Player Matchup

Bellona
Bellona
BigPhil098
Bellona
Level 7
God Stats
22W - 18L
1,639 SR
Queue Stats
108W - 101L
1,552 Elo+
Party 1
Tiamat
Tiamat
GotMeGushin
Tiamat
Level 47
God Stats
20W - 16L
1,274 SR
Queue Stats
20W - 16L
1,273 Elo+
Party 2
Zeus
Zeus
Karson098
Zeus
Level 61
God Stats
105W - 84L
1,721 SR
Queue Stats
120W - 108L
1,592 Elo+
Party 1
Cernunnos
Cernunnos
ShartOfLife
Cernunnos
Level 107
God Stats
7W - 4L
1,751 SR
Queue Stats
203W - 198L
1,542 Elo+
Party 2
Geb
Geb
The_Trash_Bros
Geb
Level 65
God Stats
9W - 3L
1,500 SR
Queue Stats
138W - 118L
1,621 Elo+
Party 1
Team Averages
Level 57
1,577 SR
1,516 Elo+

VS

Team Averages
Level 33
1,532 SR
1,513 Elo+
Janus
Janus
DHD Bling
Janus
Level 49
God Stats
13W - 12L
1,502 SR
Queue Stats
24W - 45L
1,432 Elo+
Party 3
Thor
Thor
DHD Chungus
Thor
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DHD Frieza
Cu Chulainn
Level 27
God Stats
8W - 19L
1,426 SR
Queue Stats
49W - 57L
1,517 Elo+
Party 3
Ares
Ares
H0B03Z
Ares
Level 8
God Stats
15W - 12L
1,726 SR
Queue Stats
21W - 29L
1,617 Elo+
Party 3
Danzaburou
Danzaburou
Jeddizzzle
Danzaburou
Level 35
God Stats
13W - 17L
1,504 SR
Queue Stats
74W - 100L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigPhil098
Bellona
16
1 / 0 / 17
9,445
945
3,996
8,837
6,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
18
3 / 1 / 30
11,337
1,134
10,065
3,715
4,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zeus
20
25 / 0 / 12
13,493
1,349
43,297
3,525
1,499
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
ShartOfLife
Cernunnos
17
5 / 1 / 17
10,538
1,054
8,336
6,234
3,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 1 / 22
11,052
1,105
15,129
9,493
11,291
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

345

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DHD Bling
Janus
14
1 / 5 / 2
8,798
880
8,072
11,514
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 12 / 2
8,408
841
4,557
20,041
6,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
DHD Frieza
Cu Chulainn
14
2 / 8 / 1
9,184
918
5,429
19,599
12,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
H0B03Z
Ares
14
0 / 6 / 2
8,718
872
3,719
18,218
14,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Jeddizzzle
Danzaburou
15
0 / 8 / 3
9,497
950
4,985
16,533
5,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
13
39
Kills
3
3
Deaths
39
98
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
BigPhil098
Bellona
1
0
17
9.5
L
Janus
DHD Bling
Janus
1
5
2
0.4
L
0
12
2
0.08
L
Cu Chulainn
DHD Frieza
Cu Chulainn
2
8
1
0.31
W
Tiamat
3
1
30
18
L
Ares
H0B03Z
Ares
0
6
2
0.17
L
Danzaburou
Jeddizzzle
Danzaburou
0
8
3
0.19
W
Zeus
25
0
12
31
W
Cernunnos
ShartOfLife
Cernunnos
5
1
17
13.5
W
5
1
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,823
Damage
26,762
31,804
Taken
85,905
26,206
Mitigated
43,653
4,404
Healing
2,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BigPhil098
Bellona
3,996
1,252
0
230
8,837
6,050
0
4,316
4,104
0
7,610
L
Janus
DHD Bling
Janus
8,072
520
112
465
11,514
3,615
0
9,401
2,038
13,407
0
L
4,557
1,824
0
0
20,041
6,994
0
14,286
5,705
0
8,220
L
Cu Chulainn
DHD Frieza
Cu Chulainn
5,429
1,768
0
230
19,599
12,801
0
17,212
2,287
195
17,883
W
Tiamat
10,065
1,919
0
1,668
3,715
4,244
0
1,091
2,543
30,056
0
L
Ares
H0B03Z
Ares
3,719
0
0
411
18,218
14,552
0
14,568
3,550
9,237
0
L
Danzaburou
Jeddizzzle
Danzaburou
4,985
1,592
0
884
16,533
5,691
0
13,024
3,509
0
45,864
W
Zeus
43,297
1,656
0
446
3,525
1,499
0
1,687
1,814
63,894
0
W
Cernunnos
ShartOfLife
Cernunnos
8,336
4,111
0
2,060
6,234
3,122
0
1,694
4,402
0
30,190
W
15,129
2,240
0
0
9,493
11,291
0
2,611
6,598
24,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,865
Gold Earned
44,605
183
Minions Killed
147
5
Camps Cleared
3
997,605
Distance Traveled
840,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,445
945
4
0
0
220,624
0
L
Janus
8,798
880
17
2
0
190,714
0
L
Thor
8,408
841
10
1
1
182,217
0
L
Cu Chulainn
9,184
918
40
4
0
164,342
0
W
Tiamat
11,337
1,134
50
5
3
205,226
0
L
Ares
8,718
872
9
1
0
132,576
0
L
Danzaburou
9,497
950
71
7
2
170,504
0
W
Zeus
13,493
1,349
55
6
1
201,981
0
W
Cernunnos
10,538
1,054
55
6
0
166,586
0
W
Geb
11,052
1,105
19
2
1
203,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role