Player Matchup

Khepri
Khepri
GunWieldinShark
Khepri
Level 75
God Stats
12W - 14L
1,665 SR
Queue Stats
18W - 24L
1,397 Elo+
Solo
Apollo
Apollo
Moyaa7196
Apollo
Level 103
God Stats
2W - 3L
1,630 SR
Queue Stats
29W - 37L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
dethwaits4no1
Tsukuyomi
Level 156
God Stats
17W - 13L
1,533 SR
Queue Stats
291W - 264L
1,456 Elo+
Party 1
Chang'e
Chang'e
i-Swaavy
Chang'e
Level 101
God Stats
21W - 20L
1,586 SR
Queue Stats
285W - 267L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
twiztedemon
Sun Wukong
Level 156
God Stats
11W - 12L
1,565 SR
Queue Stats
476W - 445L
1,499 Elo+
Party 1
Team Averages
Level 118
1,596 SR
1,457 Elo+

VS

Team Averages
Level 101
1,506 SR
1,479 Elo+
Tiamat
Tiamat
Bigc3387
Tiamat
Level 109
God Stats
1W - 3L
1,504 SR
Queue Stats
207W - 187L
1,447 Elo+
Solo
Guan Yu
Guan Yu
GHOSTDEMON03
Guan Yu
Level 67
God Stats
18W - 10L
1,808 SR
Queue Stats
553W - 519L
1,529 Elo+
Solo
Hun Batz
Hun Batz
Myth x Vulcan
Hun Batz
Level 155
God Stats
29W - 17L
1,689 SR
Queue Stats
568W - 573L
1,487 Elo+
Solo
Sylvanus
Sylvanus
WiseCows
Sylvanus
Level 86
God Stats
0W - 2L
1,219 SR
Queue Stats
73W - 88L
1,414 Elo+
Party 2
Medusa
Medusa
codyice
Medusa
Level 88
God Stats
7W - 6L
1,309 SR
Queue Stats
122W - 141L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 17
12,877
495
7,546
25,535
34,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Moyaa7196
Apollo
20
7 / 1 / 7
14,551
560
14,020
17,474
9,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
dethwaits4no1
Tsukuyomi
20
7 / 7 / 14
13,661
525
14,202
24,781
13,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
i-Swaavy
Chang'e
20
10 / 3 / 10
15,333
590
31,808
24,043
10,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
twiztedemon
Sun Wukong
20
10 / 4 / 11
15,467
595
23,927
33,479
32,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bigc3387
Tiamat
17
5 / 8 / 4
12,103
466
20,890
24,880
14,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
GHOSTDEMON03
Guan Yu
17
4 / 11 / 4
11,628
447
18,037
26,828
30,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Myth x Vulcan
Hun Batz
19
5 / 10 / 2
12,576
484
15,295
22,483
9,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
WiseCows
Sylvanus
17
2 / 3 / 3
11,193
431
12,081
24,985
30,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
codyice
Medusa
17
0 / 4 / 3
10,581
407
11,213
17,795
7,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
32
36
Kills
16
17
Deaths
36
59
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bigc3387
Tiamat
5
8
4
0.88
L
Guan Yu
GHOSTDEMON03
Guan Yu
4
11
4
0.55
W
2
2
17
5.25
W
Apollo
Moyaa7196
Apollo
7
1
7
10.5
L
Hun Batz
Myth x Vulcan
Hun Batz
5
10
2
0.6
L
Sylvanus
WiseCows
Sylvanus
2
3
3
1.17
L
Medusa
codyice
Medusa
0
4
3
0.38
W
Tsukuyomi
dethwaits4no1
Tsukuyomi
7
7
14
2
W
Chang'e
i-Swaavy
Chang'e
10
3
10
5
W
Sun Wukong
twiztedemon
Sun Wukong
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,503
Damage
77,516
125,312
Taken
116,971
101,099
Mitigated
92,010
57,362
Healing
37,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bigc3387
Tiamat
20,890
2,083
846
7,430
24,880
14,789
654
13,167
11,653
63,901
0
L
Guan Yu
GHOSTDEMON03
Guan Yu
18,037
3,741
288
5,764
26,828
30,212
752
8,109
17,919
0
57,006
W
7,546
1,076
1,512
6,487
25,535
34,109
419
8,432
16,785
25,274
0
W
Apollo
Moyaa7196
Apollo
14,020
9,320
0
6,664
17,474
9,820
9,447
4,355
12,946
0
129,648
L
Hun Batz
Myth x Vulcan
Hun Batz
15,295
5,570
0
3,745
22,483
9,340
334
6,646
15,712
0
96,909
L
Sylvanus
WiseCows
Sylvanus
12,081
3,598
3,366
9,678
24,985
30,605
0
6,722
18,013
40,956
0
L
Medusa
codyice
Medusa
11,213
5,777
552
5,708
17,795
7,064
1,348
5,235
12,510
0
76,066
W
Tsukuyomi
dethwaits4no1
Tsukuyomi
14,202
2,706
0
5,574
24,781
13,664
1,100
5,588
19,009
0
82,747
W
Chang'e
i-Swaavy
Chang'e
31,808
2,429
7,105
13,418
24,043
10,915
854
9,827
13,681
121,008
0
W
Sun Wukong
twiztedemon
Sun Wukong
23,927
5,491
0
16,602
33,479
32,591
1,179
8,395
24,075
0
112,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,889
Gold Earned
58,081
716
Minions Killed
502
0
Camps Cleared
0
2,423,746
Distance Traveled
2,199,418
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,103
466
109
4
0
424,008
1
L
Guan Yu
11,628
447
100
4
0
449,632
1
W
Khepri
12,877
495
33
1
0
493,324
0
W
Apollo
14,551
560
182
7
0
476,057
4
L
Hun Batz
12,576
484
141
5
0
445,971
8
L
Sylvanus
11,193
431
42
2
0
409,669
5
L
Medusa
10,581
407
110
4
0
470,138
0
W
Tsukuyomi
13,661
525
117
5
0
511,700
5
W
Chang'e
15,333
590
190
7
0
472,892
0
W
Sun Wukong
15,467
595
194
7
0
469,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role