Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Kozukah
Tiamat
Level 29
God Stats
8W - 6L
1,598 SR
Queue Stats
128W - 107L
1,620 Elo+
Solo
Ares
Ares
Weenypuffjr58
Ares
Level 26
God Stats
23W - 17L
1,593 SR
Queue Stats
120W - 95L
1,630 Elo+
Solo
Medusa
Medusa
XyanyaVieme
Medusa
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
469W - 508L
1,546 Elo+
Solo
Thor
Thor
uWussTattletale
Thor
Level 13
God Stats
1W - 0L
1,306 SR
Queue Stats
15W - 7L
1,783 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,616 Elo+

VS

Team Averages
Level 13
1,618 SR
1,616 Elo+
Sun Wukong
Sun Wukong
Kovacs7
Sun Wukong
Level 4
God Stats
2W - 3L
1,853 SR
Queue Stats
2W - 5L
1,593 Elo+
Solo
Arachne
Arachne
LGSA_15
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ThatTeddyBear12
Jing Wei
Level 5
God Stats
0W - 2L
1,675 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Geb
Geb
ToastMaster911
Geb
Level 26
God Stats
36W - 23L
1,729 SR
Queue Stats
490W - 455L
1,706 Elo+
Solo
Tiamat
Tiamat
hobbsquatch
Tiamat
Level 27
God Stats
0W - 1L
1,335 SR
Queue Stats
15W - 12L
1,779 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
4 / 0 / 18
10,843
986
14,298
7,399
4,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Kozukah
Tiamat
17
6 / 0 / 19
10,962
997
16,141
6,865
6,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 17
11,606
1,055
8,625
10,749
12,233
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
17
5 / 0 / 19
10,649
968
12,669
5,252
2,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
14 / 0 / 13
12,325
1,120
22,407
14,619
10,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

310

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kovacs7
Sun Wukong
15
0 / 7 / 0
8,936
812
8,898
18,254
11,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
LGSA_15
Arachne
13
0 / 11 / 0
8,436
767
2,240
13,547
5,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
15
0 / 5 / 0
8,892
808
6,061
10,194
4,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 4 / 0
9,727
884
9,781
23,564
19,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
15
0 / 8 / 0
9,079
825
12,958
19,329
11,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
0
35
Kills
0
0
Deaths
35
86
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
18
13
L
Sun Wukong
Kovacs7
Sun Wukong
0
7
0
0
W
Tiamat
Kozukah
Tiamat
6
0
19
15.5
L
Arachne
LGSA_15
Arachne
0
11
0
0
L
Jing Wei
0
5
0
0
L
0
4
0
0
W
6
0
17
14.5
W
Medusa
5
0
19
14.5
L
Tiamat
0
8
0
0
W
14
0
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,140
Damage
39,938
44,884
Taken
84,888
36,569
Mitigated
51,491
17,932
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,298
1,478
3,873
1,903
7,399
4,635
0
4,093
3,306
52,107
0
L
Sun Wukong
Kovacs7
Sun Wukong
8,898
1,577
0
682
18,254
11,354
0
10,527
7,527
0
26,260
W
Tiamat
Kozukah
Tiamat
16,141
885
1,876
3,007
6,865
6,601
0
4,968
1,897
23,744
0
L
Arachne
LGSA_15
Arachne
2,240
1,670
0
694
13,547
5,320
0
4,580
8,792
0
6,802
L
Jing Wei
6,061
3,031
0
0
10,194
4,417
0
3,531
6,588
0
29,617
L
9,781
946
0
1,164
23,564
19,003
0
12,818
10,521
30,486
0
W
8,625
735
532
2,122
10,749
12,233
0
5,412
5,337
13,565
0
W
Medusa
12,669
6,783
128
330
5,252
2,703
0
2,574
2,678
0
34,909
L
Tiamat
12,958
1,536
0
2,585
19,329
11,397
0
7,844
11,350
37,685
0
W
22,407
6,354
0
4,161
14,619
10,397
0
5,692
8,927
278
39,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,385
Gold Earned
45,070
225
Minions Killed
185
5
Camps Cleared
4
982,807
Distance Traveled
873,534
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,843
986
80
7
1
202,936
0
L
Sun Wukong
8,936
812
46
4
1
167,370
0
W
Tiamat
10,962
997
23
2
0
197,008
0
L
Arachne
8,436
767
10
1
1
130,935
3
L
Jing Wei
8,892
808
49
4
0
172,666
1
L
Geb
9,727
884
23
2
0
218,906
0
W
Ares
11,606
1,055
9
1
0
201,790
0
W
Medusa
10,649
968
74
7
2
195,352
2
L
Tiamat
9,079
825
57
5
2
183,657
0
W
Thor
12,325
1,120
39
4
2
185,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role