Player Matchup

Danzaburou
Danzaburou
Catablepon
Danzaburou
Level 62
God Stats
4W - 1L
1,850 SR
Queue Stats
73W - 68L
1,568 Elo+
Solo
Tiamat
Tiamat
JACKP0TZ
Tiamat
Level 151
God Stats
25W - 21L
1,605 SR
Queue Stats
311W - 308L
1,574 Elo+
Solo
He Bo
He Bo
LandryQc
He Bo
Level 104
God Stats
69W - 40L
1,709 SR
Queue Stats
132W - 115L
1,621 Elo+
Solo
Fenrir
Fenrir
Shadooah
Fenrir
Level 101
God Stats
5W - 3L
2,028 SR
Queue Stats
61W - 41L
1,653 Elo+
Solo
Cthulhu
Cthulhu
darkhearts25
Cthulhu
Level 62
God Stats
20W - 8L
1,726 SR
Queue Stats
35W - 20L
1,638 Elo+
Solo
Team Averages
Level 96
1,784 SR
1,611 Elo+

VS

Team Averages
Level 133
1,468 SR
1,491 Elo+
Xbalanque
Xbalanque
ItsMeo
Xbalanque
Level 143
God Stats
1W - 1L
1,370 SR
Queue Stats
28W - 21L
1,255 Elo+
Solo
Tiamat
Tiamat
LordLewi
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Pestilence
Vulcan
Level 160
God Stats
4W - 4L
1,485 SR
Queue Stats
84W - 76L
1,532 Elo+
Solo
Hachiman
Hachiman
TheBeanEater
Hachiman
Level 88
God Stats
1W - 3L
1,443 SR
Queue Stats
33W - 35L
1,600 Elo+
Solo
Zeus
Zeus
cyndizhang
Zeus
Level 144
God Stats
14W - 12L
1,541 SR
Queue Stats
454W - 438L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Catablepon
Danzaburou
18
4 / 1 / 13
11,897
991
11,237
14,010
6,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
JACKP0TZ
Tiamat
18
5 / 0 / 12
11,744
979
10,514
8,973
6,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
LandryQc
He Bo
18
6 / 2 / 8
11,707
976
13,316
9,534
3,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Shadooah
Fenrir
17
6 / 2 / 9
11,813
984
7,723
13,939
7,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
darkhearts25
Cthulhu
19
1 / 0 / 18
11,545
962
13,030
18,715
24,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

211

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ItsMeo
Xbalanque
17
2 / 8 / 2
11,068
922
10,399
17,207
7,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
LordLewi
Tiamat
16
2 / 4 / 3
10,642
887
9,321
13,229
8,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vulcan
Pestilence
Vulcan
16
0 / 4 / 3
9,934
828
11,829
8,619
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
TheBeanEater
Hachiman
16
0 / 5 / 1
9,784
815
8,752
12,712
5,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 1 / 3
10,811
901
20,744
5,798
2,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
17
22
Kills
5
5
Deaths
22
60
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Catablepon
Danzaburou
4
1
13
10.5
L
Xbalanque
ItsMeo
Xbalanque
2
8
2
0.38
W
Tiamat
JACKP0TZ
Tiamat
5
0
12
11
W
He Bo
LandryQc
He Bo
6
2
8
5
L
Tiamat
LordLewi
Tiamat
2
4
3
0.88
L
Vulcan
Pestilence
Vulcan
0
4
3
0.38
W
Fenrir
Shadooah
Fenrir
6
2
9
5.25
L
Hachiman
TheBeanEater
Hachiman
0
5
1
0.1
L
1
1
3
2.5
W
Cthulhu
darkhearts25
Cthulhu
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,820
Damage
61,045
65,171
Taken
57,565
49,394
Mitigated
26,005
10,763
Healing
5,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Catablepon
Danzaburou
11,237
4,081
279
5,219
14,010
6,865
0
10,216
3,488
0
47,420
L
Xbalanque
ItsMeo
Xbalanque
10,399
3,786
0
2,307
17,207
7,147
0
10,441
6,510
0
51,304
W
Tiamat
JACKP0TZ
Tiamat
10,514
557
0
2,214
8,973
6,360
0
5,939
2,844
28,610
0
W
He Bo
LandryQc
He Bo
13,316
660
0
1,074
9,534
3,924
0
7,003
2,207
31,310
0
L
Tiamat
LordLewi
Tiamat
9,321
419
0
1,329
13,229
8,007
0
9,562
3,564
22,380
0
L
Vulcan
Pestilence
Vulcan
11,829
1,826
0
379
8,619
3,584
0
5,124
3,425
32,726
0
W
Fenrir
Shadooah
Fenrir
7,723
1,382
0
942
13,939
7,666
0
7,638
5,781
0
13,141
L
Hachiman
TheBeanEater
Hachiman
8,752
5,150
0
390
12,712
5,034
0
6,724
5,878
0
21,557
L
20,744
617
0
1,390
5,798
2,233
0
4,436
1,328
42,007
0
W
Cthulhu
darkhearts25
Cthulhu
13,030
423
1,035
0
18,715
24,579
0
9,289
8,957
41,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,706
Gold Earned
52,239
279
Minions Killed
264
11
Camps Cleared
7
1,219,295
Distance Traveled
1,134,493
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,897
991
95
8
4
234,025
2
L
Xbalanque
11,068
922
85
7
0
195,799
3
W
Tiamat
11,744
979
61
5
1
243,931
0
W
He Bo
11,707
976
49
4
2
225,518
0
L
Tiamat
10,642
887
34
3
2
233,606
0
L
Vulcan
9,934
828
72
6
1
253,794
0
W
Fenrir
11,813
984
15
1
4
269,125
0
L
Hachiman
9,784
815
29
2
1
224,569
2
L
Zeus
10,811
901
44
4
3
226,725
4
W
Cthulhu
11,545
962
59
5
0
246,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role