Player Matchup

Aphrodite
Aphrodite
Diamond III
Arctic
Aphrodite
Diamond III
Level 160
God Stats
17W - 4L
1,870 SR
Queue Stats
208W - 177L
2,333 MMR
Party 1
Ne Zha
Ne Zha
Masters
RememberToSmile
Ne Zha
Masters
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
265W - 215L
2,684 MMR
Solo
Heimdallr
Heimdallr
Masters
Snoopy
Heimdallr
Masters
Level 160
God Stats
30W - 34L
1,874 SR
Queue Stats
648W - 521L
2,773 MMR
Solo
Athena
Athena
Diamond III
TheAcademy
Athena
Diamond III
Level 156
God Stats
7W - 11L
1,514 SR
Queue Stats
205W - 198L
2,190 MMR
Party 1
Ullr
Ullr
Masters
VoidUG
Ullr
Masters
Level 159
God Stats
7W - 9L
1,198 SR
Queue Stats
225W - 188L
2,438 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,591 SR
2,483 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 97
1,596 SR
2,147 MMR
Ares
Ares
Diamond I
BrandenJorge
Ares
Diamond I
Level 148
God Stats
9W - 5L
1,504 SR
Queue Stats
275W - 253L
2,493 MMR
Solo
Arachne
Arachne
Platinum I
LadyLuckerDoge
Arachne
Platinum I
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Grandmaster
MichaelTowers
Tsukuyomi
Grandmaster
Level 85
God Stats
24W - 18L
1,650 SR
Queue Stats
362W - 301L
2,999 MMR
Solo
Persephone
Persephone
Diamond III
Porritoooooooo
Persephone
Diamond III
Level 62
God Stats
7W - 2L
1,827 SR
Queue Stats
195W - 186L
2,244 MMR
Solo
Hou Yi
Hou Yi
Platinum III
VeryShyGuy
Hou Yi
Platinum III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arctic
Aphrodite
15
3 / 6 / 5
9,629
438
9,002
20,651
11,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
2 / 5 / 4
10,296
468
9,695
21,929
14,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
Snoopy
Heimdallr
17
4 / 6 / 2
10,613
482
12,719
16,398
9,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Athena
TheAcademy
Athena
15
1 / 4 / 8
9,527
433
4,938
20,220
19,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
VoidUG
Ullr
16
2 / 7 / 1
9,898
450
12,983
20,110
8,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
IzanamiSetApolloJanusDanzaburou

VS

Bans
Guan YuSun WukongAnhurScyllaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 17
11,463
521
8,105
19,054
19,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 2 / 9
13,378
608
12,010
16,256
8,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
MichaelTowers
Tsukuyomi
20
15 / 0 / 6
14,522
660
23,270
19,149
17,421
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Porritoooooooo
Persephone
19
4 / 2 / 5
13,193
600
18,128
8,593
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
VeryShyGuy
Hou Yi
19
5 / 3 / 8
13,328
606
16,419
17,325
9,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
12
Kills
28
28
Deaths
12
20
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Arctic
Aphrodite
3
6
5
0.92
W
0
5
17
1.7
W
4
2
9
4.25
W
Tsukuyomi
MichaelTowers
Tsukuyomi
15
0
6
18
W
Persephone
Porritoooooooo
Persephone
4
2
5
3.25
L
2
5
4
0.8
L
Heimdallr
Snoopy
Heimdallr
4
6
2
0.83
L
Athena
TheAcademy
Athena
1
4
8
1.25
W
Hou Yi
VeryShyGuy
Hou Yi
5
3
8
3
L
Ullr
VoidUG
Ullr
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,337
Damage
77,932
99,308
Taken
80,377
62,131
Mitigated
58,285
34,251
Healing
38,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Arctic
Aphrodite
9,002
860
7,648
11,609
20,651
11,029
0
7,895
12,387
74,978
0
W
8,105
269
0
6,397
19,054
19,658
837
3,783
15,271
22,327
0
W
12,010
8,052
0
7,932
16,256
8,036
3,075
2,848
12,756
0
110,975
W
Tsukuyomi
MichaelTowers
Tsukuyomi
23,270
7,284
0
11,833
19,149
17,421
2,465
2,974
16,175
0
100,228
W
Persephone
Porritoooooooo
Persephone
18,128
1,106
684
2,040
8,593
3,364
1,319
2,794
5,797
93,105
0
L
9,695
2,333
0
6,542
21,929
14,034
0
5,197
16,579
0
83,124
L
Heimdallr
Snoopy
Heimdallr
12,719
8,175
0
4,260
16,398
9,610
864
4,018
12,248
0
79,855
L
Athena
TheAcademy
Athena
4,938
2,590
0
1,543
20,220
19,074
0
4,118
15,868
31,057
0
W
Hou Yi
VeryShyGuy
Hou Yi
16,419
8,918
0
9,824
17,325
9,806
4,962
1,892
15,419
0
99,202
L
Ullr
VoidUG
Ullr
12,983
4,430
0
2,649
20,110
8,384
0
3,933
15,993
0
75,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,963
Gold Earned
65,884
618
Minions Killed
634
0
Camps Cleared
0
2,074,164
Distance Traveled
2,334,143
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,629
438
161
7
0
387,860
2
W
Ares
11,463
521
25
1
0
459,755
6
W
Arachne
13,378
608
159
7
0
500,863
5
W
Tsukuyomi
14,522
660
137
6
0
479,186
6
W
Persephone
13,193
600
169
8
0
455,010
7
L
Ne Zha
10,296
468
138
6
0
489,548
4
L
Heimdallr
10,613
482
140
6
0
375,978
6
L
Athena
9,527
433
46
2
0
432,370
10
W
Hou Yi
13,328
606
144
7
0
439,329
10
L
Ullr
9,898
450
133
6
0
388,408
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role