Player Matchup

Chaac
Chaac
Eleuth1
Chaac
Level 14
God Stats
0W - 2L
1,305 SR
Queue Stats
17W - 20L
1,485 Elo+
Solo
Discordia
Discordia
Mahrbel
Discordia
Level 8
God Stats
7W - 10L
1,307 SR
Queue Stats
37W - 32L
1,460 Elo+
Solo
Artemis
Artemis
MightyScorpo
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,532 Elo+
Solo
Arachne
Arachne
NipzKing
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,518 Elo+
Solo
Ymir
Ymir
Xarzax
Ymir
Level 13
God Stats
7W - 3L
1,801 SR
Queue Stats
10W - 6L
1,635 Elo+
Solo
Team Averages
Level 11
1,483 SR
1,526 Elo+

VS

Team Averages
Level 14
1,706 SR
1,549 Elo+
Arachne
Arachne
ArcherEnemy1
Arachne
Level 5
God Stats
2W - 2L
1,558 SR
Queue Stats
4W - 5L
1,512 Elo+
Solo
Ah Puch
Ah Puch
D28ACE
Ah Puch
Level 18
God Stats
2W - 2L
1,314 SR
Queue Stats
24W - 16L
1,540 Elo+
Solo
Bellona
Bellona
Geistix
Bellona
Level 13
God Stats
5W - 0L
1,873 SR
Queue Stats
51W - 35L
1,491 Elo+
Solo
Ymir
Ymir
OverdoneGrain
Ymir
Level 29
God Stats
4W - 1L
1,924 SR
Queue Stats
24W - 19L
1,658 Elo+
Solo
Anhur
Anhur
mithik5
Anhur
Level 6
God Stats
8W - 2L
1,860 SR
Queue Stats
49W - 39L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Eleuth1
Chaac
8
0 / 4 / 0
4,610
461
2,147
7,277
4,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Mahrbel
Discordia
9
0 / 3 / 0
5,104
510
1,676
3,710
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
MightyScorpo
Artemis
6
2 / 4 / 0
4,416
442
3,931
6,781
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
NipzKing
Arachne
5
0 / 5 / 1
3,993
399
859
5,698
912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ymir
Xarzax
Ymir
7
0 / 5 / 2
4,571
457
3,565
7,625
2,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArcherEnemy1
Arachne
12
8 / 0 / 2
6,978
698
4,331
6,082
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
D28ACE
Ah Puch
10
1 / 0 / 3
6,075
608
1,322
3,252
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Geistix
Bellona
12
3 / 0 / 1
6,577
658
4,261
6,848
4,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 9
5,185
519
3,322
8,210
2,796
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
mithik5
Anhur
11
8 / 0 / 5
6,645
665
8,194
4,712
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
21
21
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
ArcherEnemy1
Arachne
8
0
2
9
W
Ah Puch
D28ACE
Ah Puch
1
0
3
2.5
L
Chaac
Eleuth1
Chaac
0
4
0
0
W
Bellona
Geistix
Bellona
3
0
1
3.5
L
Discordia
Mahrbel
Discordia
0
3
0
0
L
Artemis
MightyScorpo
Artemis
2
4
0
0.5
L
Arachne
NipzKing
Arachne
0
5
1
0.1
W
1
2
9
2.75
L
Ymir
Xarzax
Ymir
0
5
2
0.2
W
Anhur
mithik5
Anhur
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,178
Damage
21,430
31,091
Taken
29,104
9,296
Mitigated
11,267
5,229
Healing
14,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ArcherEnemy1
Arachne
4,331
2,985
0
4,176
6,082
2,028
10
489
5,448
0
32,545
W
Ah Puch
D28ACE
Ah Puch
1,322
225
0
1,512
3,252
922
58
951
2,151
28,548
0
L
Chaac
Eleuth1
Chaac
2,147
349
0
1,414
7,277
4,272
0
0
7,277
0
21,371
W
Bellona
Geistix
Bellona
4,261
1,546
0
4,952
6,848
4,239
0
0
6,598
0
36,855
L
Discordia
Mahrbel
Discordia
1,676
89
0
115
3,710
1,025
0
1,153
2,557
24,211
0
L
Artemis
MightyScorpo
Artemis
3,931
2,499
0
1,774
6,781
960
0
557
6,224
0
17,143
L
Arachne
NipzKing
Arachne
859
442
0
150
5,698
912
0
1,349
4,349
0
5,755
W
3,322
872
240
324
8,210
2,796
0
2,650
5,560
12,328
0
L
Ymir
Xarzax
Ymir
3,565
1,218
357
1,419
7,625
2,127
0
1,585
6,040
17,077
0
W
Anhur
mithik5
Anhur
8,194
4,001
0
3,310
4,712
1,282
792
881
3,831
0
35,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,694
Gold Earned
31,460
164
Minions Killed
305
0
Camps Cleared
0
862,049
Distance Traveled
947,837
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,978
698
75
8
0
223,457
2
W
Ah Puch
6,075
608
54
5
0
163,476
0
L
Chaac
4,610
461
38
4
0
197,740
10
W
Bellona
6,577
658
88
9
0
205,420
1
L
Discordia
5,104
510
66
7
0
177,093
10
L
Artemis
4,416
442
24
2
0
141,724
3
L
Arachne
3,993
399
12
1
0
154,793
3
W
Ymir
5,185
519
17
2
0
181,483
4
L
Ymir
4,571
457
24
2
0
190,699
2
W
Anhur
6,645
665
71
7
0
174,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role