Player Matchup

Izanami
Izanami
Crude Blu
Izanami
Level 28
God Stats
26W - 33L
1,477 SR
Queue Stats
601W - 620L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
MadDroog
Danzaburou
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
80W - 98L
1,506 Elo+
Solo
Bakasura
Bakasura
Masueh
Bakasura
Level 25
God Stats
6W - 5L
1,567 SR
Queue Stats
127W - 119L
1,534 Elo+
Solo
Cthulhu
Cthulhu
THE GP HUNTER
Cthulhu
Level 15
God Stats
24W - 16L
1,567 SR
Queue Stats
100W - 95L
1,477 Elo+
Party 1
Medusa
Medusa
killer7282004
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,475 Elo+
Solo
Team Averages
Level 21
1,522 SR
1,522 Elo+

VS

Team Averages
Level 18
1,425 SR
1,459 Elo+
Nemesis
Nemesis
Fxkefuneral
Nemesis
Level 4
God Stats
0W - 1L
1,292 SR
Queue Stats
1W - 1L
1,719 Elo+
Solo
Izanami
Izanami
RxIvanG
Izanami
Level 17
God Stats
21W - 16L
1,563 SR
Queue Stats
58W - 52L
1,513 Elo+
Party 2
Scylla
Scylla
RxJuanMZ
Scylla
Level 36
God Stats
7W - 8L
1,636 SR
Queue Stats
350W - 331L
1,476 Elo+
Party 2
Cupid
Cupid
inside_palace0
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,101 Elo+
Solo
Kuzenbo
Kuzenbo
run_GMT
Kuzenbo
Level 28
God Stats
0W - 3L
1,133 SR
Queue Stats
24W - 38L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crude Blu
Izanami
20
0 / 3 / 14
13,373
892
7,787
15,785
6,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Danzaburou
MadDroog
Danzaburou
20
12 / 5 / 12
16,746
1,116
27,458
17,517
8,145
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Masueh
Bakasura
20
5 / 7 / 10
14,686
979
15,258
24,245
11,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
20
3 / 5 / 10
13,395
893
9,961
39,756
32,379
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 4 / 12
14,522
968
19,907
15,638
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fxkefuneral
Nemesis
16
0 / 5 / 3
11,467
764
1,793
7,790
5,636
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Izanami
RxIvanG
Izanami
20
14 / 6 / 8
17,498
1,167
51,978
24,092
10,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
RxJuanMZ
Scylla
20
10 / 8 / 11
16,386
1,092
31,935
25,081
11,397
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 2 / 0
10,878
725
537
1,939
484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
run_GMT
Kuzenbo
20
0 / 3 / 17
14,202
947
18,915
27,482
43,558
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
63
24
Kills
24
24
Deaths
24
58
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
Crude Blu
Izanami
0
3
14
2.33
L
Nemesis
Fxkefuneral
Nemesis
0
5
3
0.3
W
Danzaburou
MadDroog
Danzaburou
12
5
12
3.6
W
Bakasura
Masueh
Bakasura
5
7
10
1.43
L
Izanami
RxIvanG
Izanami
14
6
8
3
L
Scylla
RxJuanMZ
Scylla
10
8
11
1.94
W
Cthulhu
3
5
10
1.6
L
0
2
0
0
W
4
4
12
2.5
L
Kuzenbo
run_GMT
Kuzenbo
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,371
Damage
105,158
112,941
Taken
86,384
64,352
Mitigated
71,619
22,811
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Crude Blu
Izanami
7,787
6,411
0
2,092
15,785
6,394
0
9,414
6,257
0
49,646
L
Nemesis
Fxkefuneral
Nemesis
1,793
442
0
828
7,790
5,636
0
810
6,608
0
6,567
W
Danzaburou
MadDroog
Danzaburou
27,458
15,562
872
2,801
17,517
8,145
0
9,860
7,543
0
44,601
W
Bakasura
Masueh
Bakasura
15,258
10,557
0
3,060
24,245
11,088
0
12,411
11,526
0
31,347
L
Izanami
RxIvanG
Izanami
51,978
43,696
0
646
24,092
10,544
0
3,180
20,099
0
100,410
L
Scylla
RxJuanMZ
Scylla
31,935
2,016
264
1,837
25,081
11,397
0
2,023
22,675
54,939
0
W
Cthulhu
9,961
1,434
400
8,154
39,756
32,379
0
10,098
29,387
22,816
0
L
537
287
0
168
1,939
484
0
0
1,939
0
1,078
W
19,907
10,267
0
5,432
15,638
6,346
0
8,030
7,378
0
56,286
L
Kuzenbo
run_GMT
Kuzenbo
18,915
4,869
1,151
1,814
27,482
43,558
0
3,948
22,964
41,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,722
Gold Earned
70,431
295
Minions Killed
233
9
Camps Cleared
6
1,223,477
Distance Traveled
908,468
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,373
892
104
7
3
205,302
0
L
Nemesis
11,467
764
9
1
0
78,844
1
W
Danzaburou
16,746
1,116
43
3
1
239,268
1
W
Bakasura
14,686
979
35
2
4
259,690
0
L
Izanami
17,498
1,167
135
9
1
236,896
0
L
Scylla
16,386
1,092
59
4
5
260,700
0
W
Cthulhu
13,395
893
19
1
1
257,960
0
L
Cupid
10,878
725
0
0
0
32,968
1
W
Medusa
14,522
968
94
6
0
261,257
0
L
Kuzenbo
14,202
947
30
2
0
299,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role