Player Matchup

Khepri
Khepri
LostVayneMel
Khepri
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
New Chanel
Nu Wa
Level 67
God Stats
3W - 3L
1,766 SR
Queue Stats
42W - 40L
1,853 Elo+
Party 1
Danzaburou
Danzaburou
TingGoSkraaaa
Danzaburou
Level 29
God Stats
21W - 19L
1,520 SR
Queue Stats
47W - 41L
1,591 Elo+
Solo
Neith
Neith
courtknee4906
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thor
Thor
thesponge125
Thor
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,727 Elo+
Party 1
Team Averages
Level 29
1,557 SR
1,634 Elo+

VS

Team Averages
Level 8
1,665 SR
1,710 Elo+
Tiamat
Tiamat
CLARA2315
Tiamat
Level 13
God Stats
4W - 5L
1,688 SR
Queue Stats
92W - 88L
1,763 Elo+
Solo
Cupid
Cupid
Suggmaa1678
Cupid
Level 3
God Stats
6W - 3L
1,776 SR
Queue Stats
17W - 13L
1,766 Elo+
Solo
Danzaburou
Danzaburou
hulkboy104
Danzaburou
Level 6
God Stats
3W - 2L
1,860 SR
Queue Stats
3W - 2L
1,815 Elo+
Solo
Tyr
Tyr
projekt_MaC
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,549 Elo+
Solo
Thor
Thor
slakes999
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
4 / 3 / 11
7,886
526
5,619
16,346
9,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
12
1 / 2 / 13
7,575
505
9,329
6,053
1,954
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TingGoSkraaaa
Danzaburou
15
6 / 1 / 3
10,017
668
8,354
7,397
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 8 / 3
7,556
504
2,608
7,978
2,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
13 / 0 / 4
10,357
690
10,565
10,830
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CLARA2315
Tiamat
10
1 / 4 / 0
6,482
432
3,027
7,543
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 4 / 2
6,859
457
7,764
10,499
2,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
hulkboy104
Danzaburou
12
3 / 5 / 0
7,638
509
6,161
10,375
3,148
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
8 / 6 / 1
8,499
567
10,890
14,705
10,584
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
6
0 / 9 / 1
5,153
344
1,756
8,731
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
26
Kills
13
14
Deaths
28
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CLARA2315
Tiamat
1
4
0
0.25
W
Khepri
4
3
11
3.17
W
Nu Wa
1
2
13
3.75
L
1
4
2
0.5
W
Danzaburou
TingGoSkraaaa
Danzaburou
6
1
3
7.5
W
2
8
3
0.44
L
Danzaburou
hulkboy104
Danzaburou
3
5
0
0.6
L
8
6
1
1.42
L
Thor
0
9
1
0.06
W
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,475
Damage
29,598
48,604
Taken
51,853
20,955
Mitigated
22,254
12,696
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CLARA2315
Tiamat
3,027
51
0
1,440
7,543
3,319
516
1,578
5,703
36,027
0
W
Khepri
5,619
809
500
5,730
16,346
9,207
920
413
15,933
21,602
0
W
Nu Wa
9,329
2,696
0
500
6,053
1,954
1,638
2,113
3,940
33,350
0
L
7,764
4,230
263
1,762
10,499
2,986
650
3,534
6,809
0
43,236
W
Danzaburou
TingGoSkraaaa
Danzaburou
8,354
3,279
0
1,807
7,397
2,377
2,250
0
7,397
0
54,458
W
2,608
853
0
421
7,978
2,637
883
0
7,978
0
17,146
L
Danzaburou
hulkboy104
Danzaburou
6,161
2,882
0
2,967
10,375
3,148
30
3,936
6,297
0
42,535
L
10,890
2,822
0
3,193
14,705
10,584
647
2,718
11,875
0
45,010
L
Thor
1,756
1,132
0
17
8,731
2,217
462
2,270
6,221
0
5,681
W
10,565
3,725
0
3,738
10,830
4,780
946
501
10,329
0
66,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,391
Gold Earned
34,631
327
Minions Killed
320
0
Camps Cleared
0
1,313,495
Distance Traveled
1,145,152
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,482
432
64
4
0
168,159
4
W
Khepri
7,886
526
23
2
0
269,658
0
W
Nu Wa
7,575
505
49
3
0
267,207
0
L
Cupid
6,859
457
83
6
0
243,760
5
W
Danzaburou
10,017
668
98
7
0
265,570
4
W
Neith
7,556
504
34
2
0
208,887
0
L
Danzaburou
7,638
509
88
6
0
250,961
1
L
Tyr
8,499
567
78
5
0
240,926
0
L
Thor
5,153
344
7
0
0
241,346
2
W
Thor
10,357
690
123
8
0
302,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role