Player Matchup

Loki
Loki
BarbaFPS
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,005 Elo+
Party 1
Heimdallr
Heimdallr
DarkSpectro Br
Heimdallr
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 108L
968 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LauHax
Tsukuyomi
Level 17
God Stats
9W - 4L
1,534 SR
Queue Stats
61W - 54L
1,493 Elo+
Solo
Bellona
Bellona
MaGo0 TZ
Bellona
Level 16
God Stats
58W - 93L
1,224 SR
Queue Stats
516W - 774L
1,118 Elo+
Party 1
Ra
Ra
ZinhoSPvidaloka
Ra
Level 18
God Stats
26W - 27L
1,275 SR
Queue Stats
748W - 1,087L
1,207 Elo+
Party 1
Team Averages
Level 17
1,407 SR
1,158 Elo+

VS

Team Averages
Level 11
1,539 SR
1,508 Elo+
Neith
Neith
BENJAIRAs
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Juaneco94
Arachne
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
Juanecoelrey
Ymir
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Hachiman
Hachiman
Pinguim 1103
Hachiman
Level 25
God Stats
0W - 1L
1,523 SR
Queue Stats
5W - 8L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
falo3pac
Sun Wukong
Level 28
God Stats
8W - 10L
1,673 SR
Queue Stats
60W - 46L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
1 / 6 / 1
9,354
425
4,433
13,102
9,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
DarkSpectro Br
Heimdallr
13
3 / 5 / 3
9,518
433
4,064
16,201
6,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
LauHax
Tsukuyomi
20
23 / 2 / 5
14,340
652
27,442
13,981
6,599
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
MaGo0 TZ
Bellona
16
1 / 6 / 1
10,840
493
7,012
15,309
16,736
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
8 / 1 / 12
11,723
533
11,984
6,454
5,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BENJAIRAs
Neith
9
3 / 4 / 1
7,493
341
4,313
7,011
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Juaneco94
Arachne
11
0 / 12 / 4
6,987
318
4,817
15,653
4,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 11 / 1
8,218
374
4,936
21,085
14,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Pinguim 1103
Hachiman
15
3 / 7 / 2
9,878
449
3,813
12,453
3,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
falo3pac
Sun Wukong
18
8 / 3 / 2
11,261
512
13,390
23,651
17,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
36
Kills
17
20
Deaths
37
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
BENJAIRAs
Neith
3
4
1
0.88
W
Loki
1
6
1
0.25
W
Heimdallr
DarkSpectro Br
Heimdallr
3
5
3
0.9
L
Arachne
Juaneco94
Arachne
0
12
4
0.17
L
3
11
1
0.32
W
Tsukuyomi
LauHax
Tsukuyomi
23
2
5
12.75
W
Bellona
MaGo0 TZ
Bellona
1
6
1
0.25
L
Hachiman
Pinguim 1103
Hachiman
3
7
2
0.57
W
8
1
12
14
L
Sun Wukong
falo3pac
Sun Wukong
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,935
Damage
31,269
65,047
Taken
79,853
44,847
Mitigated
41,478
14,078
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BENJAIRAs
Neith
4,313
2,853
0
2,045
7,011
1,865
29
0
6,861
0
17,910
W
Loki
4,433
1,992
0
1,704
13,102
9,786
3,285
0
12,977
0
33,303
W
Heimdallr
DarkSpectro Br
Heimdallr
4,064
1,773
0
4,895
16,201
6,511
1,686
634
15,542
0
51,484
L
Arachne
Juaneco94
Arachne
4,817
3,457
0
1,381
15,653
4,166
0
3,100
12,261
0
13,252
L
4,936
1,341
0
698
21,085
14,761
136
5,730
14,894
21,806
0
W
Tsukuyomi
LauHax
Tsukuyomi
27,442
6,706
0
4,393
13,981
6,599
341
1,505
12,451
0
128,055
W
Bellona
MaGo0 TZ
Bellona
7,012
2,952
0
932
15,309
16,736
3,516
1,475
13,384
0
52,073
L
Hachiman
Pinguim 1103
Hachiman
3,813
2,303
0
2,751
12,453
3,621
0
1,219
11,234
0
49,693
W
11,984
740
511
1,643
6,454
5,215
889
1,322
4,957
54,828
0
L
Sun Wukong
falo3pac
Sun Wukong
13,390
4,504
0
7,584
23,651
17,065
460
1,297
21,723
0
74,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,775
Gold Earned
43,837
477
Minions Killed
280
0
Camps Cleared
0
1,985,534
Distance Traveled
1,632,837
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,493
341
25
1
0
173,594
0
W
Loki
9,354
425
55
3
0
409,833
7
W
Heimdallr
9,518
433
52
2
0
316,335
2
L
Arachne
6,987
318
21
1
0
367,794
1
L
Ymir
8,218
374
32
1
0
353,565
3
W
Tsukuyomi
14,340
652
188
9
0
488,789
5
W
Bellona
10,840
493
103
5
0
402,405
3
L
Hachiman
9,878
449
85
4
0
298,030
0
W
Ra
11,723
533
79
4
0
368,172
3
L
Sun Wukong
11,261
512
117
5
0
439,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role