Player Matchup

Tiamat
Tiamat
Holydevil321
Tiamat
Level 66
God Stats
2W - 2L
1,313 SR
Queue Stats
96W - 110L
1,350 Elo+
Party 2
Scylla
Scylla
MunЯФd
Scylla
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
OnìChàn
Cupid
Level 58
God Stats
14W - 32L
1,344 SR
Queue Stats
202W - 380L
1,215 Elo+
Party 1
Nemesis
Nemesis
Reallydiao
Nemesis
Level 14
God Stats
2W - 6L
1,500 SR
Queue Stats
27W - 52L
1,317 Elo+
Party 1
King Arthur
King Arthur
The1AnOnlyGuy
King Arthur
Level 34
God Stats
10W - 4L
1,204 SR
Queue Stats
53W - 58L
1,394 Elo+
Party 2
Team Averages
Level 42
1,372 SR
1,355 Elo+

VS

Team Averages
Level 44
1,498 SR
1,360 Elo+
Arachne
Arachne
Blazind3ath
Arachne
Level 35
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 12L
1,290 Elo+
Solo
Izanami
Izanami
Lybanger
Izanami
Level 44
God Stats
13W - 16L
1,531 SR
Queue Stats
151W - 213L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
Paullypeanuts
Baron Samedi
Level 36
God Stats
4W - 1L
1,586 SR
Queue Stats
159W - 255L
1,263 Elo+
Party 3
Sun Wukong
Sun Wukong
correia2292
Sun Wukong
Level 62
God Stats
13W - 18L
1,405 SR
Queue Stats
489W - 616L
1,382 Elo+
Party 3
Sylvanus
Sylvanus
xXS1RN1KL4SXx
Sylvanus
Level 44
God Stats
4W - 1L
1,470 SR
Queue Stats
43W - 39L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
8 / 7 / 2
10,503
477
18,844
15,676
10,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
MunЯФd
Scylla
16
4 / 3 / 2
10,019
455
9,998
11,606
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
OnìChàn
Cupid
13
1 / 1 / 4
8,240
375
4,892
8,393
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Reallydiao
Nemesis
15
5 / 5 / 5
9,996
454
6,293
15,940
6,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
The1AnOnlyGuy
King Arthur
16
2 / 5 / 1
9,600
436
12,380
25,475
24,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blazind3ath
Arachne
18
7 / 4 / 2
11,483
522
8,471
12,701
8,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Lybanger
Izanami
17
5 / 4 / 5
11,212
510
13,200
14,618
5,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Paullypeanuts
Baron Samedi
17
3 / 6 / 4
10,769
490
11,031
12,623
5,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
correia2292
Sun Wukong
18
3 / 2 / 3
11,343
516
15,150
17,377
14,851
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
xXS1RN1KL4SXx
Sylvanus
15
3 / 4 / 6
10,956
498
5,860
17,146
11,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
20
Kills
21
21
Deaths
20
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
Blazind3ath
Arachne
7
4
2
2
L
Tiamat
8
7
2
1.29
W
Izanami
Lybanger
Izanami
5
4
5
1.88
L
Scylla
MunЯФd
Scylla
4
3
2
1.67
L
Cupid
OnìChàn
Cupid
1
1
4
3
W
Baron Samedi
Paullypeanuts
Baron Samedi
3
6
4
0.83
L
Nemesis
Reallydiao
Nemesis
5
5
5
1.5
L
King Arthur
The1AnOnlyGuy
King Arthur
2
5
1
0.5
W
Sun Wukong
correia2292
Sun Wukong
3
2
3
2.25
W
Sylvanus
xXS1RN1KL4SXx
Sylvanus
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,407
Damage
53,712
77,090
Taken
74,465
47,197
Mitigated
45,752
20,407
Healing
29,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Blazind3ath
Arachne
8,471
6,366
0
3,522
12,701
8,431
76
3,133
9,486
0
80,804
L
Tiamat
18,844
1,014
496
3,795
15,676
10,145
369
3,437
12,169
79,471
0
W
Izanami
Lybanger
Izanami
13,200
9,134
0
1,135
14,618
5,570
1,716
6,638
7,930
0
80,898
L
Scylla
MunЯФd
Scylla
9,998
616
0
832
11,606
4,180
500
4,455
6,898
53,200
0
L
Cupid
OnìChàn
Cupid
4,892
1,769
37
4,366
8,393
2,578
144
1,816
6,577
0
34,137
W
Baron Samedi
Paullypeanuts
Baron Samedi
11,031
1,119
1,043
2,073
12,623
5,254
2,344
7,526
4,523
53,717
0
L
Nemesis
Reallydiao
Nemesis
6,293
2,784
161
3,653
15,940
6,256
96
2,572
13,224
0
43,549
L
King Arthur
The1AnOnlyGuy
King Arthur
12,380
1,453
534
6,533
25,475
24,038
92
4,054
20,622
0
54,867
W
Sun Wukong
correia2292
Sun Wukong
15,150
5,560
279
6,128
17,377
14,851
2,762
2,181
14,481
0
80,161
W
Sylvanus
xXS1RN1KL4SXx
Sylvanus
5,860
1,616
6,165
8,831
17,146
11,646
773
8,880
8,161
17,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,358
Gold Earned
55,763
418
Minions Killed
538
0
Camps Cleared
0
1,824,191
Distance Traveled
1,861,400
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,483
522
115
5
0
412,221
0
L
Tiamat
10,503
477
108
5
0
391,205
0
W
Izanami
11,212
510
150
7
0
355,586
0
L
Scylla
10,019
455
89
4
0
346,446
1
L
Cupid
8,240
375
72
3
0
298,898
1
W
Baron Samedi
10,769
490
110
5
0
376,672
0
L
Nemesis
9,996
454
76
3
0
368,118
0
L
King Arthur
9,600
436
73
3
0
419,524
0
W
Sun Wukong
11,343
516
137
6
0
342,908
0
W
Sylvanus
10,956
498
26
1
0
374,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role