Player Matchup

Thor
Thor
BookLover102
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Covert GauntLet
Guan Yu
Level 7
God Stats
1W - 5L
1,241 SR
Queue Stats
4W - 14L
1,267 Elo+
Solo
Cernunnos
Cernunnos
SektorNin3
Cernunnos
Level 17
God Stats
14W - 20L
1,409 SR
Queue Stats
32W - 43L
1,256 Elo+
Solo
Nemesis
Nemesis
kirbi2341
Nemesis
Level 12
God Stats
1W - 9L
1,630 SR
Queue Stats
8W - 26L
1,235 Elo+
Solo
Ares
Ares
luca19822005
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Solo
Team Averages
Level 13
1,456 SR
1,351 Elo+

VS

Team Averages
Level 23
1,463 SR
1,285 Elo+
King Arthur
King Arthur
BigRaff663
King Arthur
Level 15
God Stats
3W - 3L
1,428 SR
Queue Stats
41W - 52L
1,284 Elo+
Solo
Hades
Hades
CrowsProphete
Hades
Level 18
God Stats
13W - 16L
1,367 SR
Queue Stats
105W - 134L
1,345 Elo+
Party 1
Izanami
Izanami
DrzSlick718
Izanami
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 8L
1,160 Elo+
Solo
Odin
Odin
Lucifer420_69
Odin
Level 28
God Stats
12W - 6L
1,521 SR
Queue Stats
387W - 501L
1,338 Elo+
Party 1
Cupid
Cupid
broketete_
Cupid
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 19L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 2
5,130
321
0
3,678
682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 0 / 1
4,810
301
149
3,180
738
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cernunnos
SektorNin3
Cernunnos
13
4 / 4 / 0
7,883
493
6,660
11,442
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
kirbi2341
Nemesis
11
2 / 14 / 3
7,593
475
5,242
14,946
3,980
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 2 / 1
4,768
298
310
3,376
993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigRaff663
King Arthur
15
2 / 1 / 2
9,328
583
2,823
12,198
9,907
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 7
8,375
523
4,590
6,868
3,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
DrzSlick718
Izanami
12
8 / 1 / 5
8,570
536
11,638
6,299
3,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
5 / 2 / 5
7,880
493
4,251
8,608
4,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
13
3 / 1 / 7
8,700
544
4,390
5,787
1,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
21
23
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigRaff663
King Arthur
2
1
2
3
L
0
3
2
0.33
L
0
0
1
0.5
W
3
2
7
3.25
W
Izanami
DrzSlick718
Izanami
8
1
5
10.5
W
5
2
5
3.75
L
Cernunnos
SektorNin3
Cernunnos
4
4
0
1
W
Cupid
3
1
7
6.5
L
Nemesis
kirbi2341
Nemesis
2
14
3
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,361
Damage
27,692
36,622
Taken
39,760
10,186
Mitigated
22,160
5,672
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigRaff663
King Arthur
2,823
204
0
1,564
12,198
9,907
698
0
12,198
0
57,326
L
0
0
0
0
3,678
682
0
392
3,161
0
589
L
149
42
0
236
3,180
738
0
280
2,875
0
3,045
W
4,590
539
35
2,988
6,868
3,125
3,420
0
6,235
34,022
0
W
Izanami
DrzSlick718
Izanami
11,638
9,310
183
1,231
6,299
3,192
2,041
0
6,299
0
41,279
W
4,251
1,732
0
2,640
8,608
4,005
2,364
253
7,743
0
19,767
L
Cernunnos
SektorNin3
Cernunnos
6,660
2,947
0
4,440
11,442
3,793
202
1,830
9,362
0
41,908
W
Cupid
4,390
1,845
179
1,067
5,787
1,931
4,463
57
5,730
0
45,084
L
Nemesis
kirbi2341
Nemesis
5,242
2,350
0
852
14,946
3,980
0
1,091
13,480
0
12,453
L
310
0
0
144
3,376
993
0
997
2,254
2,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,184
Gold Earned
42,853
100
Minions Killed
365
0
Camps Cleared
0
616,035
Distance Traveled
1,352,986
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,328
583
127
8
0
291,324
0
L
Thor
5,130
321
2
0
0
51,080
0
L
Guan Yu
4,810
301
8
1
0
62,112
0
W
Hades
8,375
523
66
4
0
252,279
0
W
Izanami
8,570
536
59
4
0
246,538
1
W
Odin
7,880
493
33
2
0
279,182
1
L
Cernunnos
7,883
493
67
4
0
214,781
2
W
Cupid
8,700
544
80
5
0
283,663
2
L
Nemesis
7,593
475
20
1
0
215,472
0
L
Ares
4,768
298
3
0
0
72,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role