Player Matchup

Terra
Terra
Aiden9035
Terra
Level 101
God Stats
4W - 8L
1,571 SR
Queue Stats
295W - 299L
1,548 Elo+
Solo
Merlin
Merlin
DaniHills
Merlin
Level 159
God Stats
0W - 3L
1,285 SR
Queue Stats
61W - 85L
1,766 Elo+
Party 1
Aphrodite
Aphrodite
Gl1tchPSYco
Aphrodite
Level 82
God Stats
0W - 1L
1,302 SR
Queue Stats
5W - 19L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
Rennan_Chaparral
Nu Wa
Level 160
God Stats
6W - 8L
1,465 SR
Queue Stats
60W - 80L
1,517 Elo+
Party 1
Susano
Susano
clapzz_you_brou
Susano
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 1
Team Averages
Level 130
1,424 SR
1,570 Elo+

VS

Team Averages
Level 106
1,497 SR
1,512 Elo+
Xing Tian
Xing Tian
Barrena5
Xing Tian
Level 109
God Stats
7W - 10L
1,190 SR
Queue Stats
70W - 71L
1,507 Elo+
Party 2
Tiamat
Tiamat
ChakMt
Tiamat
Level 101
God Stats
15W - 10L
1,559 SR
Queue Stats
76W - 78L
1,472 Elo+
Party 2
Medusa
Medusa
GaboTG
Medusa
Level 108
God Stats
12W - 11L
1,620 SR
Queue Stats
107W - 120L
1,492 Elo+
Party 2
Eset
Eset
Lok Jab
Eset
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,530 Elo+
Solo
Pele
Pele
OtherConfusion
Pele
Level 116
God Stats
12W - 7L
1,615 SR
Queue Stats
93W - 80L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aiden9035
Terra
18
2 / 5 / 3
12,198
718
15,721
24,345
25,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
DaniHills
Merlin
20
2 / 3 / 2
11,652
685
10,074
13,129
5,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Gl1tchPSYco
Aphrodite
18
1 / 5 / 2
10,263
604
5,500
15,396
7,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
6,306
371
0
0
0
18
1 / 4 / 2
10,249
603
13,290
18,613
7,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Barrena5
Xing Tian
17
1 / 1 / 12
12,081
711
7,487
15,468
17,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
ChakMt
Tiamat
18
1 / 1 / 7
11,196
659
10,989
9,669
6,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
GaboTG
Medusa
20
3 / 0 / 2
12,656
744
6,308
7,138
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
Lok Jab
Eset
20
5 / 2 / 9
13,024
766
16,546
9,449
3,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 8
13,355
786
18,803
14,768
6,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
6
Kills
17
17
Deaths
6
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Terra
Aiden9035
Terra
2
5
3
0.7
W
Xing Tian
Barrena5
Xing Tian
1
1
12
7
W
Tiamat
ChakMt
Tiamat
1
1
7
4.5
L
Merlin
DaniHills
Merlin
2
3
2
1
W
Medusa
GaboTG
Medusa
3
0
2
4
L
Aphrodite
Gl1tchPSYco
Aphrodite
1
5
2
0.4
W
Eset
Lok Jab
Eset
5
2
9
4.75
W
7
2
8
5.5
L
0
0
0
0
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,585
Damage
60,133
71,483
Taken
56,492
46,733
Mitigated
37,055
20,132
Healing
11,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Aiden9035
Terra
15,721
1,683
1,586
2,832
24,345
25,544
0
12,925
10,793
37,843
0
W
Xing Tian
Barrena5
Xing Tian
7,487
285
0
1,412
15,468
17,308
136
8,452
6,672
16,220
0
W
Tiamat
ChakMt
Tiamat
10,989
403
0
2,022
9,669
6,137
678
6,525
2,930
52,469
0
L
Merlin
DaniHills
Merlin
10,074
461
0
685
13,129
5,854
0
6,968
5,897
61,144
0
W
Medusa
GaboTG
Medusa
6,308
2,649
0
3,670
7,138
2,984
4,005
3,779
3,313
0
57,804
L
Aphrodite
Gl1tchPSYco
Aphrodite
5,500
0
6,887
6,332
15,396
7,571
0
6,973
8,089
30,163
0
W
Eset
Lok Jab
Eset
16,546
1,506
1,160
1,867
9,449
3,807
105
5,176
4,161
47,782
0
W
18,803
4,350
0
1,327
14,768
6,819
1,607
6,877
7,614
0
56,493
L
0
0
0
0
0
0
0
0
0
0
0
L
13,290
940
0
1,810
18,613
7,764
0
7,305
11,030
0
42,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,668
Gold Earned
62,312
330
Minions Killed
434
4
Camps Cleared
11
1,266,526
Distance Traveled
1,614,661
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,198
718
45
3
0
304,193
0
W
Xing Tian
12,081
711
23
1
0
343,687
0
W
Tiamat
11,196
659
92
5
2
299,300
0
L
Merlin
11,652
685
129
8
2
297,940
1
W
Medusa
12,656
744
135
8
1
289,505
2
L
Aphrodite
10,263
604
80
5
1
316,162
0
W
Eset
13,024
766
96
6
5
323,000
0
W
Pele
13,355
786
88
5
3
359,169
3
L
Nu Wa
6,306
371
0
0
0
0
0
L
Susano
10,249
603
76
4
1
348,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role