Player Matchup

Anubis
Anubis
AkayaTepes
Anubis
Level 48
God Stats
8W - 5L
1,461 SR
Queue Stats
40W - 48L
1,313 Elo+
Party 2
Mercury
Mercury
JulienJuls
Mercury
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
NoobPhoenix101
Merlin
Level 24
God Stats
2W - 1L
1,299 SR
Queue Stats
36W - 42L
1,417 Elo+
Solo
Team Averages
Level 31
1,420 SR
1,410 Elo+

VS

Team Averages
Level 46
1,480 SR
1,438 Elo+
Chaac
Chaac
Math98
Chaac
Level 43
God Stats
5W - 4L
1,540 SR
Queue Stats
116W - 114L
1,394 Elo+
Party 1
Neith
Neith
lucasbro
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
yogurdechorizo
Kukulkan
Level 26
God Stats
5W - 2L
1,399 SR
Queue Stats
61W - 47L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AkayaTepes
Anubis
16
10 / 1 / 4
11,357
710
16,641
9,503
4,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
JulienJuls
Mercury
12
1 / 3 / 12
9,679
605
5,360
9,949
3,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 11
10,075
630
7,798
7,045
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Math98
Chaac
13
1 / 3 / 3
10,458
654
5,929
13,218
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
lucasbro
Neith
12
2 / 8 / 1
9,238
577
5,245
13,691
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
12
0 / 4 / 2
9,179
574
8,466
7,908
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
14
Kills
3
4
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
AkayaTepes
Anubis
10
1
4
12
W
Mercury
JulienJuls
Mercury
1
3
12
2.33
L
Chaac
Math98
Chaac
1
3
3
0.83
W
3
0
11
8.5
L
Neith
lucasbro
Neith
2
8
1
0.31
L
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,799
Damage
19,640
26,497
Taken
34,817
11,013
Mitigated
17,835
10,483
Healing
5,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AkayaTepes
Anubis
16,641
1,392
488
6,117
9,503
4,363
576
2,904
6,305
57,982
0
W
Mercury
JulienJuls
Mercury
5,360
2,067
547
1,663
9,949
3,507
0
1,760
7,977
0
30,009
L
Chaac
Math98
Chaac
5,929
766
0
3,631
13,218
11,025
0
9,367
3,851
0
18,954
W
7,798
768
0
1,668
7,045
3,143
718
3,183
3,682
28,677
769
L
Neith
lucasbro
Neith
5,245
1,876
0
1,080
13,691
4,773
120
10,262
3,429
0
35,676
L
Kukulkan
8,466
224
0
412
7,908
2,037
96
4,836
3,072
46,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,111
Gold Earned
28,875
161
Minions Killed
162
0
Camps Cleared
0
835,050
Distance Traveled
831,828
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,357
710
82
5
0
267,478
3
W
Mercury
9,679
605
37
2
0
320,069
2
L
Chaac
10,458
654
19
1
0
316,517
2
W
Merlin
10,075
630
42
3
0
247,503
2
L
Neith
9,238
577
65
4
0
243,344
2
L
Kukulkan
9,179
574
78
5
0
271,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role