Player Matchup

Set
Set
CrunchyCho1959
Set
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 124L
1,390 Elo+
Party 2
Danzaburou
Danzaburou
Jackyboy1959
Danzaburou
Level 42
God Stats
27W - 53L
1,357 SR
Queue Stats
27W - 56L
1,367 Elo+
Party 2
Athena
Athena
Keeeeeeel
Athena
Level 29
God Stats
8W - 13L
1,509 SR
Queue Stats
19W - 46L
1,325 Elo+
Party 2
Tiamat
Tiamat
ZandaClaus
Tiamat
Level 66
God Stats
10W - 13L
1,327 SR
Queue Stats
79W - 136L
1,389 Elo+
Party 2
Bellona
Bellona
benny662
Bellona
Level 29
God Stats
5W - 11L
1,297 SR
Queue Stats
27W - 50L
1,351 Elo+
Party 2
Team Averages
Level 53
1,398 SR
1,364 Elo+

VS

Team Averages
Level 73
1,435 SR
1,327 Elo+
Cernunnos
Cernunnos
Bahamut6832
Cernunnos
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
357W - 590L
1,312 Elo+
Party 3
Tiamat
Tiamat
Doinkza
Tiamat
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,292 Elo+
Party 1
Cthulhu
Cthulhu
NotBadJay
Cthulhu
Level 29
God Stats
32W - 26L
1,324 SR
Queue Stats
219W - 356L
1,399 Elo+
Party 3
Hades
Hades
Praedyth3711
Hades
Level 15
God Stats
15W - 54L
1,352 SR
Queue Stats
109W - 266L
1,311 Elo+
Party 3
Tyr
Tyr
ShugokiBonk
Tyr
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 5
12,208
509
16,063
17,200
8,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Jackyboy1959
Danzaburou
20
2 / 1 / 4
12,635
526
10,309
16,116
8,456
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Keeeeeeel
Athena
17
0 / 0 / 10
11,325
472
5,597
17,582
15,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
ZandaClaus
Tiamat
18
6 / 1 / 5
12,139
506
23,571
12,206
11,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
benny662
Bellona
18
2 / 1 / 6
11,133
464
6,188
13,181
12,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bahamut6832
Cernunnos
18
0 / 1 / 1
10,912
455
11,306
13,431
5,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Doinkza
Tiamat
15
1 / 7 / 0
9,391
391
7,264
19,526
9,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
NotBadJay
Cthulhu
17
0 / 4 / 2
10,325
430
10,159
18,170
17,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 4 / 1
9,041
377
8,506
16,061
10,989
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 2 / 1
10,413
434
8,982
19,805
19,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
18
Kills
4
4
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bahamut6832
Cernunnos
0
1
1
0.5
W
8
1
5
10.5
L
Tiamat
Doinkza
Tiamat
1
7
0
0.14
W
Danzaburou
Jackyboy1959
Danzaburou
2
1
4
4
W
Athena
Keeeeeeel
Athena
0
0
10
5
L
Cthulhu
NotBadJay
Cthulhu
0
4
2
0.25
L
0
4
1
0.13
L
3
2
1
1.75
W
Tiamat
ZandaClaus
Tiamat
6
1
5
8.5
W
Bellona
benny662
Bellona
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,728
Damage
46,217
76,285
Taken
86,993
56,794
Mitigated
63,187
35,701
Healing
27,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bahamut6832
Cernunnos
11,306
3,603
0
6,573
13,431
5,686
105
3,864
9,462
0
84,235
W
16,063
6,094
0
7,610
17,200
8,417
0
4,517
12,583
0
94,358
L
Tiamat
Doinkza
Tiamat
7,264
616
124
6,164
19,526
9,832
0
8,994
10,067
67,813
0
W
Danzaburou
Jackyboy1959
Danzaburou
10,309
5,475
0
12,025
16,116
8,456
3,893
2,884
13,182
0
109,235
W
Athena
Keeeeeeel
Athena
5,597
2,236
462
5,217
17,582
15,814
407
7,345
10,112
40,464
0
L
Cthulhu
NotBadJay
Cthulhu
10,159
436
446
4,730
18,170
17,678
657
4,002
13,807
71,582
0
L
8,506
252
31
4,831
16,061
10,989
62
3,379
12,535
61,308
0
L
8,982
1,490
0
4,913
19,805
19,002
0
7,789
11,516
0
44,428
W
Tiamat
ZandaClaus
Tiamat
23,571
2,460
0
6,230
12,206
11,245
1,387
4,759
7,447
81,776
0
W
Bellona
benny662
Bellona
6,188
1,527
0
4,157
13,181
12,862
1,444
5,699
7,032
0
52,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,440
Gold Earned
50,082
631
Minions Killed
639
0
Camps Cleared
0
2,311,362
Distance Traveled
2,128,262
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,912
455
176
7
0
409,855
8
W
Set
12,208
509
130
5
0
481,714
2
L
Tiamat
9,391
391
146
6
0
342,615
1
W
Danzaburou
12,635
526
197
8
0
403,864
7
W
Athena
11,325
472
66
3
0
496,356
2
L
Cthulhu
10,325
430
142
6
0
434,389
2
L
Hades
9,041
377
99
4
0
424,177
0
L
Tyr
10,413
434
76
3
0
517,226
2
W
Tiamat
12,139
506
154
6
0
466,059
5
W
Bellona
11,133
464
84
4
0
463,369
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role