Player Matchup

Susano
Susano
KuleRcvRv
Susano
Level 19
God Stats
9W - 11L
1,218 SR
Queue Stats
98W - 108L
1,601 Elo+
Solo
Hel
Hel
LFernandoSR
Hel
Level 16
God Stats
12W - 3L
1,818 SR
Queue Stats
69W - 51L
1,574 Elo+
Party 1
Skadi
Skadi
NamedKinng
Skadi
Level 23
God Stats
1W - 2L
1,306 SR
Queue Stats
92W - 72L
1,614 Elo+
Party 1
Fenrir
Fenrir
Two Tap Tec
Fenrir
Level 28
God Stats
13W - 10L
1,788 SR
Queue Stats
43W - 52L
1,715 Elo+
Solo
Guan Yu
Guan Yu
unatetera88
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,755 Elo+
Solo
Team Averages
Level 18
1,526 SR
1,652 Elo+

VS

Team Averages
Level 21
1,641 SR
1,576 Elo+
Tiamat
Tiamat
Herobr1ne 177
Tiamat
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
48W - 52L
1,560 Elo+
Solo
Apollo
Apollo
HuggieFudgin
Apollo
Level 25
God Stats
1W - 3L
1,783 SR
Queue Stats
65W - 62L
1,688 Elo+
Solo
Poseidon
Poseidon
Hussie-B
Poseidon
Level 15
God Stats
0W - 1L
1,618 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
IziPapa8607
Loki
Level 27
God Stats
0W - 2L
1,740 SR
Queue Stats
18W - 20L
1,653 Elo+
Solo
Ymir
Ymir
XxREFRAGxX
Ymir
Level 10
God Stats
9W - 9L
1,564 SR
Queue Stats
153W - 137L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
KuleRcvRv
Susano
15
1 / 1 / 6
9,141
508
6,685
14,966
6,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 4
8,987
499
9,357
13,698
6,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
17
9 / 1 / 6
10,504
584
8,150
9,099
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
15
11 / 1 / 9
10,587
588
10,397
12,723
12,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
unatetera88
Guan Yu
17
3 / 0 / 2
10,218
568
6,002
12,997
10,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,840
436
7,773
9,749
4,853
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
15
3 / 4 / 1
9,058
503
10,961
12,432
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Hussie-B
Poseidon
11
0 / 10 / 0
6,942
386
2,417
8,438
1,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 1
8,489
472
8,263
13,831
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 8 / 2
6,881
382
6,454
13,471
4,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
25
Kills
6
6
Deaths
26
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Apollo
3
4
1
0.88
L
Poseidon
Hussie-B
Poseidon
0
10
0
0
L
3
2
1
1.75
W
Susano
KuleRcvRv
Susano
1
1
6
4
W
1
3
4
1
W
Skadi
9
1
6
12
W
Fenrir
11
1
9
15.5
L
0
8
2
0.13
W
Guan Yu
unatetera88
Guan Yu
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,591
Damage
35,868
63,483
Taken
57,921
39,288
Mitigated
20,613
30,676
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,773
886
0
2,966
9,749
4,853
350
270
9,172
42,117
0
L
Apollo
10,961
6,754
0
2,668
12,432
4,736
840
6,019
6,389
0
66,422
L
Poseidon
Hussie-B
Poseidon
2,417
483
0
83
8,438
1,504
837
444
7,969
24,633
0
L
8,263
2,185
207
4,862
13,831
4,554
0
2,624
11,136
0
49,149
W
Susano
KuleRcvRv
Susano
6,685
720
0
4,872
14,966
6,240
37
1,024
13,868
0
60,303
W
9,357
62
4,883
7,545
13,698
6,729
558
767
12,911
57,768
0
W
Skadi
8,150
4,413
0
4,165
9,099
3,264
2,316
2,518
6,541
0
68,511
W
Fenrir
10,397
3,656
0
2,022
12,723
12,635
1,255
6,406
6,153
0
26,258
L
6,454
1,862
99
1,601
13,471
4,966
512
0
13,450
35,182
0
W
Guan Yu
unatetera88
Guan Yu
6,002
1,174
2,245
4,944
12,997
10,420
1,653
4,913
7,366
0
56,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,437
Gold Earned
39,210
492
Minions Killed
383
0
Camps Cleared
0
1,696,767
Distance Traveled
1,619,951
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,840
436
89
5
0
326,246
2
L
Apollo
9,058
503
122
7
0
309,122
2
L
Poseidon
6,942
386
51
3
0
301,062
0
L
Loki
8,489
472
73
4
0
381,669
6
W
Susano
9,141
508
104
6
0
358,407
1
W
Hel
8,987
499
98
5
0
364,033
1
W
Skadi
10,504
584
134
7
0
314,105
1
W
Fenrir
10,587
588
29
2
0
367,679
4
L
Ymir
6,881
382
48
3
0
301,852
0
W
Guan Yu
10,218
568
127
7
0
292,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role