Player Matchup

Chronos
Chronos
Cªrs
Chronos
Level 157
God Stats
1W - 0L
1,650 SR
Queue Stats
60W - 64L
1,770 Elo+
Solo
Cu Chulainn
Cu Chulainn
MarzHg
Cu Chulainn
Level 152
God Stats
8W - 6L
1,481 SR
Queue Stats
413W - 420L
1,620 Elo+
Solo
Sylvanus
Sylvanus
ScandalouSS
Sylvanus
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
490W - 480L
1,560 Elo+
Solo
Ullr
Ullr
SoSwaffle
Ullr
Level 91
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 156L
1,571 Elo+
Solo
Ne Zha
Ne Zha
TiznaraN
Ne Zha
Level 158
God Stats
8W - 6L
1,213 SR
Queue Stats
501W - 559L
1,565 Elo+
Solo
Team Averages
Level 136
1,469 SR
1,617 Elo+

VS

Team Averages
Level 150
1,531 SR
1,620 Elo+
Apollo
Apollo
Crensik
Apollo
Level 139
God Stats
1W - 1L
1,813 SR
Queue Stats
175W - 137L
1,601 Elo+
Solo
Guan Yu
Guan Yu
Death Knight495
Guan Yu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,740 Elo+
Solo
Ah Puch
Ah Puch
Nöelle
Ah Puch
Level 157
God Stats
0W - 1L
1,244 SR
Queue Stats
12W - 10L
1,613 Elo+
Solo
Nox
Nox
SGERfjs
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
maoraysamaa
Baba Yaga
Level 160
God Stats
0W - 4L
1,596 SR
Queue Stats
146W - 169L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cªrs
Chronos
19
8 / 4 / 11
12,008
801
15,283
19,503
9,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
MarzHg
Cu Chulainn
16
2 / 2 / 7
10,296
686
13,255
18,359
21,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
ScandalouSS
Sylvanus
18
1 / 4 / 14
11,247
750
7,282
22,737
27,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ullr
18
3 / 1 / 13
10,795
720
10,295
14,655
6,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
TiznaraN
Ne Zha
19
7 / 2 / 9
11,611
774
18,379
13,997
7,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Crensik
Apollo
16
3 / 3 / 4
9,891
659
11,933
14,007
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 7 / 7
10,786
719
13,930
20,914
28,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
Nöelle
Ah Puch
18
5 / 5 / 5
11,150
743
18,499
12,227
4,599
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
15
0 / 3 / 6
9,142
609
10,276
11,144
4,453
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
maoraysamaa
Baba Yaga
16
1 / 3 / 10
9,766
651
14,095
12,329
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
45
21
Kills
13
13
Deaths
21
54
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
Crensik
Apollo
3
3
4
1.67
W
Chronos
Cªrs
Chronos
8
4
11
3.38
L
4
7
7
1.07
W
Cu Chulainn
MarzHg
Cu Chulainn
2
2
7
2.75
L
Ah Puch
Nöelle
Ah Puch
5
5
5
1.5
L
Nox
0
3
6
1
W
Sylvanus
ScandalouSS
Sylvanus
1
4
14
2
W
Ullr
3
1
13
9.5
W
Ne Zha
TiznaraN
Ne Zha
7
2
9
5.75
L
Baba Yaga
maoraysamaa
Baba Yaga
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,494
Damage
68,733
89,251
Taken
70,621
72,285
Mitigated
49,164
41,341
Healing
32,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Crensik
Apollo
11,933
7,301
0
4,064
14,007
6,317
1,119
3,003
11,004
0
26,272
W
Chronos
Cªrs
Chronos
15,283
5,261
4,353
4,036
19,503
9,399
2,996
11,035
7,319
36,781
0
L
13,930
2,178
9,972
6,508
20,914
28,065
0
7,182
13,732
0
24,499
W
Cu Chulainn
MarzHg
Cu Chulainn
13,255
1,428
628
1,109
18,359
21,422
121
7,828
9,692
0
29,237
L
Ah Puch
Nöelle
Ah Puch
18,499
395
1,147
2,206
12,227
4,599
46
3,598
8,629
35,492
0
L
Nox
10,276
242
1,708
864
11,144
4,453
366
3,003
8,141
22,747
0
W
Sylvanus
ScandalouSS
Sylvanus
7,282
1,298
12,498
7,532
22,737
27,238
674
7,896
13,996
12,647
0
W
Ullr
10,295
4,353
1,542
4,651
14,655
6,966
2,873
5,077
9,059
0
26,199
W
Ne Zha
TiznaraN
Ne Zha
18,379
2,813
568
4,424
13,997
7,260
614
7,672
5,765
0
41,861
L
Baba Yaga
maoraysamaa
Baba Yaga
14,095
220
1,818
4,144
12,329
5,730
88
5,779
6,550
20,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,957
Gold Earned
50,735
183
Minions Killed
161
0
Camps Cleared
0
1,355,738
Distance Traveled
1,270,669
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,891
659
34
2
0
276,274
1
W
Chronos
12,008
801
47
3
0
267,306
0
L
Guan Yu
10,786
719
15
1
0
230,912
0
W
Cu Chulainn
10,296
686
47
3
0
284,739
0
L
Ah Puch
11,150
743
44
3
0
247,728
1
L
Nox
9,142
609
48
3
0
243,064
4
W
Sylvanus
11,247
750
20
1
0
272,327
0
W
Ullr
10,795
720
39
3
0
247,870
1
W
Ne Zha
11,611
774
30
2
0
283,496
3
L
Baba Yaga
9,766
651
20
1
0
272,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role