Player Matchup

Artio
Artio
 
Artio
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ArturPaendrag
King Arthur
Level 4
God Stats
2W - 4L
1,089 SR
Queue Stats
6W - 6L
1,085 Elo+
Party 2
Chang'e
Chang'e
MentalDiff
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,341 Elo+
Party 2
Yemoja
Yemoja
amiraluvsfood
Yemoja
Level 5
God Stats
2W - 1L
1,646 SR
Queue Stats
4W - 8L
1,121 Elo+
Party 1
Medusa
Medusa
zBandit
Medusa
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 9
1,447 SR
1,309 Elo+

VS

Team Averages
Level 7
1,444 SR
1,353 Elo+
Fenrir
Fenrir
BatuhanRED
Fenrir
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Thor
Thor
Skib89
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,453 Elo+
Solo
Kukulkan
Kukulkan
YaretziRM
Kukulkan
Level 6
God Stats
0W - 2L
1,222 SR
Queue Stats
7W - 13L
1,488 Elo+
Solo
Ra
Ra
Zurab5566
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,275 Elo+
Solo
Tyr
Tyr
yojoesmoothbore
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
3 / 0 / 11
10,000
1,111
5,495
10,690
9,838
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
ArturPaendrag
King Arthur
16
10 / 2 / 10
11,206
1,245
13,910
14,960
12,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
MentalDiff
Chang'e
16
2 / 3 / 11
9,826
1,092
11,429
8,881
3,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 2 / 3
8,057
895
945
7,619
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
zBandit
Medusa
16
8 / 2 / 9
10,436
1,160
14,191
7,398
2,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

340

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BatuhanRED
Fenrir
12
4 / 3 / 0
8,634
959
3,002
3,606
1,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
Skib89
Thor
14
3 / 8 / 3
8,681
965
8,186
15,028
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
YaretziRM
Kukulkan
15
0 / 3 / 7
8,532
948
16,976
8,488
3,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 6
8,971
997
8,384
8,266
3,126
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 6 / 6
8,204
912
6,823
16,090
12,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
23
Kills
9
9
Deaths
24
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
11
8.5
W
King Arthur
ArturPaendrag
King Arthur
10
2
10
7.5
L
Fenrir
BatuhanRED
Fenrir
4
3
0
1.33
W
Chang'e
MentalDiff
Chang'e
2
3
11
2.5
L
Thor
Skib89
Thor
3
8
3
0.56
L
Kukulkan
YaretziRM
Kukulkan
0
3
7
1.17
L
2
4
6
1.25
W
0
2
3
0.75
L
0
6
6
0.5
W
Medusa
zBandit
Medusa
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,970
Damage
43,371
49,548
Taken
51,478
32,508
Mitigated
26,288
11,671
Healing
3,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,495
1,850
523
845
10,690
9,838
0
6,135
4,430
14,742
0
W
King Arthur
ArturPaendrag
King Arthur
13,910
2,879
0
2,203
14,960
12,094
0
6,569
8,246
0
22,722
L
Fenrir
BatuhanRED
Fenrir
3,002
1,111
0
319
3,606
1,256
0
1,811
1,745
0
3,067
W
Chang'e
MentalDiff
Chang'e
11,429
2,926
2,890
1,982
8,881
3,225
0
3,846
4,960
33,777
0
L
Thor
Skib89
Thor
8,186
3,517
0
604
15,028
5,753
0
4,575
10,303
0
14,409
L
Kukulkan
YaretziRM
Kukulkan
16,976
1,345
0
0
8,488
3,293
0
2,642
5,629
32,428
0
L
8,384
749
613
570
8,266
3,126
0
1,685
6,312
23,862
0
W
945
709
1,090
324
7,619
4,643
0
4,972
2,597
3,222
0
L
6,823
2,350
0
1,067
16,090
12,860
0
7,156
8,734
134
9,936
W
Medusa
zBandit
Medusa
14,191
10,216
0
1,814
7,398
2,708
0
3,972
3,426
0
22,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,525
Gold Earned
43,022
131
Minions Killed
95
4
Camps Cleared
2
787,019
Distance Traveled
606,910
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,000
1,111
19
2
2
188,857
0
W
King Arthur
11,206
1,245
20
2
1
199,410
0
L
Fenrir
8,634
959
0
0
0
43,229
0
W
Chang'e
9,826
1,092
65
7
0
168,175
0
L
Thor
8,681
965
16
2
1
112,649
0
L
Kukulkan
8,532
948
31
3
0
162,402
2
L
Ra
8,971
997
40
4
1
125,210
0
W
Yemoja
8,057
895
3
0
0
103,157
0
L
Tyr
8,204
912
8
1
0
163,420
0
W
Medusa
10,436
1,160
24
3
1
127,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role