Player Matchup

Cthulhu
Cthulhu
DKIÑO
Cthulhu
Level 18
God Stats
2W - 3L
1,713 SR
Queue Stats
16W - 25L
1,277 Elo+
Solo
Kukulkan
Kukulkan
Norbi023
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,112 Elo+
Party 3
Set
Set
Steelwyvern22
Set
Level 16
God Stats
9W - 10L
1,374 SR
Queue Stats
359W - 355L
1,289 Elo+
Party 2
Tyr
Tyr
Warizald
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,112 Elo+
Party 3
Scylla
Scylla
mewfornow
Scylla
Level 23
God Stats
9W - 6L
1,500 SR
Queue Stats
344W - 369L
1,301 Elo+
Party 2
Team Averages
Level 15
1,518 SR
1,218 Elo+

VS

Team Averages
Level 20
1,407 SR
1,307 Elo+
Geb
Geb
NarcoBlockBoy
Geb
Level 17
God Stats
9W - 10L
1,201 SR
Queue Stats
128W - 144L
1,358 Elo+
Party 1
Discordia
Discordia
NarcoBlockBoy
Discordia
Level 22
God Stats
4W - 5L
1,500 SR
Queue Stats
202W - 213L
1,358 Elo+
Party 1
Olorun
Olorun
Zajkosky
Olorun
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 12L
1,293 Elo+
Solo
Achilles
Achilles
accoladia
Achilles
Level 28
God Stats
7W - 1L
1,597 SR
Queue Stats
118W - 114L
1,419 Elo+
Solo
Neith
Neith
grgregegerg
Neith
Level 7
God Stats
1W - 1L
1,237 SR
Queue Stats
1W - 2L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DKIÑO
Cthulhu
13
0 / 1 / 1
7,964
796
581
1,405
495
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
Norbi023
Kukulkan
16
0 / 8 / 5
9,252
925
6,202
11,462
4,502
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 8 / 2
10,240
1,024
15,745
16,706
7,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 11 / 3
10,365
1,037
9,468
25,116
23,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
mewfornow
Scylla
15
1 / 10 / 3
9,570
957
12,413
15,199
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

61

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 18
10,510
1,051
7,917
11,711
11,725
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
NarcoBlockBoy
Discordia
18
3 / 0 / 24
10,902
1,090
4,730
6,435
4,221
Shoes

Shoes

+6%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
Zajkosky
Olorun
18
11 / 1 / 13
11,815
1,182
18,688
8,379
3,507
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
accoladia
Achilles
16
8 / 6 / 11
10,766
1,077
10,462
12,206
10,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
13 / 1 / 15
12,774
1,277
22,334
9,846
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
119
8
Kills
38
38
Deaths
8
14
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DKIÑO
Cthulhu
0
1
1
0.5
W
3
0
18
12
W
Discordia
NarcoBlockBoy
Discordia
3
0
24
15
L
Kukulkan
Norbi023
Kukulkan
0
8
5
0.31
L
4
8
2
0.63
L
3
11
3
0.41
W
Olorun
Zajkosky
Olorun
11
1
13
17.5
W
Achilles
accoladia
Achilles
8
6
11
2.25
W
13
1
15
20.5
L
Scylla
mewfornow
Scylla
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,409
Damage
64,131
69,888
Taken
48,577
40,763
Mitigated
34,048
5,730
Healing
14,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DKIÑO
Cthulhu
581
200
0
0
1,405
495
0
637
743
2,859
0
W
7,917
1,849
941
609
11,711
11,725
0
5,219
6,292
17,857
0
W
Discordia
NarcoBlockBoy
Discordia
4,730
1,290
1,518
645
6,435
4,221
0
3,459
2,926
12,152
0
L
Kukulkan
Norbi023
Kukulkan
6,202
1,034
0
0
11,462
4,502
0
5,455
6,007
25,930
0
L
15,745
6,801
0
1,810
16,706
7,278
0
5,688
10,843
0
32,316
L
9,468
2,766
0
3,245
25,116
23,362
0
13,728
11,188
15
25,417
W
Olorun
Zajkosky
Olorun
18,688
9,132
990
2,630
8,379
3,507
0
4,135
4,094
43,740
0
W
Achilles
accoladia
Achilles
10,462
4,850
0
540
12,206
10,514
0
4,157
7,949
0
14,745
W
22,334
15,050
0
6,133
9,846
4,081
0
2,241
7,505
0
36,888
L
Scylla
mewfornow
Scylla
12,413
644
0
675
15,199
5,126
0
5,827
9,222
27,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,391
Gold Earned
56,767
158
Minions Killed
156
3
Camps Cleared
6
708,123
Distance Traveled
896,390
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,964
796
5
1
0
25,275
0
W
Geb
10,510
1,051
11
1
0
226,742
0
W
Discordia
10,902
1,090
11
1
0
174,402
1
L
Kukulkan
9,252
925
44
4
2
123,463
0
L
Set
10,240
1,024
28
3
0
195,386
1
L
Tyr
10,365
1,037
38
4
1
174,371
0
W
Olorun
11,815
1,182
66
7
2
165,464
4
W
Achilles
10,766
1,077
20
2
1
164,946
0
W
Neith
12,774
1,277
48
5
3
164,836
1
L
Scylla
9,570
957
43
4
0
189,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role