Player Matchup

Tyr
Tyr
FinalComma
Tyr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SekundeM
Ymir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 40L
1,522 Elo+
Solo
Apollo
Apollo
getitgibby
Apollo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Janus
Janus
xXDoomblade64Xx
Janus
Level 99
God Stats
1W - 0L
1,291 SR
Queue Stats
8W - 10L
1,473 Elo+
Solo
Team Averages
Level 78
1,448 SR
1,499 Elo+

VS

Team Averages
Level 113
1,457 SR
1,447 Elo+
Heimdallr
Heimdallr
Altair_Snake
Heimdallr
Level 99
God Stats
0W - 2L
1,148 SR
Queue Stats
1W - 4L
1,103 Elo+
Solo
Eset
Eset
Preatorofthesea
Eset
Level 159
God Stats
8W - 6L
1,466 SR
Queue Stats
109W - 134L
1,490 Elo+
Solo
Fenrir
Fenrir
RickyyBobbyjR
Fenrir
Level 86
God Stats
2W - 4L
1,557 SR
Queue Stats
6W - 5L
1,449 Elo+
Solo
Cthulhu
Cthulhu
dylanruthart
Cthulhu
Level 106
God Stats
0W - 3L
1,657 SR
Queue Stats
4W - 6L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 11
8,513
851
3,342
7,757
5,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
4 / 1 / 9
8,231
823
3,406
6,163
5,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
getitgibby
Apollo
15
3 / 1 / 7
9,155
916
6,706
4,847
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 2 / 8
9,085
909
6,862
4,038
1,521
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Altair_Snake
Heimdallr
13
1 / 3 / 0
7,663
766
3,495
6,579
2,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 0
7,593
759
1,579
4,792
1,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 7 / 2
7,970
797
3,450
7,829
3,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
dylanruthart
Cthulhu
14
2 / 4 / 2
8,474
847
3,822
9,586
7,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
17
Kills
6
6
Deaths
18
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Altair_Snake
Heimdallr
1
3
0
0.33
W
3
2
11
4.25
L
1
4
0
0.25
L
2
7
2
0.43
W
Ymir
4
1
9
8.5
L
Cthulhu
dylanruthart
Cthulhu
2
4
2
0.75
W
Apollo
getitgibby
Apollo
3
1
7
6.5
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,316
Damage
12,346
22,805
Taken
28,786
15,320
Mitigated
15,096
2,124
Healing
2,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Altair_Snake
Heimdallr
3,495
1,401
0
500
6,579
2,869
89
2,706
3,873
0
20,400
W
3,342
732
0
524
7,757
5,922
906
961
5,895
0
12,508
L
1,579
0
135
322
4,792
1,728
236
1,432
3,360
15,332
0
L
3,450
669
0
300
7,829
3,271
90
4,184
3,645
0
11,197
W
Ymir
3,406
913
0
1,000
6,163
5,181
864
1,279
4,884
11,752
0
L
Cthulhu
dylanruthart
Cthulhu
3,822
264
296
513
9,586
7,228
0
2,450
7,136
20,462
0
W
Apollo
getitgibby
Apollo
6,706
4,440
0
600
4,847
2,696
2,070
2,551
2,296
0
38,172
W
6,862
1,076
0
0
4,038
1,521
1,430
1,078
2,960
30,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,984
Gold Earned
31,700
165
Minions Killed
120
10
Camps Cleared
6
848,518
Distance Traveled
568,930
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,663
766
33
3
1
176,788
2
W
Tyr
8,513
851
24
2
2
259,538
1
L
Eset
7,593
759
29
3
2
92,585
0
L
Fenrir
7,970
797
18
2
3
122,784
1
W
Ymir
8,231
823
11
1
2
206,399
2
L
Cthulhu
8,474
847
40
4
0
176,773
3
W
Apollo
9,155
916
70
7
4
184,099
0
W
Janus
9,085
909
60
6
2
198,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role