Player Matchup

Cthulhu
Cthulhu
Aowsum
Cthulhu
Level 89
God Stats
10W - 7L
1,442 SR
Queue Stats
38W - 33L
1,563 Elo+
Party 1
Chang'e
Chang'e
DR Circlestrat
Chang'e
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
467W - 406L
1,576 Elo+
Party 3
Baron Samedi
Baron Samedi
KILL HIPPO
Baron Samedi
Level 143
God Stats
11W - 2L
1,500 SR
Queue Stats
320W - 292L
1,573 Elo+
Party 3
Camazotz
Camazotz
Matthodical
Camazotz
Level 118
God Stats
12W - 6L
1,742 SR
Queue Stats
120W - 88L
1,639 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
R4ptorDOTexe
Ah Muzen Cab
Level 122
God Stats
3W - 5L
1,500 SR
Queue Stats
294W - 267L
1,533 Elo+
Party 3
Team Averages
Level 124
1,537 SR
1,577 Elo+

VS

Team Averages
Level 114
1,564 SR
1,590 Elo+
Tiamat
Tiamat
MilkyBong5715
Tiamat
Level 125
God Stats
5W - 6L
1,389 SR
Queue Stats
89W - 67L
1,630 Elo+
Solo
Arachne
Arachne
RichHomieJuan97
Arachne
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
469W - 469L
1,622 Elo+
Party 2
Anubis
Anubis
Shawdski
Anubis
Level 60
God Stats
4W - 6L
1,500 SR
Queue Stats
281W - 280L
1,558 Elo+
Party 2
Apollo
Apollo
holmeslice28
Apollo
Level 65
God Stats
3W - 4L
1,897 SR
Queue Stats
101W - 92L
1,577 Elo+
Party 2
Osiris
Osiris
king_fastfree
Osiris
Level 160
God Stats
26W - 32L
1,533 SR
Queue Stats
1,040W - 972L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aowsum
Cthulhu
15
3 / 1 / 14
9,132
507
9,596
16,924
14,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 1 / 9
9,664
537
10,488
12,363
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
KILL HIPPO
Baron Samedi
14
3 / 2 / 13
9,138
508
9,376
10,984
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Camazotz
Matthodical
Camazotz
18
14 / 1 / 4
11,537
641
13,699
15,561
6,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
R4ptorDOTexe
Ah Muzen Cab
18
8 / 0 / 4
11,038
613
13,387
9,012
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,332
518
11,907
15,784
15,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 6 / 1
8,628
479
3,939
16,716
6,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Shawdski
Anubis
10
0 / 11 / 0
6,495
361
4,205
13,781
6,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
12
0 / 7 / 0
7,415
412
3,290
13,674
4,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 5 / 4
8,266
459
4,633
14,513
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
33
Kills
5
5
Deaths
33
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aowsum
Cthulhu
3
1
14
10
W
5
1
9
9.5
W
Baron Samedi
KILL HIPPO
Baron Samedi
3
2
13
4.75
W
Camazotz
Matthodical
Camazotz
14
1
4
16
L
2
4
1
0.63
W
Ah Muzen Cab
R4ptorDOTexe
Ah Muzen Cab
8
0
4
10
L
3
6
1
0.58
L
Anubis
Shawdski
Anubis
0
11
0
0
L
Apollo
0
7
0
0
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,546
Damage
27,974
64,844
Taken
74,468
38,435
Mitigated
40,647
33,480
Healing
19,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aowsum
Cthulhu
9,596
954
558
5,116
16,924
14,539
851
7,404
9,520
42,165
0
W
10,488
1,041
2,611
6,446
12,363
3,935
1,996
3,292
9,071
66,347
0
W
Baron Samedi
KILL HIPPO
Baron Samedi
9,376
490
573
4,063
10,984
8,779
673
1,522
9,462
34,113
0
W
Camazotz
Matthodical
Camazotz
13,699
5,527
0
8,764
15,561
6,693
2,559
2,610
12,951
0
76,864
L
11,907
1,489
0
6,053
15,784
15,979
292
8,525
6,749
47,630
0
W
Ah Muzen Cab
R4ptorDOTexe
Ah Muzen Cab
13,387
6,284
0
5,349
9,012
4,489
3,437
1,284
7,728
0
86,738
L
3,939
2,144
0
4,426
16,716
6,754
15
5,109
11,557
0
50,256
L
Anubis
Shawdski
Anubis
4,205
0
0
1,734
13,781
6,249
0
7,875
5,831
28,487
0
L
Apollo
3,290
1,341
0
2,405
13,674
4,593
0
3,215
10,409
0
42,390
L
4,633
1,744
0
4,425
14,513
7,072
571
3,976
10,462
0
42,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,509
Gold Earned
40,136
530
Minions Killed
425
0
Camps Cleared
0
1,703,197
Distance Traveled
1,497,540
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,132
507
79
4
0
344,283
1
W
Chang'e
9,664
537
128
7
0
329,826
2
W
Baron Samedi
9,138
508
42
2
0
309,050
3
W
Camazotz
11,537
641
123
7
0
378,401
0
L
Tiamat
9,332
518
108
6
0
285,170
4
W
Ah Muzen Cab
11,038
613
158
9
0
341,637
3
L
Arachne
8,628
479
93
5
0
325,950
4
L
Anubis
6,495
361
46
3
0
254,215
2
L
Apollo
7,415
412
99
6
0
311,891
2
L
Osiris
8,266
459
79
4
0
320,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role