Player Matchup

Serqet
Serqet
Bennybenson1010
Serqet
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
242W - 196L
1,651 Elo+
Party 1
Ymir
Ymir
ChillyKiller69
Ymir
Level 96
God Stats
31W - 19L
1,690 SR
Queue Stats
570W - 511L
1,562 Elo+
Party 1
Awilix
Awilix
DoctorWhiplash
Awilix
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
692W - 614L
1,611 Elo+
Party 1
Chang'e
Chang'e
HuggleWugglez
Chang'e
Level 107
God Stats
2W - 2L
1,648 SR
Queue Stats
740W - 647L
1,593 Elo+
Party 1
Cupid
Cupid
kookyBaboon
Cupid
Level 122
God Stats
3W - 6L
1,658 SR
Queue Stats
180W - 183L
1,518 Elo+
Party 1
Team Averages
Level 115
1,599 SR
1,587 Elo+

VS

Team Averages
Level 110
1,591 SR
1,572 Elo+
Jing Wei
Jing Wei
MexicanPoptart
Jing Wei
Level 98
God Stats
4W - 4L
1,500 SR
Queue Stats
263W - 239L
1,662 Elo+
Party 3
Sun Wukong
Sun Wukong
MystiX13
Sun Wukong
Level 123
God Stats
4W - 2L
1,907 SR
Queue Stats
56W - 74L
1,547 Elo+
Party 2
Ravana
Ravana
SilentReborn
Ravana
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,587 Elo+
Party 2
Baron Samedi
Baron Samedi
mexamericanmoose
Baron Samedi
Level 85
God Stats
46W - 44L
1,546 SR
Queue Stats
352W - 328L
1,565 Elo+
Party 3
Artio
Artio
nFluxx
Artio
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
8,686
457
7,074
14,167
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 9 / 1
6,819
359
4,243
15,377
9,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 3 / 0
9,218
485
8,513
14,611
13,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
15
2 / 7 / 0
8,966
472
7,915
13,372
4,187
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 1 / 1
8,585
452
3,736
9,732
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
1 / 0 / 9
11,293
594
9,367
11,773
4,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
MystiX13
Sun Wukong
18
3 / 2 / 2
11,797
621
11,252
16,018
12,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
18
9 / 0 / 10
11,958
629
10,239
8,281
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
mexamericanmoose
Baron Samedi
19
10 / 2 / 5
12,488
657
10,713
8,488
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
nFluxx
Artio
17
2 / 1 / 16
11,217
590
7,464
13,471
10,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
4
Kills
25
25
Deaths
5
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
0
9
1
0.06
L
1
3
0
0.33
L
Chang'e
2
7
0
0.29
W
Jing Wei
1
0
9
5.5
W
Sun Wukong
MystiX13
Sun Wukong
3
2
2
2
W
Ravana
9
0
10
14
L
0
1
1
0.5
W
Baron Samedi
mexamericanmoose
Baron Samedi
10
2
5
6.25
W
Artio
nFluxx
Artio
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,481
Damage
49,035
67,259
Taken
58,031
35,074
Mitigated
34,166
18,992
Healing
25,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,074
935
0
5,095
14,167
5,040
0
3,496
10,553
0
55,776
L
4,243
912
0
1,554
15,377
9,239
0
7,298
7,870
22,033
0
L
8,513
2,867
0
4,485
14,611
13,543
0
218
14,393
0
59,674
L
Chang'e
7,915
366
1,319
3,288
13,372
4,187
0
4,839
8,262
66,864
0
W
Jing Wei
9,367
7,287
0
5,457
11,773
4,703
1,286
2,360
9,388
0
100,667
W
Sun Wukong
MystiX13
Sun Wukong
11,252
3,469
0
5,665
16,018
12,326
454
2,277
12,740
98
79,611
W
Ravana
10,239
2,176
0
2,912
8,281
3,436
2,534
3,327
4,699
0
70,777
L
3,736
1,661
172
3,079
9,732
3,065
1,232
1,782
7,950
0
56,395
W
Baron Samedi
mexamericanmoose
Baron Samedi
10,713
855
886
4,053
8,488
3,405
986
3,800
3,846
83,355
0
W
Artio
nFluxx
Artio
7,464
224
93
6,469
13,471
10,296
160
3,857
9,019
39,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,274
Gold Earned
58,753
521
Minions Killed
634
0
Camps Cleared
0
1,845,969
Distance Traveled
1,933,834
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,686
457
111
6
0
413,097
2
L
Ymir
6,819
359
31
2
0
341,499
1
L
Awilix
9,218
485
135
7
0
409,282
3
L
Chang'e
8,966
472
128
7
0
344,860
3
W
Jing Wei
11,293
594
165
9
0
393,463
8
W
Sun Wukong
11,797
621
165
9
0
340,322
2
W
Ravana
11,958
629
112
6
0
413,748
4
L
Cupid
8,585
452
116
6
0
337,231
6
W
Baron Samedi
12,488
657
151
8
0
374,911
5
W
Artio
11,217
590
41
2
0
411,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role