Player Matchup

Cthulhu
Cthulhu
Azokej
Cthulhu
Level 15
God Stats
52W - 38L
1,518 SR
Queue Stats
99W - 91L
1,491 Elo+
Solo
Kali
Kali
Dark_Willow1
Kali
Level 21
God Stats
8W - 2L
1,788 SR
Queue Stats
12W - 7L
1,591 Elo+
Solo
Kukulkan
Kukulkan
ImWark
Kukulkan
Level 7
God Stats
21W - 7L
1,446 SR
Queue Stats
33W - 18L
1,449 Elo+
Solo
Anubis
Anubis
Sahdowmann
Anubis
Level 20
God Stats
19W - 16L
1,436 SR
Queue Stats
40W - 39L
1,385 Elo+
Solo
Neith
Neith
SaintAngerPT
Neith
Level 7
God Stats
68W - 65L
1,500 SR
Queue Stats
228W - 236L
1,500 Elo+
Solo
Team Averages
Level 14
1,538 SR
1,483 Elo+

VS

Team Averages
Level 15
1,629 SR
1,514 Elo+
Danzaburou
Danzaburou
Cristi171199
Danzaburou
Level 20
God Stats
13W - 16L
1,601 SR
Queue Stats
95W - 84L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
ImSamDaDude2
Ao Kuang
Level 28
God Stats
8W - 6L
1,616 SR
Queue Stats
21W - 18L
1,578 Elo+
Solo
Artemis
Artemis
berki-2006
Artemis
Level 14
God Stats
6W - 3L
1,930 SR
Queue Stats
67W - 68L
1,407 Elo+
Solo
Medusa
Medusa
daynight341
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,578 Elo+
Solo
Tyr
Tyr
xama_az
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azokej
Cthulhu
19
3 / 1 / 17
11,964
997
14,598
17,989
22,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
15 / 8 / 12
15,169
1,264
23,661
21,101
10,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
ImWark
Kukulkan
20
6 / 3 / 20
13,777
1,148
22,533
8,563
3,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
Sahdowmann
Anubis
20
11 / 6 / 19
13,745
1,145
20,666
16,731
9,897
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
9 / 3 / 20
13,747
1,146
15,661
7,969
3,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cristi171199
Danzaburou
18
2 / 3 / 5
12,242
1,020
11,652
16,145
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
ImSamDaDude2
Ao Kuang
19
18 / 10 / 1
16,728
1,394
34,729
35,055
15,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artemis
berki-2006
Artemis
18
0 / 9 / 5
11,399
950
14,454
22,087
7,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
16
1 / 8 / 3
10,479
873
6,081
10,575
3,250
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
17
0 / 14 / 2
10,650
888
761
22,813
8,835

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
37
44
Kills
21
21
Deaths
44
88
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Azokej
Cthulhu
3
1
17
11.5
L
Danzaburou
Cristi171199
Danzaburou
2
3
5
1.5
W
15
8
12
2.63
L
Ao Kuang
ImSamDaDude2
Ao Kuang
18
10
1
1.85
W
Kukulkan
ImWark
Kukulkan
6
3
20
5.33
W
Anubis
Sahdowmann
Anubis
11
6
19
3.42
W
9
3
20
6.33
L
Artemis
berki-2006
Artemis
0
9
5
0.28
L
Medusa
1
8
3
0.31
L
Tyr
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,119
Damage
67,677
72,353
Taken
106,675
49,429
Mitigated
40,134
14,451
Healing
17,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Azokej
Cthulhu
14,598
1,395
996
548
17,989
22,210
0
4,704
13,285
27,111
0
L
Danzaburou
Cristi171199
Danzaburou
11,652
5,735
0
3,495
16,145
5,849
0
7,143
8,802
0
58,505
W
23,661
19,335
0
5,930
21,101
10,063
0
11,092
10,009
0
33,473
L
Ao Kuang
ImSamDaDude2
Ao Kuang
34,729
12,714
0
11,528
35,055
15,060
0
19,604
15,226
51,386
0
W
Kukulkan
ImWark
Kukulkan
22,533
2,178
293
1,578
8,563
3,967
0
5,257
3,306
64,285
0
W
Anubis
Sahdowmann
Anubis
20,666
1,986
176
3,620
16,731
9,897
0
9,715
7,016
37,985
0
W
15,661
8,299
594
716
7,969
3,292
0
3,961
4,008
0
36,554
L
Artemis
berki-2006
Artemis
14,454
6,555
0
2,008
22,087
7,140
0
11,972
10,040
0
36,950
L
Medusa
6,081
3,007
0
695
10,575
3,250
0
5,294
5,181
0
17,000
L
Tyr
761
468
0
20
22,813
8,835
0
13,084
9,629
0
5,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,402
Gold Earned
61,498
254
Minions Killed
210
8
Camps Cleared
6
1,093,137
Distance Traveled
898,995
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,964
997
32
3
1
269,713
1
L
Danzaburou
12,242
1,020
81
7
2
195,637
0
W
Kali
15,169
1,264
15
1
5
197,796
1
L
Ao Kuang
16,728
1,394
35
3
3
230,743
3
W
Kukulkan
13,777
1,148
107
9
1
241,277
0
W
Anubis
13,745
1,145
45
4
1
178,172
0
W
Neith
13,747
1,146
55
5
0
206,179
0
L
Artemis
11,399
950
60
5
1
187,513
0
L
Medusa
10,479
873
18
2
0
108,514
2
L
Tyr
10,650
888
16
1
0
176,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role