Player Matchup

Scylla
Scylla
CAFECartel
Scylla
Level 30
God Stats
11W - 8L
1,590 SR
Queue Stats
108W - 85L
1,564 Elo+
Party 2
King Arthur
King Arthur
ChaoticInfluxx
King Arthur
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Dempah Daddy
Yemoja
Level 29
God Stats
10W - 5L
1,485 SR
Queue Stats
13W - 8L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
Echo Wizardz
Danzaburou
Level 87
God Stats
22W - 16L
1,584 SR
Queue Stats
296W - 276L
1,599 Elo+
Party 2
Fenrir
Fenrir
UnfittingBow166
Fenrir
Level 129
God Stats
8W - 7L
1,538 SR
Queue Stats
241W - 212L
1,573 Elo+
Party 2
Team Averages
Level 64
1,539 SR
1,558 Elo+

VS

Team Averages
Level 69
1,613 SR
1,516 Elo+
Xing Tian
Xing Tian
Beta Ewok
Xing Tian
Level 106
God Stats
2W - 2L
1,602 SR
Queue Stats
530W - 542L
1,499 Elo+
Party 1
Tiamat
Tiamat
BionicOrchid
Tiamat
Level 25
God Stats
5W - 3L
1,563 SR
Queue Stats
379W - 424L
1,606 Elo+
Party 1
Neith
Neith
SixChargers24
Neith
Level 63
God Stats
22W - 22L
1,450 SR
Queue Stats
107W - 114L
1,525 Elo+
Party 3
Bakasura
Bakasura
Sixchargers32
Bakasura
Level 124
God Stats
8W - 7L
2,013 SR
Queue Stats
103W - 111L
1,499 Elo+
Party 3
Chaac
Chaac
kurtz3r
Chaac
Level 26
God Stats
33W - 25L
1,438 SR
Queue Stats
151W - 160L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CAFECartel
Scylla
16
2 / 4 / 9
10,196
486
10,390
11,909
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ChaoticInfluxx
King Arthur
17
4 / 5 / 9
11,312
539
11,869
19,622
15,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
16
3 / 0 / 7
9,200
438
10,304
11,559
8,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Echo Wizardz
Danzaburou
17
3 / 2 / 3
11,102
529
12,133
17,115
8,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
9 / 1 / 8
11,502
548
12,016
16,237
9,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Beta Ewok
Xing Tian
13
1 / 5 / 0
8,795
419
10,605
24,967
13,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
15
0 / 5 / 4
8,875
423
7,474
15,428
9,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 2 / 2
9,246
440
10,293
12,141
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bakasura
Sixchargers32
Bakasura
20
9 / 4 / 0
12,250
583
12,038
17,512
7,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
kurtz3r
Chaac
15
2 / 5 / 2
9,931
473
10,000
16,129
14,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
21
Kills
12
12
Deaths
21
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Beta Ewok
Xing Tian
1
5
0
0.2
L
Tiamat
0
5
4
0.4
W
Scylla
CAFECartel
Scylla
2
4
9
1.63
W
King Arthur
ChaoticInfluxx
King Arthur
4
5
9
1.7
W
Yemoja
3
0
7
6.5
W
Danzaburou
Echo Wizardz
Danzaburou
3
2
3
2.25
L
0
2
2
0.5
L
Bakasura
Sixchargers32
Bakasura
9
4
0
2.25
W
9
1
8
13
L
Chaac
kurtz3r
Chaac
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,712
Damage
50,410
76,442
Taken
86,177
46,073
Mitigated
49,359
25,641
Healing
32,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Beta Ewok
Xing Tian
10,605
794
453
7,342
24,967
13,968
145
7,944
16,935
30,060
0
L
Tiamat
7,474
1,329
0
4,929
15,428
9,220
516
5,780
9,155
41,779
0
W
Scylla
CAFECartel
Scylla
10,390
1,279
0
3,002
11,909
4,433
587
4,353
6,621
53,972
0
W
King Arthur
ChaoticInfluxx
King Arthur
11,869
1,182
0
2,931
19,622
15,869
64
3,615
14,352
0
65,089
W
Yemoja
10,304
1,054
2,650
3,430
11,559
8,190
68
3,957
7,222
35,476
0
W
Danzaburou
Echo Wizardz
Danzaburou
12,133
5,122
0
6,243
17,115
8,449
271
2,693
13,932
0
90,210
L
10,293
3,032
0
6,151
12,141
4,204
804
2,586
9,555
0
74,941
L
Bakasura
Sixchargers32
Bakasura
12,038
7,772
0
7,780
17,512
7,099
0
1,816
15,580
0
92,707
W
12,016
4,430
0
7,385
16,237
9,132
0
2,887
12,690
0
82,274
L
Chaac
kurtz3r
Chaac
10,000
2,643
0
5,547
16,129
14,868
804
1,807
14,258
0
59,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,312
Gold Earned
49,097
556
Minions Killed
521
0
Camps Cleared
0
1,895,703
Distance Traveled
1,828,427
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,795
419
27
1
0
381,250
0
L
Tiamat
8,875
423
79
4
0
341,487
0
W
Scylla
10,196
486
113
5
0
368,828
4
W
King Arthur
11,312
539
125
6
0
375,764
4
W
Yemoja
9,200
438
52
2
0
360,164
2
W
Danzaburou
11,102
529
136
6
0
380,421
4
L
Neith
9,246
440
133
6
0
338,797
4
L
Bakasura
12,250
583
157
7
0
422,665
0
W
Fenrir
11,502
548
130
6
0
410,526
6
L
Chaac
9,931
473
125
6
0
344,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role