Player Matchup

Ymir
Ymir
 
Ymir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Dyfrent
Scylla
Level 63
God Stats
9W - 3L
1,454 SR
Queue Stats
54W - 54L
1,488 Elo+
Party 2
Thor
Thor
ItsKosmic11
Thor
Level 6
God Stats
2W - 0L
1,675 SR
Queue Stats
2W - 3L
1,637 Elo+
Party 2
Sun Wukong
Sun Wukong
TalxH
Sun Wukong
Level 28
God Stats
3W - 4L
1,358 SR
Queue Stats
3W - 5L
1,334 Elo+
Party 2
Ah Puch
Ah Puch
lukemaster64339
Ah Puch
Level 29
God Stats
3W - 5L
1,621 SR
Queue Stats
34W - 37L
1,546 Elo+
Party 2
Team Averages
Level 29
1,522 SR
1,501 Elo+

VS

Team Averages
Level 16
1,472 SR
1,386 Elo+
Ra
Ra
BOH3MiO_30
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
BadassWaifu
Da Ji
Level 30
God Stats
5W - 10L
1,449 SR
Queue Stats
115W - 167L
1,367 Elo+
Solo
Bacchus
Bacchus
Emulus1
Bacchus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,192 Elo+
Party 1
Erlang Shen
Erlang Shen
Theowikstrom08
Erlang Shen
Level 20
God Stats
17W - 11L
1,716 SR
Queue Stats
59W - 46L
1,587 Elo+
Solo
Tiamat
Tiamat
iTheGreenLantern
Tiamat
Level 18
God Stats
3W - 4L
1,195 SR
Queue Stats
87W - 87L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
11 / 2 / 11
11,792
590
14,733
12,556
5,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
Dyfrent
Scylla
19
17 / 1 / 6
12,541
627
20,855
8,555
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 4 / 7
9,495
475
3,016
9,684
5,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
TalxH
Sun Wukong
14
5 / 6 / 3
9,714
486
10,773
15,377
10,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 1 / 9
10,163
508
7,074
7,627
2,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 12 / 3
7,442
372
4,982
11,801
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 7 / 4
7,530
377
3,925
11,808
3,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Emulus1
Bacchus
11
1 / 7 / 3
7,718
386
5,428
18,450
11,495
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Erlang Shen
Theowikstrom08
Erlang Shen
17
9 / 5 / 1
11,320
566
9,317
15,643
8,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 8 / 2
8,651
433
6,448
13,256
11,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
39
Kills
14
14
Deaths
39
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
11
2
11
8.25
L
1
12
3
0.21
L
1
7
4
0.43
W
Scylla
Dyfrent
Scylla
17
1
6
20
L
Bacchus
Emulus1
Bacchus
1
7
3
0.36
W
1
4
7
1.13
W
Sun Wukong
TalxH
Sun Wukong
5
6
3
1.08
L
Erlang Shen
Theowikstrom08
Erlang Shen
9
5
1
1.9
L
2
8
2
0.38
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,451
Damage
30,100
53,799
Taken
70,958
26,242
Mitigated
37,558
15,918
Healing
5,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
14,733
3,773
705
4,654
12,556
5,797
1,150
3,694
8,848
60,913
0
L
4,982
1,250
41
343
11,801
3,804
374
5,657
6,098
28,043
0
L
3,925
1,342
0
1,411
11,808
3,076
0
7,208
4,520
0
14,105
W
Scylla
Dyfrent
Scylla
20,855
2,733
0
2,000
8,555
2,866
1,770
3,664
4,589
87,721
0
L
Bacchus
Emulus1
Bacchus
5,428
926
0
1,097
18,450
11,495
1,036
13,344
4,914
24,986
0
W
3,016
1,303
0
0
9,684
5,222
1,090
1,952
7,702
0
34,298
W
Sun Wukong
TalxH
Sun Wukong
10,773
3,811
0
3,775
15,377
10,019
1,258
5,196
10,019
0
44,304
L
Erlang Shen
Theowikstrom08
Erlang Shen
9,317
4,337
231
1,054
15,643
8,002
336
7,860
7,721
0
64,650
L
6,448
839
0
1,746
13,256
11,181
104
7,859
5,043
36,664
0
W
7,074
1,213
510
4,274
7,627
2,338
2,036
1,752
5,783
37,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,705
Gold Earned
42,661
417
Minions Killed
285
0
Camps Cleared
0
1,748,179
Distance Traveled
1,630,706
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,792
590
73
4
0
343,813
3
L
Ra
7,442
372
54
3
0
275,527
1
L
Da Ji
7,530
377
18
1
0
342,386
1
W
Scylla
12,541
627
140
7
0
371,690
0
L
Bacchus
7,718
386
37
2
0
335,213
0
W
Thor
9,495
475
55
3
0
346,029
0
W
Sun Wukong
9,714
486
83
4
0
342,890
3
L
Erlang Shen
11,320
566
104
5
0
359,603
0
L
Tiamat
8,651
433
72
4
0
317,977
0
W
Ah Puch
10,163
508
66
3
0
343,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role