Player Matchup

Danzaburou
Danzaburou
Chainsy
Danzaburou
Level 100
God Stats
33W - 1L
1,964 SR
Queue Stats
38W - 3L
2,001 Elo+
Party 1
Ne Zha
Ne Zha
DemonslayerXX
Ne Zha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Sinix5
Tiamat
Level 108
God Stats
9W - 0L
1,987 SR
Queue Stats
65W - 10L
2,027 Elo+
Party 1
Team Averages
Level 92
1,817 SR
1,843 Elo+

VS

Team Averages
Level 130
1,608 SR
1,546 Elo+
Medusa
Medusa
BlazeOfEmber
Medusa
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 164L
1,513 Elo+
Party 2
Tiamat
Tiamat
DeathHawk00
Tiamat
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 163L
1,537 Elo+
Party 2
Fafnir
Fafnir
QueenElizabeth0
Fafnir
Level 127
God Stats
3W - 1L
1,824 SR
Queue Stats
214W - 149L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chainsy
Danzaburou
14
7 / 0 / 4
10,901
779
11,822
7,662
3,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 1 / 10
10,417
744
9,252
16,265
12,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
Sinix5
Tiamat
14
3 / 2 / 7
9,621
687
9,917
6,880
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 5 / 1
8,094
578
9,579
9,826
3,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
10
1 / 4 / 2
7,741
553
6,995
10,218
7,588
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 2 / 2
8,629
616
4,389
14,380
14,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
3
3
Deaths
11
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
5
1
0.5
W
Danzaburou
Chainsy
Danzaburou
7
0
4
9
L
Tiamat
1
4
2
0.5
W
1
1
10
6
L
0
2
2
0.5
W
Tiamat
Sinix5
Tiamat
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,991
Damage
20,963
30,807
Taken
34,424
20,183
Mitigated
25,202
14,333
Healing
9,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,579
3,734
0
2,248
9,826
3,240
0
1,956
7,650
0
41,966
W
Danzaburou
Chainsy
Danzaburou
11,822
4,414
0
3,922
7,662
3,138
2,073
3,743
3,919
0
67,218
L
Tiamat
6,995
452
0
2,790
10,218
7,588
0
2,309
7,669
28,512
0
W
9,252
2,473
0
7,872
16,265
12,380
69
5,856
10,409
0
44,018
L
4,389
428
0
4,479
14,380
14,374
0
4,853
9,129
11,768
0
W
Tiamat
Sinix5
Tiamat
9,917
1,334
0
2,539
6,880
4,665
638
2,073
4,807
36,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,939
Gold Earned
24,464
229
Minions Killed
163
0
Camps Cleared
0
825,237
Distance Traveled
721,982
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,094
578
87
6
0
253,297
6
W
Danzaburou
10,901
779
107
8
0
261,716
4
L
Tiamat
7,741
553
58
4
0
231,578
3
W
Ne Zha
10,417
744
37
3
0
281,081
2
L
Fafnir
8,629
616
18
1
0
237,107
2
W
Tiamat
9,621
687
85
6
0
282,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role