Player Matchup

Skadi
Skadi
Awoodle
Skadi
Level 15
God Stats
27W - 17L
1,502 SR
Queue Stats
39W - 35L
1,605 Elo+
Party 2
Hun Batz
Hun Batz
BaridiWuffer
Hun Batz
Level 154
God Stats
2W - 1L
1,636 SR
Queue Stats
187W - 181L
1,591 Elo+
Party 2
Tiamat
Tiamat
RogueCenturion
Tiamat
Level 124
God Stats
14W - 9L
1,617 SR
Queue Stats
175W - 167L
1,604 Elo+
Party 2
Team Averages
Level 98
1,585 SR
1,600 Elo+

VS

Team Averages
Level 41
1,634 SR
1,736 Elo+
Izanami
Izanami
Lazari-Swann568
Izanami
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Hercules
Hercules
Omega2174
Hercules
Level 107
God Stats
6W - 4L
1,558 SR
Queue Stats
181W - 115L
1,816 Elo+
Party 1
Ra
Ra
ZynohTheSurvivor
Ra
Level 12
God Stats
1W - 1L
1,845 SR
Queue Stats
37W - 8L
1,892 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Awoodle
Skadi
10
0 / 1 / 5
6,602
660
4,048
3,044
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
BaridiWuffer
Hun Batz
11
5 / 3 / 2
7,619
762
6,779
6,805
2,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
4 / 3 / 5
7,864
786
9,392
6,722
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 5
6,715
672
782
4,755
1,497
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
Omega2174
Hercules
10
2 / 2 / 5
7,704
770
6,676
10,780
6,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
4 / 4 / 3
7,616
762
3,513
7,402
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
9
Kills
7
7
Deaths
9
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
Awoodle
Skadi
0
1
5
2.5
W
Hun Batz
BaridiWuffer
Hun Batz
5
3
2
2
L
1
3
5
1.17
L
Hercules
Omega2174
Hercules
2
2
5
2.25
W
4
3
5
2.17
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,219
Damage
10,971
16,571
Taken
22,937
7,717
Mitigated
9,956
2,151
Healing
5,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Awoodle
Skadi
4,048
1,614
0
250
3,044
964
0
600
2,410
0
16,983
W
Hun Batz
BaridiWuffer
Hun Batz
6,779
1,229
0
105
6,805
2,487
0
1,696
4,985
0
38,426
L
782
760
0
0
4,755
1,497
0
1,983
2,592
0
6,104
L
Hercules
Omega2174
Hercules
6,676
2,366
0
2,634
10,780
6,080
0
3,486
6,852
0
16,178
W
9,392
616
0
1,796
6,722
4,266
0
1,007
5,603
22,593
0
L
3,513
300
1,266
2,079
7,402
2,379
0
3,049
4,045
27,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,085
Gold Earned
22,035
126
Minions Killed
100
0
Camps Cleared
0
563,166
Distance Traveled
504,659
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,602
660
42
4
0
176,665
0
W
Hun Batz
7,619
762
45
5
0
192,370
2
L
Izanami
6,715
672
12
1
0
142,449
0
L
Hercules
7,704
770
28
3
0
188,935
2
W
Tiamat
7,864
786
39
4
0
194,131
3
L
Ra
7,616
762
60
6
0
173,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role