Player Matchup

Neith
Neith
IzzyBizzy14
Neith
Level 13
God Stats
3W - 9L
1,241 SR
Queue Stats
10W - 31L
1,229 Elo+
Solo
Set
Set
RogueRibosome
Set
Level 18
God Stats
17W - 17L
1,524 SR
Queue Stats
117W - 101L
1,383 Elo+
Solo
Chang'e
Chang'e
SwEeT cOoKiE7v8
Chang'e
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
raymaryray
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,263 Elo+
Party 2
Vamana
Vamana
sveltgant
Vamana
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 17L
1,264 Elo+
Solo
Team Averages
Level 17
1,453 SR
1,328 Elo+

VS

Team Averages
Level 8
1,532 SR
1,484 Elo+
Bellona
Bellona
Lilwaker
Bellona
Level 5
God Stats
1W - 3L
1,545 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
jeliksmo
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
lilpatata
Danzaburou
Level 29
God Stats
137W - 129L
1,615 SR
Queue Stats
389W - 432L
1,419 Elo+
Solo
Thor
Thor
pedrovzk2021
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Шаффар
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,010
502
161
1,008
70
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
3 / 1 / 2
4,591
765
1,998
2,931
743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 1
3,712
619
1,031
2,448
368
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
5 / 0 / 0
4,672
779
3,702
2,171
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
sveltgant
Vamana
2
0 / 0 / 0
2,998
500
0
666
130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lilwaker
Bellona
6
2 / 1 / 0
3,800
633
2,638
3,381
1,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
jeliksmo
Guan Yu
3
0 / 3 / 1
3,202
534
574
3,160
1,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
lilpatata
Danzaburou
3
0 / 0 / 0
3,037
506
77
2,011
463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 2 / 0
3,184
531
0
2,764
640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
3
1 / 3 / 0
3,465
578
590
2,767
1,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
8
Kills
3
3
Deaths
9
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Bellona
Lilwaker
Bellona
2
1
0
2
W
3
1
2
4
W
0
1
1
0.5
L
Guan Yu
jeliksmo
Guan Yu
0
3
1
0.17
L
Danzaburou
lilpatata
Danzaburou
0
0
0
0
L
0
2
0
0
W
5
0
0
5
W
Vamana
sveltgant
Vamana
0
0
0
0
L
Yemoja
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,892
Damage
3,879
9,224
Taken
14,083
1,800
Mitigated
5,181
2,190
Healing
2,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
161
36
0
139
1,008
70
0
0
958
0
1,244
L
Bellona
Lilwaker
Bellona
2,638
221
0
312
3,381
1,768
260
1,433
1,948
0
9,939
W
1,998
1,139
0
1,030
2,931
743
384
192
2,689
0
18,867
W
1,031
208
152
869
2,448
368
0
0
2,248
11,290
0
L
Guan Yu
jeliksmo
Guan Yu
574
172
0
160
3,160
1,304
0
1,277
1,883
0
4,180
L
Danzaburou
lilpatata
Danzaburou
77
0
0
974
2,011
463
286
748
1,263
0
7,038
L
0
0
0
361
2,764
640
20
388
2,376
0
4,780
W
3,702
358
0
0
2,171
489
0
398
1,723
15,118
0
W
Vamana
sveltgant
Vamana
0
0
0
0
666
130
208
0
666
0
1,641
L
Yemoja
590
284
104
108
2,767
1,006
33
887
1,880
3,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,983
Gold Earned
16,688
92
Minions Killed
49
0
Camps Cleared
0
546,751
Distance Traveled
487,384
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,010
502
0
0
0
94,563
1
L
Bellona
3,800
633
12
2
0
102,857
0
W
Set
4,591
765
38
6
0
137,294
0
W
Chang'e
3,712
619
24
4
0
140,007
1
L
Guan Yu
3,202
534
9
2
0
105,788
0
L
Danzaburou
3,037
506
14
2
0
63,563
1
L
Thor
3,184
531
13
2
0
119,082
2
W
Zeus
4,672
779
27
5
0
128,897
0
W
Vamana
2,998
500
3
1
0
45,990
0
L
Yemoja
3,465
578
1
0
0
96,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role