Player Matchup

Sol
Sol
BoGdAn0
Sol
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,335 Elo+
Solo
Arachne
Arachne
BubuIIe
Arachne
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,584 Elo+
Solo
Artemis
Artemis
Glitche010
Artemis
Level 23
God Stats
12W - 13L
1,437 SR
Queue Stats
80W - 99L
1,415 Elo+
Solo
Cthulhu
Cthulhu
KornaS
Cthulhu
Level 28
God Stats
1W - 3L
1,529 SR
Queue Stats
67W - 64L
1,444 Elo+
Solo
Scylla
Scylla
h0llykid
Scylla
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,493 SR
1,456 Elo+

VS

Team Averages
Level 25
1,444 SR
1,483 Elo+
Terra
Terra
Garzagg
Terra
Level 16
God Stats
2W - 3L
1,330 SR
Queue Stats
31W - 29L
1,436 Elo+
Party 2
King Arthur
King Arthur
JPAV007
King Arthur
Level 27
God Stats
22W - 20L
1,550 SR
Queue Stats
101W - 83L
1,617 Elo+
Party 1
Anhur
Anhur
Qaddafi
Anhur
Level 28
God Stats
11W - 11L
1,342 SR
Queue Stats
113W - 121L
1,443 Elo+
Solo
Ravana
Ravana
RushLF
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
sparky9734
Baba Yaga
Level 26
God Stats
6W - 6L
1,500 SR
Queue Stats
58W - 56L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
1 / 7 / 1
5,570
506
2,186
6,812
1,440
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arachne
BubuIIe
Arachne
8
2 / 3 / 1
5,269
479
2,755
7,752
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Glitche010
Artemis
8
0 / 2 / 1
4,530
412
1,881
3,339
812
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
KornaS
Cthulhu
8
1 / 3 / 1
5,338
485
5,745
7,460
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
h0llykid
Scylla
10
1 / 1 / 2
5,869
534
3,581
2,207
585
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Garzagg
Terra
8
2 / 1 / 2
5,614
510
2,474
7,481
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
JPAV007
King Arthur
11
3 / 1 / 6
6,832
621
3,943
5,157
2,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Qaddafi
Anhur
9
1 / 1 / 3
5,414
492
2,891
5,542
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
RushLF
Ravana
11
8 / 1 / 3
6,943
631
5,302
4,017
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
sparky9734
Baba Yaga
10
2 / 1 / 2
5,993
545
3,831
3,844
1,068
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
16
16
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
1
7
1
0.21
L
Arachne
BubuIIe
Arachne
2
3
1
0.83
W
Terra
Garzagg
Terra
2
1
2
3
L
Artemis
Glitche010
Artemis
0
2
1
0.25
W
King Arthur
JPAV007
King Arthur
3
1
6
6
L
Cthulhu
KornaS
Cthulhu
1
3
1
0.5
W
Anhur
Qaddafi
Anhur
1
1
3
2.5
W
Ravana
RushLF
Ravana
8
1
3
9.5
L
Scylla
h0llykid
Scylla
1
1
2
2
W
Baba Yaga
sparky9734
Baba Yaga
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,148
Damage
18,441
27,570
Taken
26,041
7,745
Mitigated
11,518
3,245
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
2,186
1,245
0
775
6,812
1,440
0
255
6,367
13,102
0
L
Arachne
BubuIIe
Arachne
2,755
2,133
0
729
7,752
2,198
0
1,619
6,090
0
27,746
W
Terra
Garzagg
Terra
2,474
490
236
1,641
7,481
4,618
268
2,406
5,075
8,206
0
L
Artemis
Glitche010
Artemis
1,881
314
0
723
3,339
812
96
488
2,839
0
14,487
W
King Arthur
JPAV007
King Arthur
3,943
903
0
2,402
5,157
2,791
565
2,473
2,684
0
33,523
L
Cthulhu
KornaS
Cthulhu
5,745
689
72
696
7,460
2,710
0
2,337
5,089
18,036
0
W
Anhur
Qaddafi
Anhur
2,891
2,126
0
1,882
5,542
1,609
428
2,061
3,481
0
29,515
W
Ravana
RushLF
Ravana
5,302
1,702
0
1,277
4,017
1,432
0
2,216
1,801
0
28,878
L
Scylla
h0llykid
Scylla
3,581
138
0
250
2,207
585
0
1,286
700
21,887
0
W
Baba Yaga
sparky9734
Baba Yaga
3,831
289
0
1,573
3,844
1,068
140
2,356
1,488
21,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,576
Gold Earned
30,796
173
Minions Killed
257
0
Camps Cleared
0
913,655
Distance Traveled
1,013,299
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,570
506
31
3
0
158,662
0
L
Arachne
5,269
479
47
4
0
200,121
1
W
Terra
5,614
510
14
1
0
196,661
0
L
Artemis
4,530
412
30
3
0
138,228
1
W
King Arthur
6,832
621
78
7
0
213,997
1
L
Cthulhu
5,338
485
20
2
0
212,314
0
W
Anhur
5,414
492
54
5
0
181,080
2
W
Ravana
6,943
631
62
6
0
242,308
3
L
Scylla
5,869
534
45
4
0
204,330
2
W
Baba Yaga
5,993
545
49
4
0
179,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role