Player Matchup

Danzaburou
Danzaburou
GodlySpawn
Danzaburou
Level 123
God Stats
17W - 8L
1,660 SR
Queue Stats
94W - 86L
1,627 Elo+
Party 1
Artio
Artio
JohnEden
Artio
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,797 Elo+
Party 1
Ra
Ra
ginnervoler
Ra
Level 105
God Stats
3W - 2L
1,866 SR
Queue Stats
179W - 176L
1,598 Elo+
Party 1
Team Averages
Level 98
1,676 SR
1,674 Elo+

VS

Team Averages
Level 49
1,562 SR
1,431 Elo+
Set
Set
Leetorious
Set
Level 115
God Stats
4W - 1L
1,808 SR
Queue Stats
343W - 391L
1,504 Elo+
Party 2
Danzaburou
Danzaburou
StinkTownLegend
Danzaburou
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
TrustyGabe
Kuzenbo
Level 8
God Stats
8W - 15L
1,379 SR
Queue Stats
21W - 25L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GodlySpawn
Danzaburou
13
5 / 1 / 8
9,484
790
10,616
8,933
3,887
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artio
JohnEden
Artio
12
4 / 0 / 9
9,763
814
3,789
7,312
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 0 / 7
8,805
734
10,144
4,621
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,529
627
5,207
10,416
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
StinkTownLegend
Danzaburou
10
0 / 6 / 1
7,021
585
2,661
8,305
2,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
TrustyGabe
Kuzenbo
10
0 / 3 / 1
7,477
623
3,319
12,753
11,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GodlySpawn
Danzaburou
5
1
8
9
W
Artio
JohnEden
Artio
4
0
9
8.5
L
1
5
0
0.2
L
Danzaburou
StinkTownLegend
Danzaburou
0
6
1
0.08
L
Kuzenbo
TrustyGabe
Kuzenbo
0
3
1
0.17
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,549
Damage
11,187
20,866
Taken
31,474
12,155
Mitigated
18,185
9,434
Healing
4,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GodlySpawn
Danzaburou
10,616
5,266
0
4,008
8,933
3,887
2,188
671
8,262
0
48,565
W
Artio
JohnEden
Artio
3,789
320
365
2,695
7,312
6,473
766
1,828
5,484
14,367
0
L
5,207
1,749
0
2,410
10,416
3,879
0
4,742
5,440
0
39,446
L
Danzaburou
StinkTownLegend
Danzaburou
2,661
936
0
841
8,305
2,929
0
3,980
4,107
0
16,778
L
Kuzenbo
TrustyGabe
Kuzenbo
3,319
1,704
0
1,566
12,753
11,377
0
5,394
7,084
13,240
0
W
10,144
652
1,023
1,343
4,621
1,795
321
889
3,732
36,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,052
Gold Earned
22,027
163
Minions Killed
113
0
Camps Cleared
0
681,084
Distance Traveled
614,363
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,484
790
83
7
0
194,650
1
W
Artio
9,763
814
13
1
0
239,632
0
L
Set
7,529
627
63
5
0
209,027
2
L
Danzaburou
7,021
585
33
3
0
183,605
0
L
Kuzenbo
7,477
623
17
1
0
221,731
1
W
Ra
8,805
734
67
6
0
246,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role