130
1,307
0
672
3,434
48,114
0
W
Danzaburou
 
Danzaburou
3,672
1,522
0
2,044
5,927
1,854
0
1,763
4,164
0
28,713
L
Janus
 
Janus
1,307
182
0
540
5,079
1,350
0
3,118
1,797
27,313
0
L
Set
2,813
1,828
0
2,582
9,087
2,844
0
2,095
6,894
0
26,142
W
Athena
1,163
480
0
2,196
7,702
3,070
0
1,150
6,552
19,036
0
L
Izanami
Sarcon06
Izanami
3,877
1,692
0
0
3,740
816
412
303
3,437
0
31,484
L
1,304
44
0
1,986
7,440
2,715
0
3,226
4,138
0
21,391
L
Fafnir
3,451
1,094
0
2,613
9,179
6,475
24
1,882
7,219
21,763
0
W
Tiamat
WHAMREX
Tiamat
2,726
301
0
1,702
3,164
1,729
432
0
3,164
35,024
0
W
4,901
1,269
0
510
5,315
1,810
0
1,087
4,166
0
47,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,946
Gold Earned
29,211
366
Minions Killed
288
0
Camps Cleared
0
1,139,377
Distance Traveled
1,079,214
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,032
669
100
8
0
239,828
1
W
Danzaburou
6,214
518
54
5
0
198,949
3
L
Janus
6,233
519
64
5
0
216,330
0
L
Set
5,530
461
51
4
0
229,478
10
W
Athena
6,216
518
37
3
0
253,127
8
L
Izanami
5,394
450
84
7
0
192,979
0
L
Tyr
5,846
487
71
6
0
215,976
0
L
Fafnir
6,208
517
18
2
0
224,451
2
W
Tiamat
7,109
592
91
8
0
194,815
4
W
Pele
7,375
615
84
7
0
252,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role