Player Matchup

Ganesha
Ganesha
Ooowee Its ME
Ganesha
Level 63
God Stats
7W - 8L
1,656 SR
Queue Stats
160W - 121L
1,575 Elo+
Party 1
Izanami
Izanami
UmbralChill
Izanami
Level 104
God Stats
1W - 0L
1,289 SR
Queue Stats
30W - 37L
1,663 Elo+
Party 1
Chang'e
Chang'e
Wasabi20
Chang'e
Level 105
God Stats
3W - 1L
1,606 SR
Queue Stats
57W - 50L
1,603 Elo+
Party 1
Team Averages
Level 91
1,517 SR
1,614 Elo+

VS

Team Averages
Level 64
1,567 SR
1,488 Elo+
Neith
Neith
Tic-Mys
Neith
Level 62
God Stats
8W - 6L
1,422 SR
Queue Stats
141W - 123L
1,536 Elo+
Party 2
Ares
Ares
eiscrim
Ares
Level 68
God Stats
1W - 2L
1,869 SR
Queue Stats
130W - 124L
1,502 Elo+
Party 2
Anubis
Anubis
thehangedman3
Anubis
Level 61
God Stats
11W - 17L
1,412 SR
Queue Stats
40W - 47L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 7 / 16
12,939
681
10,360
20,895
27,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
UmbralChill
Izanami
17
7 / 9 / 5
13,152
692
15,512
19,051
5,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Wasabi20
Chang'e
18
12 / 2 / 6
14,150
745
21,037
16,586
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Tic-Mys
Neith
16
6 / 4 / 11
12,461
656
15,180
11,668
3,336
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
eiscrim
Ares
14
3 / 7 / 12
11,614
611
9,052
21,628
18,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
8 / 8 / 7
12,897
679
17,459
22,564
10,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
47
19
Kills
17
18
Deaths
19
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
7
16
1.14
L
Neith
Tic-Mys
Neith
6
4
11
2.88
W
Izanami
UmbralChill
Izanami
7
9
5
1.06
W
Chang'e
Wasabi20
Chang'e
12
2
6
7.5
L
Ares
eiscrim
Ares
3
7
12
1.29
L
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,909
Damage
41,691
56,532
Taken
55,860
38,624
Mitigated
31,794
21,322
Healing
16,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
10,360
371
1,062
2,386
20,895
27,791
137
9,501
11,394
32,281
0
L
Neith
Tic-Mys
Neith
15,180
8,094
0
3,832
11,668
3,336
2,029
7,079
4,461
0
44,965
W
Izanami
UmbralChill
Izanami
15,512
12,219
0
4,241
19,051
5,346
2,937
10,412
8,639
0
74,139
W
Chang'e
Wasabi20
Chang'e
21,037
53
5,728
7,905
16,586
5,487
454
6,646
9,940
59,430
0
L
Ares
eiscrim
Ares
9,052
513
372
1,348
21,628
18,408
353
9,832
11,229
30,351
0
L
17,459
769
0
10,975
22,564
10,050
1,288
13,591
8,413
90,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,241
Gold Earned
36,972
204
Minions Killed
209
0
Camps Cleared
0
950,712
Distance Traveled
864,581
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,939
681
4
0
0
331,320
0
L
Neith
12,461
656
70
4
0
286,546
5
W
Izanami
13,152
692
120
6
0
248,552
1
W
Chang'e
14,150
745
80
4
0
370,840
1
L
Ares
11,614
611
30
2
0
321,834
1
L
Anubis
12,897
679
109
6
0
256,201
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role