Player Matchup

Loki
Loki
Bigoud90000
Loki
Level 17
God Stats
57W - 39L
1,487 SR
Queue Stats
58W - 39L
1,380 Elo+
Solo
Danzaburou
Danzaburou
CaptainWorstCase
Danzaburou
Level 21
God Stats
21W - 20L
1,427 SR
Queue Stats
129W - 124L
1,324 Elo+
Party 1
Achilles
Achilles
CuChIlLo_BlaNc07
Achilles
Level 15
God Stats
9W - 7L
1,485 SR
Queue Stats
209W - 283L
1,393 Elo+
Solo
Khepri
Khepri
RamboMaaaan
Khepri
Level 18
God Stats
6W - 7L
1,445 SR
Queue Stats
137W - 118L
1,306 Elo+
Party 1
Thor
Thor
sharifabed03
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,220 Elo+
Solo
Team Averages
Level 20
1,469 SR
1,325 Elo+

VS

Team Averages
Level 16
1,502 SR
1,333 Elo+
Cupid
Cupid
MikasaTropForte
Cupid
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,096 Elo+
Solo
Tiamat
Tiamat
OIKAWA5563
Tiamat
Level 25
God Stats
2W - 3L
1,741 SR
Queue Stats
142W - 139L
1,644 Elo+
Solo
Vulcan
Vulcan
abelgarcia51
Vulcan
Level 28
God Stats
1W - 3L
1,237 SR
Queue Stats
70W - 90L
1,261 Elo+
Solo
Olorun
Olorun
burnedskull1857
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Thor
Thor
elboomba6
Thor
Level 18
God Stats
7W - 7L
1,532 SR
Queue Stats
21W - 19L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 0
11,710
586
8,049
8,530
5,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Danzaburou
CaptainWorstCase
Danzaburou
15
12 / 0 / 6
11,216
561
17,991
10,029
5,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 4 / 10
8,796
440
5,291
12,126
11,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
14
3 / 0 / 15
10,722
536
3,657
11,124
13,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
12 / 2 / 4
11,634
582
11,234
13,770
6,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
8,853
443
8,583
15,152
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
OIKAWA5563
Tiamat
2
0 / 2 / 0
5,434
272
80
1,258
82
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
15
3 / 9 / 2
9,211
461
12,949
13,030
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 13 / 0
6,624
331
2,084
15,144
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
13
0 / 7 / 5
8,217
411
6,343
17,738
6,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
36
Kills
7
7
Deaths
38
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
1
0
7
W
Danzaburou
CaptainWorstCase
Danzaburou
12
0
6
15
W
2
4
10
1.75
L
3
7
2
0.57
L
Tiamat
OIKAWA5563
Tiamat
0
2
0
0
W
Khepri
3
0
15
10.5
L
Vulcan
3
9
2
0.44
L
1
13
0
0.08
L
Thor
0
7
5
0.36
W
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,222
Damage
30,039
55,579
Taken
62,322
41,930
Mitigated
19,799
7,429
Healing
8,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,049
2,962
0
500
8,530
5,872
3,960
1,224
7,276
0
72,849
W
Danzaburou
CaptainWorstCase
Danzaburou
17,991
6,317
0
1,982
10,029
5,068
2,231
3,209
6,612
0
67,291
W
5,291
1,707
0
215
12,126
11,011
1,413
4,803
7,156
0
28,050
L
8,583
3,493
0
4,814
15,152
4,679
60
1,666
13,486
0
40,385
L
Tiamat
OIKAWA5563
Tiamat
80
80
0
92
1,258
82
0
24
1,234
1,087
0
W
Khepri
3,657
198
0
1,878
11,124
13,821
1,071
3,781
6,994
19,524
0
L
Vulcan
12,949
6,774
0
0
13,030
4,639
38
712
12,318
46,106
0
L
2,084
1,402
0
1,762
15,144
3,792
106
953
14,191
9,882
0
L
Thor
6,343
966
0
2,023
17,738
6,607
0
302
17,436
0
42,440
W
11,234
1,850
0
2,854
13,770
6,158
2,904
1,288
12,428
0
83,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,078
Gold Earned
38,339
441
Minions Killed
239
0
Camps Cleared
0
1,801,738
Distance Traveled
1,322,241
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,710
586
138
7
0
380,633
0
W
Danzaburou
11,216
561
107
5
0
312,717
4
W
Achilles
8,796
440
43
2
0
355,700
1
L
Cupid
8,853
443
55
3
0
344,869
1
L
Tiamat
5,434
272
1
0
0
27,639
0
W
Khepri
10,722
536
26
1
0
365,865
1
L
Vulcan
9,211
461
85
4
0
324,830
0
L
Olorun
6,624
331
14
1
0
269,494
1
L
Thor
8,217
411
84
4
0
355,409
1
W
Thor
11,634
582
127
6
0
386,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role