Player Matchup

Nemesis
Nemesis
ItsThatGuyKevin
Nemesis
Level 122
God Stats
0W - 1L
1,291 SR
Queue Stats
8W - 10L
1,690 Elo+
Solo
Cthulhu
Cthulhu
LordVersatile
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
SqAudio
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
lazee-03
Xbalanque
Level 145
God Stats
37W - 33L
1,477 SR
Queue Stats
492W - 515L
1,568 Elo+
Solo
Tiamat
Tiamat
rahsaan7
Tiamat
Level 147
God Stats
46W - 61L
1,482 SR
Queue Stats
717W - 760L
1,590 Elo+
Solo
Team Averages
Level 135
1,450 SR
1,570 Elo+

VS

Team Averages
Level 124
1,632 SR
1,640 Elo+
Hun Batz
Hun Batz
CrimsonShadow87
Hun Batz
Level 144
God Stats
4W - 0L
1,485 SR
Queue Stats
84W - 48L
1,725 Elo+
Party 1
Horus
Horus
Pivvot
Horus
Level 140
God Stats
3W - 3L
1,637 SR
Queue Stats
84W - 58L
1,698 Elo+
Party 1
Artio
Artio
TheGalaxyLand
Artio
Level 145
God Stats
27W - 18L
1,781 SR
Queue Stats
196W - 175L
1,665 Elo+
Party 1
Artemis
Artemis
del-k12
Artemis
Level 127
God Stats
73W - 60L
1,553 SR
Queue Stats
196W - 176L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
malachi3509
Baron Samedi
Level 63
God Stats
18W - 14L
1,703 SR
Queue Stats
151W - 159L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
8,880
888
8,124
12,966
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
16
2 / 2 / 4
9,582
958
11,921
14,353
12,535
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
SqAudio
Zeus
15
3 / 2 / 2
9,517
952
15,051
6,486
1,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
lazee-03
Xbalanque
15
1 / 4 / 4
9,307
931
10,090
11,093
5,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Tiamat
rahsaan7
Tiamat
15
0 / 0 / 5
8,855
886
7,742
3,769
3,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

237

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
1 / 1 / 7
9,413
941
8,833
10,753
3,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
Pivvot
Horus
16
1 / 1 / 10
10,665
1,067
6,916
15,260
15,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 1 / 5
10,190
1,019
7,904
13,018
10,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
del-k12
Artemis
15
2 / 2 / 5
9,328
933
12,664
9,419
3,684
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
malachi3509
Baron Samedi
16
3 / 1 / 7
9,766
977
8,462
8,670
4,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
6
Kills
12
12
Deaths
6
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
1
1
7
4.5
L
0
4
4
0.5
L
Cthulhu
2
2
4
2
W
Horus
Pivvot
Horus
1
1
10
6
L
Zeus
SqAudio
Zeus
3
2
2
2
W
5
1
5
7.5
W
Artemis
del-k12
Artemis
2
2
5
2.25
L
Xbalanque
lazee-03
Xbalanque
1
4
4
0.75
W
Baron Samedi
malachi3509
Baron Samedi
3
1
7
6.5
L
Tiamat
rahsaan7
Tiamat
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,928
Damage
44,779
48,667
Taken
57,120
28,530
Mitigated
38,312
4,502
Healing
28,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
8,833
1,891
0
1,783
10,753
3,937
0
5,839
4,914
0
32,290
L
8,124
3,063
0
1,786
12,966
5,236
0
6,951
6,015
0
23,147
L
Cthulhu
11,921
419
451
0
14,353
12,535
0
3,402
10,951
25,467
0
W
Horus
Pivvot
Horus
6,916
3,343
3,971
6,258
15,260
15,976
0
9,798
5,462
0
15,646
L
Zeus
SqAudio
Zeus
15,051
1,275
0
513
6,486
1,809
0
1,371
5,115
33,628
0
W
7,904
209
6,084
5,457
13,018
10,573
0
8,295
4,723
13,173
0
W
Artemis
del-k12
Artemis
12,664
5,460
0
1,691
9,419
3,684
0
6,684
2,735
0
36,795
L
Xbalanque
lazee-03
Xbalanque
10,090
2,447
0
0
11,093
5,491
0
3,532
7,561
0
34,473
W
Baron Samedi
malachi3509
Baron Samedi
8,462
307
1,293
2,384
8,670
4,142
0
4,098
4,572
28,760
0
L
Tiamat
rahsaan7
Tiamat
7,742
429
0
1,752
3,769
3,459
0
1,110
2,659
23,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,141
Gold Earned
49,362
199
Minions Killed
189
9
Camps Cleared
7
982,126
Distance Traveled
1,001,734
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,413
941
57
6
3
224,673
1
L
Nemesis
8,880
888
38
4
3
192,704
0
L
Cthulhu
9,582
958
22
2
1
205,254
0
W
Horus
10,665
1,067
16
2
2
204,092
0
L
Zeus
9,517
952
42
4
3
180,102
1
W
Artio
10,190
1,019
14
1
1
208,931
0
W
Artemis
9,328
933
67
7
1
170,267
0
L
Xbalanque
9,307
931
61
6
2
181,794
0
W
Baron Samedi
9,766
977
35
4
0
193,771
0
L
Tiamat
8,855
886
36
4
0
222,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role