Player Matchup

Ullr
Ullr
ElSoggo
Ullr
Level 29
God Stats
37W - 47L
1,389 SR
Queue Stats
241W - 296L
1,377 Elo+
Party 2
Nox
Nox
Ksuchan229
Nox
Level 7
God Stats
1W - 3L
1,382 SR
Queue Stats
4W - 9L
1,177 Elo+
Solo
Nemesis
Nemesis
RedCoatIV
Nemesis
Level 16
God Stats
5W - 4L
1,290 SR
Queue Stats
64W - 66L
1,312 Elo+
Solo
Ymir
Ymir
Simaeli
Ymir
Level 29
God Stats
3W - 5L
1,457 SR
Queue Stats
145W - 194L
1,374 Elo+
Party 2
Discordia
Discordia
leogar47
Discordia
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,500 Elo+
Solo
Team Averages
Level 17
1,404 SR
1,348 Elo+

VS

Team Averages
Level 14
1,580 SR
1,394 Elo+
Artemis
Artemis
Doomsdaystylx
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FoSMounT
Jormungandr
Level 8
God Stats
7W - 3L
1,649 SR
Queue Stats
15W - 16L
1,348 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kaгаякаси
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,464 Elo+
Solo
Aphrodite
Aphrodite
TartanNaru
Aphrodite
Level 27
God Stats
13W - 14L
1,491 SR
Queue Stats
109W - 155L
1,307 Elo+
Solo
Fenrir
Fenrir
daynSdcp
Fenrir
Level 13
God Stats
4W - 2L
1,761 SR
Queue Stats
15W - 17L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ElSoggo
Ullr
19
16 / 6 / 7
12,852
559
19,172
22,040
9,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 1 / 1
6,284
273
0
661
243
Nemesis
RedCoatIV
Nemesis
18
9 / 9 / 8
12,156
529
21,045
23,103
10,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Simaeli
Ymir
16
6 / 5 / 17
10,985
478
17,419
29,051
20,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
leogar47
Discordia
13
1 / 22 / 12
9,051
394
2,250
20,132
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
7 / 8 / 12
11,613
505
15,056
19,070
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
FoSMounT
Jormungandr
18
10 / 4 / 13
12,192
530
18,609
20,519
11,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
19
7 / 6 / 10
12,451
541
15,046
17,004
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
TartanNaru
Aphrodite
19
13 / 10 / 10
13,642
593
19,300
25,790
10,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
daynSdcp
Fenrir
17
4 / 9 / 11
11,906
518
10,735
19,570
17,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
97
32
Kills
41
43
Deaths
37
45
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Artemis
7
8
12
1.63
L
Ullr
ElSoggo
Ullr
16
6
7
3.25
W
Jormungandr
FoSMounT
Jormungandr
10
4
13
4.13
W
Tsukuyomi
7
6
10
2
L
0
1
1
0.5
L
Nemesis
RedCoatIV
Nemesis
9
9
8
1.44
L
Ymir
Simaeli
Ymir
6
5
17
2.9
W
Aphrodite
TartanNaru
Aphrodite
13
10
10
1.8
W
Fenrir
daynSdcp
Fenrir
4
9
11
1.06
L
Discordia
leogar47
Discordia
1
22
12
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,886
Damage
78,746
94,987
Taken
101,953
46,670
Mitigated
52,691
7,708
Healing
37,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
15,056
8,120
0
7,074
19,070
6,741
4,895
4,199
14,871
0
63,484
L
Ullr
ElSoggo
Ullr
19,172
10,383
0
2,016
22,040
9,322
3,054
7,119
14,769
0
74,786
W
Jormungandr
FoSMounT
Jormungandr
18,609
2,005
126
3,906
20,519
11,960
1,306
6,960
13,559
67,813
0
W
Tsukuyomi
15,046
3,465
0
3,666
17,004
6,330
1,645
1,732
15,272
0
77,550
L
0
0
0
0
661
243
0
661
0
0
0
L
Nemesis
RedCoatIV
Nemesis
21,045
8,253
0
4,394
23,103
10,330
754
6,875
16,103
0
62,211
L
Ymir
Simaeli
Ymir
17,419
4,604
672
626
29,051
20,634
575
12,488
16,224
43,132
0
W
Aphrodite
TartanNaru
Aphrodite
19,300
3,111
6,680
13,519
25,790
10,655
751
4,784
21,006
69,260
0
W
Fenrir
daynSdcp
Fenrir
10,735
3,135
0
2,653
19,570
17,005
1,452
1,994
17,576
0
41,319
L
Discordia
leogar47
Discordia
2,250
2,082
0
0
20,132
6,141
54
9,850
9,982
11,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,328
Gold Earned
61,804
305
Minions Killed
430
0
Camps Cleared
0
1,462,482
Distance Traveled
1,994,859
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,613
505
89
4
0
319,557
1
L
Ullr
12,852
559
134
6
0
342,133
2
W
Jormungandr
12,192
530
75
3
0
408,954
2
W
Tsukuyomi
12,451
541
118
5
0
470,774
4
L
Nox
6,284
273
0
0
0
340
0
L
Nemesis
12,156
529
110
5
0
376,656
2
L
Ymir
10,985
478
47
2
0
433,382
0
W
Aphrodite
13,642
593
88
4
0
355,586
0
W
Fenrir
11,906
518
60
3
0
439,988
5
L
Discordia
9,051
394
14
1
0
309,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role