Player Matchup

Jing Wei
Jing Wei
AngeloTWZ
Jing Wei
Level 6
God Stats
8W - 5L
1,686 SR
Queue Stats
8W - 5L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
Angeloo182
Cthulhu
Level 6
God Stats
5W - 0L
1,836 SR
Queue Stats
5W - 0L
1,693 Elo+
Party 1
Fenrir
Fenrir
Polishax
Fenrir
Level 6
God Stats
5W - 0L
1,836 SR
Queue Stats
9W - 1L
1,693 Elo+
Party 1
Discordia
Discordia
donnizzzzzz
Discordia
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 24L
1,525 Elo+
Party 1
Cupid
Cupid
matyxdf
Cupid
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,371 Elo+
Party 1
Team Averages
Level 9
1,672 SR
1,558 Elo+

VS

Team Averages
Level 6
1,500 SR
1,184 Elo+
Anubis
Anubis
Anoweiser
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,085 Elo+
Party 2
Aphrodite
Aphrodite
DanziRC
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,085 Elo+
Party 2
Neith
Neith
Foogles14
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
HeyApleee
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,163 Elo+
Party 2
Nemesis
Nemesis
SophieSuxx
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,085 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AngeloTWZ
Jing Wei
18
5 / 2 / 21
11,531
1,048
10,652
10,125
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Angeloo182
Cthulhu
19
2 / 2 / 26
11,369
1,034
7,388
10,577
11,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Polishax
Fenrir
19
15 / 3 / 12
13,546
1,231
19,236
14,496
10,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
donnizzzzzz
Discordia
19
8 / 1 / 19
12,265
1,115
23,389
10,111
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
matyxdf
Cupid
18
5 / 2 / 24
11,875
1,080
19,488
14,551
6,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

205

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anoweiser
Anubis
17
3 / 5 / 6
11,109
1,010
11,059
14,735
5,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
DanziRC
Aphrodite
16
1 / 9 / 8
10,215
929
6,483
18,140
8,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Foogles14
Neith
17
1 / 5 / 8
10,608
964
9,620
13,112
4,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
HeyApleee
Heimdallr
17
3 / 3 / 5
11,253
1,023
20,155
14,298
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SophieSuxx
Nemesis
16
2 / 13 / 5
10,451
950
8,582
25,016
10,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
42
35
Kills
10
10
Deaths
35
102
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AngeloTWZ
Jing Wei
5
2
21
7.75
W
Cthulhu
Angeloo182
Cthulhu
2
2
26
7.5
L
Anubis
Anoweiser
Anubis
3
5
6
1.2
L
Aphrodite
DanziRC
Aphrodite
1
9
8
0.56
L
Neith
Foogles14
Neith
1
5
8
1
L
Heimdallr
HeyApleee
Heimdallr
3
3
5
1.83
W
Fenrir
Polishax
Fenrir
15
3
12
7
L
Nemesis
SophieSuxx
Nemesis
2
13
5
0.35
W
Discordia
donnizzzzzz
Discordia
8
1
19
17.5
W
Cupid
matyxdf
Cupid
5
2
24
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,153
Damage
55,899
59,860
Taken
85,301
38,103
Mitigated
34,582
12,859
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AngeloTWZ
Jing Wei
10,652
9,474
0
4,011
10,125
4,636
0
3,085
7,040
0
22,084
W
Cthulhu
Angeloo182
Cthulhu
7,388
365
393
480
10,577
11,557
0
3,084
7,493
33,212
0
L
Anubis
Anoweiser
Anubis
11,059
1,340
0
3,228
14,735
5,701
0
5,038
9,672
34,218
0
L
Aphrodite
DanziRC
Aphrodite
6,483
2,391
1,431
3,174
18,140
8,757
0
6,728
11,262
13,930
0
L
Neith
Foogles14
Neith
9,620
3,590
375
1,937
13,112
4,286
0
4,847
8,215
0
37,648
L
Heimdallr
HeyApleee
Heimdallr
20,155
8,991
0
1,959
14,298
5,612
0
5,625
8,623
0
48,428
W
Fenrir
Polishax
Fenrir
19,236
3,494
0
1,150
14,496
10,791
0
4,608
9,888
0
25,465
L
Nemesis
SophieSuxx
Nemesis
8,582
1,767
0
2,016
25,016
10,226
0
7,964
16,752
0
21,805
W
Discordia
donnizzzzzz
Discordia
23,389
2,638
164
1,306
10,111
4,709
0
2,118
7,993
39,901
0
W
Cupid
matyxdf
Cupid
19,488
7,852
912
4,443
14,551
6,410
0
4,647
9,904
0
41,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,586
Gold Earned
53,636
206
Minions Killed
227
3
Camps Cleared
8
1,141,550
Distance Traveled
915,223
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,531
1,048
40
4
0
192,509
0
W
Cthulhu
11,369
1,034
51
5
1
256,077
0
L
Anubis
11,109
1,010
58
5
1
184,607
1
L
Aphrodite
10,215
929
16
1
0
121,347
1
L
Neith
10,608
964
61
6
1
169,662
1
L
Heimdallr
11,253
1,023
65
6
6
217,978
2
W
Fenrir
13,546
1,231
16
1
0
254,912
2
L
Nemesis
10,451
950
27
2
0
221,629
1
W
Discordia
12,265
1,115
45
4
0
229,171
0
W
Cupid
11,875
1,080
54
5
2
208,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role