Player Matchup

Baron Samedi
Baron Samedi
IM0UTCAST
Baron Samedi
Level 94
God Stats
4W - 1L
1,496 SR
Queue Stats
21W - 12L
1,472 Elo+
Party 1
Geb
Geb
LegendaryXCIV
Geb
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
lasmahvir
Heimdallr
Level 14
God Stats
4W - 1L
1,807 SR
Queue Stats
20W - 12L
1,639 Elo+
Solo
Team Averages
Level 67
1,601 SR
1,537 Elo+

VS

Team Averages
Level 123
1,550 SR
1,439 Elo+
Sylvanus
Sylvanus
DrunkMastodon
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MrUnicorn9000
Tiamat
Level 108
God Stats
0W - 1L
1,307 SR
Queue Stats
8W - 12L
1,327 Elo+
Party 2
Mulan
Mulan
WhiteLioncubs
Mulan
Level 100
God Stats
5W - 1L
1,842 SR
Queue Stats
126W - 134L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IM0UTCAST
Baron Samedi
14
7 / 1 / 15
10,646
760
10,436
10,142
4,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 20
11,061
790
6,244
12,924
12,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
lasmahvir
Heimdallr
16
18 / 2 / 9
12,282
877
23,494
14,358
6,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DrunkMastodon
Sylvanus
10
1 / 11 / 1
8,016
573
7,930
18,525
9,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 9 / 1
7,782
556
6,035
13,654
7,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 9 / 2
7,926
566
4,809
15,359
5,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
5
29
Kills
1
3
Deaths
29
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DrunkMastodon
Sylvanus
1
11
1
0.14
W
Baron Samedi
IM0UTCAST
Baron Samedi
7
1
15
14.5
W
4
0
20
14
L
0
9
1
0.06
L
0
9
2
0.11
W
Heimdallr
lasmahvir
Heimdallr
18
2
9
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,174
Damage
18,774
37,424
Taken
47,538
22,762
Mitigated
22,818
17,310
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DrunkMastodon
Sylvanus
7,930
2,061
1,072
2,576
18,525
9,659
0
6,481
12,035
21,426
2,939
W
Baron Samedi
IM0UTCAST
Baron Samedi
10,436
646
1,629
5,337
10,142
4,285
214
4,202
5,706
47,743
0
W
6,244
1,284
111
2,747
12,924
12,346
299
4,093
8,519
22,448
0
L
6,035
650
0
1,708
13,654
7,526
0
5,369
8,285
22,262
0
L
4,809
532
0
720
15,359
5,633
0
4,896
10,463
0
25,618
W
Heimdallr
lasmahvir
Heimdallr
23,494
16,337
0
7,486
14,358
6,131
2,295
4,561
9,585
0
63,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,989
Gold Earned
23,724
178
Minions Killed
117
0
Camps Cleared
0
726,786
Distance Traveled
746,405
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,016
573
35
3
0
274,170
5
W
Baron Samedi
10,646
760
57
4
0
245,814
3
W
Geb
11,061
790
26
2
0
247,384
0
L
Tiamat
7,782
556
38
3
0
212,323
1
L
Mulan
7,926
566
44
3
0
259,912
1
W
Heimdallr
12,282
877
95
7
0
233,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role