Player Matchup

Bacchus
Bacchus
ASALTECRAB
Bacchus
Level 14
God Stats
1W - 1L
1,278 SR
Queue Stats
15W - 17L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
FreshButters
Danzaburou
Level 11
God Stats
3W - 4L
1,573 SR
Queue Stats
14W - 20L
1,452 Elo+
Party 1
Janus
Janus
Synatiqsss
Janus
Level 28
God Stats
20W - 12L
1,718 SR
Queue Stats
231W - 168L
1,537 Elo+
Party 3
Nemesis
Nemesis
TartyToes
Nemesis
Level 26
God Stats
17W - 8L
1,626 SR
Queue Stats
51W - 32L
1,528 Elo+
Party 3
Tiamat
Tiamat
Verak989
Tiamat
Level 18
God Stats
13W - 5L
1,782 SR
Queue Stats
37W - 31L
1,524 Elo+
Party 3
Team Averages
Level 19
1,595 SR
1,490 Elo+

VS

Team Averages
Level 27
1,471 SR
1,508 Elo+
Tyr
Tyr
ElCrepyts
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,405 Elo+
Solo
Sobek
Sobek
Moogeehowzer
Sobek
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
29W - 32L
1,548 Elo+
Party 2
Thanatos
Thanatos
VenomSZN
Thanatos
Level 22
God Stats
9W - 10L
1,356 SR
Queue Stats
36W - 39L
1,548 Elo+
Party 2
Scylla
Scylla
Yeseet7
Scylla
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
juniorjose93
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,539 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ASALTECRAB
Bacchus
12
2 / 1 / 4
7,991
499
6,283
7,751
6,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
FreshButters
Danzaburou
12
2 / 1 / 5
7,555
472
6,434
6,699
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
15
3 / 0 / 7
9,300
581
5,375
4,408
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
TartyToes
Nemesis
16
10 / 2 / 3
9,767
610
6,683
8,801
3,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Verak989
Tiamat
14
3 / 2 / 2
8,791
549
4,340
8,038
6,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,908
369
1,327
6,292
3,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
6,290
393
1,478
9,190
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
VenomSZN
Thanatos
7
1 / 7 / 1
5,702
356
2,551
9,255
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Yeseet7
Scylla
13
1 / 5 / 1
7,767
485
2,267
9,437
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 0
7,778
486
6,029
11,930
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
20
Kills
5
6
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ASALTECRAB
Bacchus
2
1
4
4
L
1
2
1
0.75
W
Danzaburou
FreshButters
Danzaburou
2
1
5
4.5
L
0
3
1
0.17
W
Janus
3
0
7
6.5
W
Nemesis
TartyToes
Nemesis
10
2
3
5.75
L
Thanatos
VenomSZN
Thanatos
1
7
1
0.21
W
Tiamat
Verak989
Tiamat
3
2
2
2
L
Scylla
Yeseet7
Scylla
1
5
1
0.3
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,115
Damage
13,652
35,697
Taken
46,104
20,397
Mitigated
17,708
9,176
Healing
13,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ASALTECRAB
Bacchus
6,283
729
0
1,149
7,751
6,354
216
731
7,020
22,820
0
L
1,327
497
0
584
6,292
3,301
0
3,429
2,375
0
10,056
W
Danzaburou
FreshButters
Danzaburou
6,434
2,561
0
2,850
6,699
1,860
420
640
6,059
0
30,054
L
1,478
257
0
1,895
9,190
4,600
330
3,433
5,745
10,059
0
W
Janus
5,375
147
0
1,918
4,408
1,468
1,407
155
4,228
58,564
0
W
Nemesis
TartyToes
Nemesis
6,683
3,974
0
226
8,801
3,893
2,009
1,009
7,703
0
65,329
L
Thanatos
VenomSZN
Thanatos
2,551
827
0
3,962
9,255
2,527
0
1,716
7,353
0
17,735
W
Tiamat
Verak989
Tiamat
4,340
649
0
3,033
8,038
6,822
1,234
1,094
6,787
40,063
0
L
Scylla
Yeseet7
Scylla
2,267
547
0
1,908
9,437
3,110
480
2,745
6,474
46,651
0
L
6,029
3,017
0
5,054
11,930
4,170
100
3,735
8,159
0
60,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,404
Gold Earned
33,445
391
Minions Killed
287
0
Camps Cleared
0
1,489,419
Distance Traveled
1,282,604
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,991
499
31
2
0
322,031
0
L
Tyr
5,908
369
24
2
0
165,961
0
W
Danzaburou
7,555
472
50
3
0
273,768
0
L
Sobek
6,290
393
19
1
0
319,554
7
W
Janus
9,300
581
102
6
0
308,577
4
W
Nemesis
9,767
610
116
7
0
299,251
5
L
Thanatos
5,702
356
29
2
0
317,967
4
W
Tiamat
8,791
549
92
6
0
285,792
5
L
Scylla
7,767
485
95
6
0
244,768
10
L
Neith
7,778
486
120
8
0
234,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role