Player Matchup

Neith
Neith
Denies666
Neith
Level 9
God Stats
3W - 1L
1,381 SR
Queue Stats
9W - 9L
1,471 Elo+
Solo
Tiamat
Tiamat
GodSavior14
Tiamat
Level 10
God Stats
2W - 1L
1,557 SR
Queue Stats
2W - 10L
1,102 Elo+
Party 1
Bellona
Bellona
Jarod14
Bellona
Level 12
God Stats
2W - 0L
1,648 SR
Queue Stats
9W - 4L
1,513 Elo+
Solo
Thor
Thor
ZooLg
Thor
Level 8
God Stats
2W - 7L
1,500 SR
Queue Stats
95W - 92L
1,296 Elo+
Solo
Aphrodite
Aphrodite
ironjunk
Aphrodite
Level 12
God Stats
2W - 0L
1,691 SR
Queue Stats
43W - 42L
1,143 Elo+
Party 1
Team Averages
Level 10
1,556 SR
1,305 Elo+

VS

Team Averages
Level 11
1,606 SR
1,371 Elo+
Cthulhu
Cthulhu
Darktemplar11
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Eleuth1
Ymir
Level 13
God Stats
9W - 8L
1,727 SR
Queue Stats
17W - 20L
1,521 Elo+
Solo
Kukulkan
Kukulkan
KabanAgent
Kukulkan
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
6W - 12L
1,036 Elo+
Solo
Hachiman
Hachiman
lolokko123
Hachiman
Level 5
God Stats
2W - 1L
1,802 SR
Queue Stats
15W - 22L
1,297 Elo+
Solo
Ne Zha
Ne Zha
自在ing
Ne Zha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Denies666
Neith
19
9 / 6 / 8
13,614
545
18,759
19,272
7,585
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
17
0 / 3 / 2
11,591
464
1,945
10,004
7,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bellona
Jarod14
Bellona
20
15 / 1 / 5
15,640
626
25,923
27,808
23,303
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
ZooLg
Thor
19
6 / 3 / 7
13,260
530
9,836
17,444
7,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
ironjunk
Aphrodite
15
0 / 8 / 10
10,113
405
1,704
13,065
8,236
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
1
0 / 0 / 0
4,768
191
0
0
0
Ymir
Eleuth1
Ymir
17
3 / 6 / 10
11,237
449
9,128
21,992
25,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
KabanAgent
Kukulkan
15
12 / 7 / 5
11,021
441
24,108
15,476
7,123
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
lolokko123
Hachiman
17
3 / 8 / 9
10,512
420
8,914
17,972
6,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
自在ing
Ne Zha
17
2 / 10 / 2
10,978
439
5,591
23,533
10,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
46
30
Kills
20
21
Deaths
31
32
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
0
0
0
W
Neith
Denies666
Neith
9
6
8
2.17
L
Ymir
Eleuth1
Ymir
3
6
10
1.33
W
Tiamat
0
3
2
0.33
W
Bellona
Jarod14
Bellona
15
1
5
17.5
L
Kukulkan
KabanAgent
Kukulkan
12
7
5
2.07
W
Thor
ZooLg
Thor
6
3
7
3.17
W
Aphrodite
ironjunk
Aphrodite
0
8
10
0.63
L
Hachiman
lolokko123
Hachiman
3
8
9
0.94
L
Ne Zha
自在ing
Ne Zha
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,167
Damage
47,741
87,593
Taken
78,973
53,384
Mitigated
49,688
33,987
Healing
15,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Denies666
Neith
18,759
11,309
0
6,166
19,272
7,585
4,500
9,666
9,606
0
79,766
L
Ymir
Eleuth1
Ymir
9,128
1,127
0
3,264
21,992
25,535
0
1,094
20,898
42,916
0
W
Tiamat
1,945
32
0
2,525
10,004
7,019
948
3,445
6,559
34,447
0
W
Bellona
Jarod14
Bellona
25,923
10,865
0
14,466
27,808
23,303
1,894
10,576
16,602
0
130,912
L
Kukulkan
KabanAgent
Kukulkan
24,108
1,936
0
1,020
15,476
7,123
65
452
15,024
54,724
0
W
Thor
ZooLg
Thor
9,836
2,942
0
7,382
17,444
7,241
1,034
7,145
10,299
0
94,846
W
Aphrodite
ironjunk
Aphrodite
1,704
946
1,489
1,959
13,065
8,236
939
8,624
4,441
14,908
0
L
Hachiman
lolokko123
Hachiman
8,914
3,415
0
5,328
17,972
6,946
832
1,405
16,567
0
54,037
L
Ne Zha
自在ing
Ne Zha
5,591
1,422
0
5,640
23,533
10,084
0
698
22,835
0
71,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,218
Gold Earned
48,516
526
Minions Killed
357
0
Camps Cleared
0
2,266,483
Distance Traveled
1,579,267
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,768
191
0
0
0
0
0
W
Neith
13,614
545
132
5
0
472,861
1
L
Ymir
11,237
449
59
2
0
418,667
17
W
Tiamat
11,591
464
47
2
0
400,261
0
W
Bellona
15,640
626
179
7
0
484,659
2
L
Kukulkan
11,021
441
76
3
0
406,273
2
W
Thor
13,260
530
130
5
0
492,524
0
W
Aphrodite
10,113
405
38
2
0
416,178
1
L
Hachiman
10,512
420
87
3
0
380,981
1
L
Ne Zha
10,978
439
135
5
0
373,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role