Player Matchup

Da Ji
Da Ji
BRUNOSKY-_-999
Da Ji
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 117L
1,320 Elo+
Solo
Neith
Neith
Zuksis
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,487 Elo+
Party 2
Ra
Ra
pedroLaux
Ra
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 10L
1,623 Elo+
Party 2
Nox
Nox
ultraviolence491
Nox
Level 28
God Stats
1W - 1L
1,297 SR
Queue Stats
38W - 47L
1,408 Elo+
Solo
Aphrodite
Aphrodite
vini_nm
Aphrodite
Level 20
God Stats
46W - 46L
1,441 SR
Queue Stats
287W - 298L
1,437 Elo+
Solo
Team Averages
Level 20
1,447 SR
1,455 Elo+

VS

Team Averages
Level 12
1,500 SR
1,453 Elo+
Merlin
Merlin
AlecDoBeco
Merlin
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,263 Elo+
Party 1
Neith
Neith
Gemantauskas
Neith
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Nemesis
Nemesis
Kaisephr
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 1
Cupid
Cupid
KaosJunior
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
King Arthur
King Arthur
tempestsad
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,426
602
2,634
9,979
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Zuksis
Neith
15
18 / 1 / 6
9,905
708
12,749
10,511
3,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 1 / 15
8,632
617
9,010
6,487
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 7
7,298
521
3,688
5,699
3,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
vini_nm
Aphrodite
13
4 / 2 / 1
8,094
578
6,408
9,231
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlecDoBeco
Merlin
11
4 / 6 / 0
6,796
485
7,254
9,381
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 9 / 0
6,035
431
2,421
9,156
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Kaisephr
Nemesis
11
1 / 5 / 2
6,854
490
2,748
11,350
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cupid
8
1 / 8 / 0
5,508
393
1,560
7,366
1,835
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
tempestsad
King Arthur
11
1 / 5 / 1
6,666
476
6,955
10,542
8,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
32
Kills
8
8
Deaths
33
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
AlecDoBeco
Merlin
4
6
0
0.67
W
5
1
2
6
L
1
9
0
0.11
L
Nemesis
Kaisephr
Nemesis
1
5
2
0.4
L
Cupid
1
8
0
0.13
W
Neith
Zuksis
Neith
18
1
6
21
W
5
1
15
12.5
L
King Arthur
tempestsad
King Arthur
1
5
1
0.3
W
0
3
7
1.17
W
Aphrodite
vini_nm
Aphrodite
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,489
Damage
20,938
41,907
Taken
47,795
16,570
Mitigated
20,372
16,351
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AlecDoBeco
Merlin
7,254
769
0
1,426
9,381
3,326
0
2,961
6,364
35,883
0
W
2,634
269
0
2,163
9,979
4,316
270
1,247
8,732
0
42,516
L
2,421
1,164
0
907
9,156
2,492
0
2,796
6,146
0
16,419
L
Nemesis
Kaisephr
Nemesis
2,748
658
0
3,951
11,350
3,860
0
3,461
7,697
0
31,635
L
Cupid
1,560
884
70
185
7,366
1,835
0
2,745
4,395
0
9,943
W
Neith
Zuksis
Neith
12,749
7,244
0
4,834
10,511
3,932
3,240
1,623
8,863
0
55,297
W
9,010
1,494
984
2,029
6,487
2,171
1,330
705
5,782
34,560
0
L
King Arthur
tempestsad
King Arthur
6,955
1,214
99
2,786
10,542
8,859
224
6,072
3,928
0
28,614
W
3,688
142
0
317
5,699
3,133
876
3,679
2,020
25,284
0
W
Aphrodite
vini_nm
Aphrodite
6,408
1,946
1,033
4,991
9,231
3,018
990
0
8,806
29,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,355
Gold Earned
31,859
354
Minions Killed
204
0
Camps Cleared
0
1,206,941
Distance Traveled
1,109,576
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,796
485
64
5
0
200,025
2
W
Da Ji
8,426
602
91
7
0
250,774
0
L
Neith
6,035
431
26
2
0
208,039
0
L
Nemesis
6,854
490
64
5
0
234,448
0
L
Cupid
5,508
393
17
1
0
238,836
1
W
Neith
9,905
708
82
6
0
228,657
0
W
Ra
8,632
617
77
6
0
256,352
0
L
King Arthur
6,666
476
33
2
0
228,228
0
W
Nox
7,298
521
41
3
0
234,375
3
W
Aphrodite
8,094
578
63
5
0
236,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role