Player Matchup

Izanami
Izanami
FinalComma
Izanami
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,551 Elo+
Party 2
Tiamat
Tiamat
ReddishPrawn610
Tiamat
Level 85
God Stats
2W - 1L
1,992 SR
Queue Stats
110W - 91L
1,587 Elo+
Solo
Fenrir
Fenrir
dukeofdawickid
Fenrir
Level 160
God Stats
9W - 11L
1,410 SR
Queue Stats
198W - 172L
1,524 Elo+
Solo
Tyr
Tyr
getitgibby
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 62L
1,440 Elo+
Party 2
Yemoja
Yemoja
justbehappytf
Yemoja
Level 107
God Stats
6W - 8L
1,595 SR
Queue Stats
62W - 55L
1,505 Elo+
Solo
Team Averages
Level 100
1,600 SR
1,522 Elo+

VS

Team Averages
Level 131
1,551 SR
1,509 Elo+
Arachne
Arachne
DerpySasquatch
Arachne
Level 124
God Stats
7W - 4L
1,774 SR
Queue Stats
404W - 402L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
LBZ_91
Danzaburou
Level 129
God Stats
11W - 10L
1,427 SR
Queue Stats
227W - 254L
1,513 Elo+
Party 1
Tiamat
Tiamat
MHdefaltRM
Tiamat
Level 125
God Stats
1W - 0L
1,285 SR
Queue Stats
8W - 6L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pepe Le Pipe
Kumbhakarna
Level 118
God Stats
3W - 1L
1,678 SR
Queue Stats
30W - 31L
1,545 Elo+
Solo
Artio
Artio
gerard117
Artio
Level 159
God Stats
6W - 5L
1,590 SR
Queue Stats
369W - 379L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FinalComma
Izanami
8
1 / 1 / 0
4,651
517
3,169
3,418
682
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 1
5,267
585
3,321
3,461
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 2 / 1
5,160
573
1,678
5,269
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 0
4,460
496
1,846
4,671
2,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 0 / 2
4,864
540
2,094
4,113
1,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 0
5,240
582
3,275
4,901
1,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
LBZ_91
Danzaburou
7
0 / 1 / 1
4,791
532
3,364
4,387
981
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
MHdefaltRM
Tiamat
9
1 / 2 / 1
5,206
578
1,296
4,757
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Pepe Le Pipe
Kumbhakarna
8
0 / 0 / 0
4,775
531
1,576
6,072
2,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
gerard117
Artio
10
3 / 1 / 2
5,829
648
4,251
6,494
4,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
7
7
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Izanami
FinalComma
Izanami
1
1
0
1
W
Danzaburou
LBZ_91
Danzaburou
0
1
1
0.5
W
Tiamat
MHdefaltRM
Tiamat
1
2
1
0.75
W
Kumbhakarna
Pepe Le Pipe
Kumbhakarna
0
0
0
0
L
1
1
1
1.5
L
3
2
1
1.75
W
Artio
gerard117
Artio
3
1
2
4
L
0
3
0
0
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,108
Damage
13,762
20,932
Taken
26,611
8,596
Mitigated
11,183
7,346
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,275
2,846
0
617
4,901
1,237
0
1,299
3,498
0
23,582
L
Izanami
FinalComma
Izanami
3,169
2,599
0
1,032
3,418
682
0
564
2,854
0
30,787
W
Danzaburou
LBZ_91
Danzaburou
3,364
1,596
0
2,072
4,387
981
0
1,078
3,309
0
25,537
W
Tiamat
MHdefaltRM
Tiamat
1,296
167
0
1,870
4,757
2,302
814
1,682
2,933
20,277
0
W
Kumbhakarna
Pepe Le Pipe
Kumbhakarna
1,576
335
0
2,958
6,072
2,194
0
1,016
5,056
13,956
0
L
3,321
705
0
1,164
3,461
2,280
0
1,491
1,817
24,634
0
L
1,678
635
0
1,598
5,269
1,625
0
1,113
4,122
0
18,017
W
Artio
gerard117
Artio
4,251
1,191
78
3,425
6,494
4,469
0
56
6,400
27,964
0
L
1,846
525
0
832
4,671
2,577
0
2,828
1,843
0
18,356
L
2,094
437
547
2,173
4,113
1,432
0
940
3,173
8,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,402
Gold Earned
25,841
227
Minions Killed
231
0
Camps Cleared
0
815,703
Distance Traveled
867,226
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,240
582
50
6
0
210,785
2
L
Izanami
4,651
517
67
7
0
160,508
2
W
Danzaburou
4,791
532
58
6
0
148,174
2
W
Tiamat
5,206
578
47
5
0
151,626
1
W
Kumbhakarna
4,775
531
21
2
0
175,409
3
L
Tiamat
5,267
585
64
7
0
166,551
2
L
Fenrir
5,160
573
40
4
0
187,983
3
W
Artio
5,829
648
55
6
0
181,232
2
L
Tyr
4,460
496
38
4
0
139,040
0
L
Yemoja
4,864
540
18
2
0
161,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role