Player Matchup

Tiamat
Tiamat
Fatt Mamba
Tiamat
Level 127
God Stats
1W - 1L
1,763 SR
Queue Stats
99W - 185L
1,372 Elo+
Party 1
Raijin
Raijin
Fatt Toxic
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 90L
1,386 Elo+
Party 1
Ares
Ares
Fatt Tyson
Ares
Level 147
God Stats
6W - 7L
1,569 SR
Queue Stats
134W - 218L
1,398 Elo+
Party 1
Bellona
Bellona
ScoopDePoo
Bellona
Level 98
God Stats
14W - 27L
1,421 SR
Queue Stats
87W - 147L
1,373 Elo+
Party 1
Chernobog
Chernobog
Skiinny Bron
Chernobog
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 152L
1,398 Elo+
Party 1
Team Averages
Level 113
1,550 SR
1,385 Elo+

VS

Team Averages
Level 135
1,583 SR
1,551 Elo+
Pele
Pele
FLASH8URN
Pele
Level 128
God Stats
4W - 2L
1,329 SR
Queue Stats
109W - 105L
1,493 Elo+
Party 3
Baron Samedi
Baron Samedi
Jerzz21
Baron Samedi
Level 156
God Stats
9W - 5L
1,597 SR
Queue Stats
246W - 259L
1,460 Elo+
Party 3
Agni
Agni
MrDraft
Agni
Level 104
God Stats
12W - 3L
1,793 SR
Queue Stats
39W - 31L
1,564 Elo+
Party 2
Bacchus
Bacchus
MrKratoos
Bacchus
Level 129
God Stats
9W - 2L
1,695 SR
Queue Stats
52W - 27L
1,625 Elo+
Party 2
Skadi
Skadi
dannyizbck2
Skadi
Level 157
God Stats
25W - 17L
1,500 SR
Queue Stats
473W - 479L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fatt Mamba
Tiamat
16
0 / 4 / 2
8,155
627
10,995
10,617
5,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Fatt Toxic
Raijin
12
0 / 11 / 0
6,837
526
5,199
13,516
4,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 7 / 0
8,843
680
8,049
17,223
15,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
ScoopDePoo
Bellona
13
0 / 7 / 3
7,611
585
6,244
13,977
11,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chernobog
Skiinny Bron
Chernobog
15
2 / 7 / 1
8,758
674
9,323
14,911
6,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
13 / 2 / 13
12,517
963
18,015
18,564
10,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
Jerzz21
Baron Samedi
16
2 / 1 / 16
9,815
755
9,501
9,109
4,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Agni
MrDraft
Agni
18
9 / 1 / 15
11,959
920
11,737
8,186
3,533
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
MrKratoos
Bacchus
16
4 / 0 / 24
11,466
882
11,028
17,268
23,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
8 / 0 / 16
11,116
855
12,169
4,485
1,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
120
4
Kills
36
36
Deaths
4
6
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Pele
13
2
13
9.75
L
Tiamat
Fatt Mamba
Tiamat
0
4
2
0.25
L
Raijin
Fatt Toxic
Raijin
0
11
0
0
L
2
7
0
0.29
W
Baron Samedi
Jerzz21
Baron Samedi
2
1
16
10
W
Agni
MrDraft
Agni
9
1
15
16.5
W
Bacchus
MrKratoos
Bacchus
4
0
24
16
L
Bellona
ScoopDePoo
Bellona
0
7
3
0.21
L
Chernobog
Skiinny Bron
Chernobog
2
7
1
0.36
W
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,810
Damage
62,450
70,244
Taken
57,612
43,328
Mitigated
44,706
7,542
Healing
28,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
18,015
4,148
1,647
8,195
18,564
10,662
2,736
8,512
9,814
0
49,052
L
Tiamat
Fatt Mamba
Tiamat
10,995
497
72
2,559
10,617
5,333
0
4,418
6,199
33,295
0
L
Raijin
Fatt Toxic
Raijin
5,199
932
0
378
13,516
4,651
0
7,064
6,452
17,532
0
L
8,049
51
0
1,779
17,223
15,637
0
6,327
10,896
14,574
0
W
Baron Samedi
Jerzz21
Baron Samedi
9,501
205
5,022
3,793
9,109
4,843
81
3,485
5,515
31,490
0
W
Agni
MrDraft
Agni
11,737
1,590
347
3,457
8,186
3,533
0
4,137
3,855
42,637
0
W
Bacchus
MrKratoos
Bacchus
11,028
924
0
6,389
17,268
23,721
132
5,722
11,265
20,749
0
L
Bellona
ScoopDePoo
Bellona
6,244
1,522
0
246
13,977
11,574
0
5,815
8,162
0
17,268
L
Chernobog
Skiinny Bron
Chernobog
9,323
5,744
0
2,508
14,911
6,133
0
8,642
6,269
0
37,485
W
12,169
5,857
0
105
4,485
1,947
536
2,379
2,028
0
41,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,204
Gold Earned
56,873
216
Minions Killed
295
5
Camps Cleared
9
894,720
Distance Traveled
1,205,674
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,517
963
73
6
1
265,601
2
L
Tiamat
8,155
627
72
6
1
210,046
0
L
Raijin
6,837
526
21
2
0
146,204
0
L
Ares
8,843
680
7
1
0
143,637
0
W
Baron Samedi
9,815
755
51
4
3
213,833
5
W
Agni
11,959
920
65
5
3
241,591
0
W
Bacchus
11,466
882
15
1
0
234,918
2
L
Bellona
7,611
585
24
2
1
223,666
0
L
Chernobog
8,758
674
92
7
3
171,167
2
W
Skadi
11,116
855
91
7
2
249,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role