Player Matchup

Anhur
Anhur
Bijuu95
Anhur
Level 68
God Stats
6W - 6L
1,809 SR
Queue Stats
148W - 147L
1,484 Elo+
Party 1
Tiamat
Tiamat
MultyCloudy
Tiamat
Level 105
God Stats
40W - 24L
1,657 SR
Queue Stats
220W - 218L
1,468 Elo+
Party 2
Arachne
Arachne
PhantomxNL
Arachne
Level 69
God Stats
110W - 78L
1,500 SR
Queue Stats
262W - 257L
1,469 Elo+
Party 2
Erlang Shen
Erlang Shen
RISWAN95
Erlang Shen
Level 116
God Stats
15W - 10L
1,612 SR
Queue Stats
155W - 145L
1,485 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TRIGGERED12
Cu Chulainn
Level 69
God Stats
26W - 24L
1,355 SR
Queue Stats
325W - 315L
1,463 Elo+
Party 2
Team Averages
Level 85
1,587 SR
1,474 Elo+

VS

Team Averages
Level 114
1,567 SR
1,524 Elo+
Hun Batz
Hun Batz
Dworfeas
Hun Batz
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 110L
1,412 Elo+
Solo
Neith
Neith
MrRobotGuy
Neith
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
XXXMisterStorm0
Eset
Level 95
God Stats
2W - 1L
1,651 SR
Queue Stats
20W - 22L
1,508 Elo+
Party 3
Ares
Ares
darkmang
Ares
Level 126
God Stats
5W - 1L
1,686 SR
Queue Stats
88W - 74L
1,626 Elo+
Party 3
Yemoja
Yemoja
purplerat
Yemoja
Level 107
God Stats
10W - 3L
1,500 SR
Queue Stats
158W - 132L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bijuu95
Anhur
17
2 / 6 / 4
10,112
506
5,363
13,636
6,542
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
16
3 / 1 / 5
10,316
516
14,116
8,213
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
PhantomxNL
Arachne
18
10 / 1 / 1
11,292
565
12,606
16,320
7,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
RISWAN95
Erlang Shen
12
1 / 6 / 4
7,786
389
6,248
17,890
8,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
TRIGGERED12
Cu Chulainn
15
0 / 7 / 5
9,012
451
10,744
16,680
11,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dworfeas
Hun Batz
17
3 / 3 / 9
10,233
512
9,880
15,452
6,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
17
6 / 6 / 7
11,050
553
12,080
14,686
7,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 4
9,089
454
9,890
8,862
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
16
8 / 4 / 6
10,355
518
17,585
17,446
15,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
purplerat
Yemoja
14
2 / 0 / 8
9,755
488
4,048
11,858
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
16
Kills
20
21
Deaths
16
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anhur
Bijuu95
Anhur
2
6
4
0.67
W
Hun Batz
Dworfeas
Hun Batz
3
3
9
2.5
W
Neith
6
6
7
1.58
L
Tiamat
3
1
5
5.5
L
Arachne
PhantomxNL
Arachne
10
1
1
10.5
L
Erlang Shen
RISWAN95
Erlang Shen
1
6
4
0.5
L
Cu Chulainn
TRIGGERED12
Cu Chulainn
0
7
5
0.36
W
1
3
4
1
W
Ares
8
4
6
2.75
W
Yemoja
purplerat
Yemoja
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,077
Damage
53,483
72,739
Taken
68,304
39,642
Mitigated
40,887
19,009
Healing
22,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Bijuu95
Anhur
5,363
1,751
0
2,502
13,636
6,542
1,764
3,270
10,189
0
74,929
W
Hun Batz
Dworfeas
Hun Batz
9,880
2,355
0
4,500
15,452
6,609
1,951
2,167
13,135
0
82,541
W
Neith
12,080
6,338
0
3,654
14,686
7,183
2,102
3,081
11,539
0
66,776
L
Tiamat
14,116
685
0
3,805
8,213
5,298
551
3,340
4,658
72,687
0
L
Arachne
PhantomxNL
Arachne
12,606
8,237
0
5,623
16,320
7,203
0
6,411
9,639
0
76,875
L
Erlang Shen
RISWAN95
Erlang Shen
6,248
2,199
0
4,399
17,890
8,708
246
7,848
9,709
0
29,657
L
Cu Chulainn
TRIGGERED12
Cu Chulainn
10,744
1,121
0
2,680
16,680
11,891
155
9,067
7,021
1,447
46,359
W
9,890
186
560
944
8,862
2,967
0
1,745
7,117
60,349
0
W
Ares
17,585
983
0
4,072
17,446
15,265
364
6,009
11,035
42,105
0
W
Yemoja
purplerat
Yemoja
4,048
1,346
5,749
2,779
11,858
8,863
694
1,501
10,207
26,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,518
Gold Earned
50,482
542
Minions Killed
490
0
Camps Cleared
0
1,918,810
Distance Traveled
1,875,156
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,112
506
130
7
0
314,605
3
W
Hun Batz
10,233
512
139
7
0
395,848
4
W
Neith
11,050
553
102
5
0
335,723
0
L
Tiamat
10,316
516
145
7
0
389,794
5
L
Arachne
11,292
565
137
7
0
438,026
6
L
Erlang Shen
7,786
389
53
3
0
387,307
2
L
Cu Chulainn
9,012
451
77
4
0
389,078
7
W
Eset
9,089
454
127
6
0
389,309
8
W
Ares
10,355
518
69
3
0
373,129
3
W
Yemoja
9,755
488
53
3
0
381,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role