Player Matchup

Cerberus
Cerberus
SqueekyJr
Cerberus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,339 Elo+
Party 2
Zhong Kui
Zhong Kui
professorsnoop
Zhong Kui
Level 41
God Stats
1W - 1L
1,323 SR
Queue Stats
12W - 21L
1,265 Elo+
Party 2
Anhur
Anhur
sharonsoleil
Anhur
Level 49
God Stats
22W - 23L
1,291 SR
Queue Stats
135W - 192L
1,230 Elo+
Party 2
Team Averages
Level 35
1,371 SR
1,278 Elo+

VS

Team Averages
Level 58
1,502 SR
1,317 Elo+
Anubis
Anubis
B4ND7T
Anubis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
LIlSweetBoi
Sobek
Level 25
God Stats
2W - 1L
1,578 SR
Queue Stats
7W - 15L
1,215 Elo+
Party 1
Izanami
Izanami
onegottabeugly
Izanami
Level 12
God Stats
2W - 2L
1,427 SR
Queue Stats
5W - 9L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SqueekyJr
Cerberus
11
0 / 8 / 1
8,112
541
5,662
17,469
9,982
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
professorsnoop
Zhong Kui
12
1 / 7 / 1
9,678
645
9,758
17,905
14,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 0
9,129
609
6,560
12,556
3,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
B4ND7T
Anubis
14
9 / 1 / 5
11,261
751
11,158
7,854
3,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 14
11,451
763
10,717
18,360
21,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 0 / 13
10,916
728
15,662
8,017
2,770
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
20
20
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
B4ND7T
Anubis
9
1
5
11.5
W
5
1
14
12
L
Cerberus
SqueekyJr
Cerberus
0
8
1
0.06
W
6
0
13
12.5
L
Zhong Kui
professorsnoop
Zhong Kui
1
7
1
0.21
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,980
Damage
37,537
47,930
Taken
34,231
28,412
Mitigated
27,950
8,554
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
B4ND7T
Anubis
11,158
741
0
3,401
7,854
3,670
551
3,217
4,637
74,839
0
W
10,717
1,259
0
5,534
18,360
21,510
116
8,316
10,044
22,195
0
L
Cerberus
SqueekyJr
Cerberus
5,662
691
0
2,574
17,469
9,982
0
7,602
9,867
19,462
0
W
15,662
10,970
0
2,037
8,017
2,770
1,830
3,927
4,090
0
40,644
L
Zhong Kui
professorsnoop
Zhong Kui
9,758
1,714
0
4,176
17,905
14,850
0
6,975
10,930
38,115
0
L
6,560
3,156
0
1,804
12,556
3,580
0
7,366
5,190
0
37,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,919
Gold Earned
33,628
146
Minions Killed
168
0
Camps Cleared
0
700,087
Distance Traveled
781,018
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,261
751
96
6
0
235,224
2
W
Sobek
11,451
763
19
1
0
293,209
0
L
Cerberus
8,112
541
41
3
0
201,223
0
W
Izanami
10,916
728
53
4
0
252,585
1
L
Zhong Kui
9,678
645
40
3
0
244,324
1
L
Anhur
9,129
609
65
4
0
254,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role