Player Matchup

Discordia
Discordia
BrOwNeYeDgUrL332
Discordia
Level 61
God Stats
0W - 2L
1,302 SR
Queue Stats
4W - 8L
1,232 Elo+
Solo
Skadi
Skadi
ItsSASQUATCH203
Skadi
Level 73
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 135L
1,443 Elo+
Party 2
Terra
Terra
Mocabis
Terra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 100L
1,465 Elo+
Solo
Scylla
Scylla
Renotsbabe
Scylla
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 158L
1,454 Elo+
Party 2
Kuzenbo
Kuzenbo
SleepyKosher
Kuzenbo
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
438W - 448L
1,515 Elo+
Solo
Team Averages
Level 79
1,460 SR
1,422 Elo+

VS

Team Averages
Level 87
1,406 SR
1,421 Elo+
Bacchus
Bacchus
Disast3r
Bacchus
Level 72
God Stats
1W - 1L
1,275 SR
Queue Stats
124W - 98L
1,395 Elo+
Party 1
Kali
Kali
Hamektok
Kali
Level 68
God Stats
1W - 0L
1,253 SR
Queue Stats
24W - 34L
1,296 Elo+
Solo
Nu Wa
Nu Wa
METALLIC BABY
Nu Wa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,669 Elo+
Solo
Guan Yu
Guan Yu
Repentence312
Guan Yu
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 111L
1,352 Elo+
Solo
Sol
Sol
TurtleKiddy
Sol
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 92L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
19
2 / 6 / 8
12,013
546
25,454
18,430
9,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 11 / 8
11,801
536
27,889
27,607
13,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Terra
Mocabis
Terra
19
1 / 3 / 8
11,671
531
6,689
21,339
15,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Renotsbabe
Scylla
20
4 / 5 / 5
12,951
589
21,876
25,059
13,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
SleepyKosher
Kuzenbo
20
4 / 5 / 6
13,572
617
21,772
54,352
80,292
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Disast3r
Bacchus
20
8 / 4 / 21
14,234
647
32,581
37,703
43,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
19
3 / 3 / 16
12,451
566
10,912
23,901
15,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
5 / 2 / 17
14,086
640
30,337
20,222
10,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
20
3 / 3 / 18
12,899
586
15,096
31,777
34,061
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
11 / 2 / 15
15,172
690
46,530
25,493
12,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
117
14
Kills
30
30
Deaths
14
35
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Discordia
2
6
8
1
W
Bacchus
Disast3r
Bacchus
8
4
21
4.63
W
Kali
3
3
16
3.67
L
3
11
8
0.64
W
5
2
17
6.75
L
Terra
Mocabis
Terra
1
3
8
1.67
L
Scylla
Renotsbabe
Scylla
4
5
5
1.3
W
Guan Yu
3
3
18
4
L
Kuzenbo
SleepyKosher
Kuzenbo
4
5
6
1.4
W
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,680
Damage
135,456
146,787
Taken
139,096
133,534
Mitigated
116,734
69,608
Healing
91,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
25,454
680
2,525
1,788
18,430
9,639
0
13,387
5,043
61,369
0
W
Bacchus
Disast3r
Bacchus
32,581
2,272
3,647
14,353
37,703
43,101
112
16,793
20,910
47,153
0
W
Kali
10,912
4,616
978
6,670
23,901
15,671
433
14,439
9,462
0
23,804
L
27,889
12,929
2,279
1,715
27,607
13,949
84
21,161
6,446
0
56,491
W
30,337
7,766
5,084
6,461
20,222
10,944
2,099
13,812
6,410
73,217
0
L
Terra
Mocabis
Terra
6,689
0
24,835
7,929
21,339
15,711
0
18,268
3,071
22,642
0
L
Scylla
Renotsbabe
Scylla
21,876
2,402
3,245
3,833
25,059
13,943
0
20,259
4,800
58,587
0
W
Guan Yu
15,096
2,396
23,664
17,358
31,777
34,061
1,008
15,088
16,689
0
31,492
L
Kuzenbo
SleepyKosher
Kuzenbo
21,772
6,238
1,561
19,898
54,352
80,292
120
36,373
17,979
41,574
0
W
46,530
8,452
2,635
10,930
25,493
12,957
3,018
15,659
9,834
92,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,008
Gold Earned
68,842
240
Minions Killed
249
0
Camps Cleared
0
1,737,288
Distance Traveled
2,088,683
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,013
546
61
3
0
344,898
0
W
Bacchus
14,234
647
30
1
0
405,580
2
W
Kali
12,451
566
16
1
0
483,285
1
L
Skadi
11,801
536
54
2
0
286,547
0
W
Nu Wa
14,086
640
84
4
0
363,077
0
L
Terra
11,671
531
14
1
0
445,052
1
L
Scylla
12,951
589
85
4
0
326,333
0
W
Guan Yu
12,899
586
30
1
0
454,054
0
L
Kuzenbo
13,572
617
26
1
0
334,458
0
W
Sol
15,172
690
89
4
0
382,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role